fix sequence point errors. diff explains best:
- sc->sc_playbuf = ++sc->sc_playbuf % sc->sc_nbufs; + sc->sc_playbuf = (sc->sc_playbuf + 1) % sc->sc_nbufs;
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@ -1,4 +1,4 @@
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/* $NetBSD: gus.c,v 1.105 2009/05/12 09:10:15 cegger Exp $ */
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/* $NetBSD: gus.c,v 1.106 2011/07/02 13:14:46 mrg Exp $ */
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/*-
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* Copyright (c) 1996, 1999 The NetBSD Foundation, Inc.
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@ -88,7 +88,7 @@
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*/
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#include <sys/cdefs.h>
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__KERNEL_RCSID(0, "$NetBSD: gus.c,v 1.105 2009/05/12 09:10:15 cegger Exp $");
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__KERNEL_RCSID(0, "$NetBSD: gus.c,v 1.106 2011/07/02 13:14:46 mrg Exp $");
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#include "gus.h"
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#if NGUS > 0
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@ -1648,7 +1648,7 @@ gus_dmaout_dointr(struct gus_softc *sc)
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* flip to the next DMA buffer
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*/
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sc->sc_dmabuf = ++sc->sc_dmabuf % sc->sc_nbufs;
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sc->sc_dmabuf = (sc->sc_dmabuf + 1) % sc->sc_nbufs;
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/*
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* See comments below about DMA admission control strategy.
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* We can call the upper level here if we have an
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@ -1744,7 +1744,7 @@ gus_voice_intr(struct gus_softc *sc)
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device_xname(&sc->sc_dev), sc->sc_bufcnt);
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gus_falsestops++;
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sc->sc_playbuf = ++sc->sc_playbuf % sc->sc_nbufs;
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sc->sc_playbuf = (sc->sc_playbuf + 1) % sc->sc_nbufs;
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gus_start_playing(sc, sc->sc_playbuf);
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} else if (sc->sc_bufcnt < 0) {
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panic("%s: negative bufcnt in stopped voice",
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@ -1919,7 +1919,7 @@ gus_continue_playing(struct gus_softc *sc, int voice)
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* update playbuf to point to the buffer the hardware just started
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* playing
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*/
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sc->sc_playbuf = ++sc->sc_playbuf % sc->sc_nbufs;
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sc->sc_playbuf = (sc->sc_playbuf + 1) % sc->sc_nbufs;
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/*
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* account for buffer just finished
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