remove duplicate decls
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1b1c2fdcec
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@ -1,4 +1,4 @@
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/* $NetBSD: rogue.h,v 1.11 1999/09/13 17:14:08 jsm Exp $ */
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/* $NetBSD: rogue.h,v 1.12 2001/02/05 01:04:25 christos Exp $ */
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/*
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* Copyright (c) 1988, 1993
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@ -602,7 +602,6 @@ void md_sleep __P((int));
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void md_slurp __P((void));
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void message __P((const char *, boolean));
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void mix_colors __P((void));
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void mix_colors __P((void));
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void mix_random_rooms __P((void));
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int mon_can_go __P((const object *, int, int));
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int mon_damage __P((object *, short));
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@ -635,7 +634,6 @@ void place_at __P((object *, int, int));
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void plant_gold __P((int, int, boolean));
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void play_level __P((void));
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void player_init __P((void));
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void player_init __P((void));
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void potion_heal __P((int));
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int pr_com_id __P((int));
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int pr_motion_char __P((int));
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@ -698,12 +696,10 @@ void sound_bell __P((void));
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void special_hit __P((object *));
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void srrandom __P((int));
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void start_window __P((void));
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void start_window __P((void));
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void steal_gold __P((object *));
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void steal_item __P((object *));
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void sting __P((object *));
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void stop_window __P((void));
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void stop_window __P((void));
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void take_a_nap __P((void));
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void take_from_pack __P((object *, object *));
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void take_off __P((void));
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