make(1): rename JobMatchShell to FindShellByName

The word 'match' was too unspecific.
This commit is contained in:
rillig 2020-11-01 17:58:17 +00:00
parent 40c5c335c2
commit 0735b81a78
1 changed files with 6 additions and 6 deletions

View File

@ -1,4 +1,4 @@
/* $NetBSD: job.c,v 1.300 2020/11/01 17:47:26 rillig Exp $ */
/* $NetBSD: job.c,v 1.301 2020/11/01 17:58:17 rillig Exp $ */
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
@ -143,7 +143,7 @@
#include "trace.h"
/* "@(#)job.c 8.2 (Berkeley) 3/19/94" */
MAKE_RCSID("$NetBSD: job.c,v 1.300 2020/11/01 17:47:26 rillig Exp $");
MAKE_RCSID("$NetBSD: job.c,v 1.301 2020/11/01 17:58:17 rillig Exp $");
/* A shell defines how the commands are run. All commands for a target are
* written into a single file, which is then given to the shell to execute
@ -2236,7 +2236,7 @@ static void JobSigReset(void)
/* Find a shell in 'shells' given its name, or return NULL. */
static Shell *
JobMatchShell(const char *name)
FindShellByName(const char *name)
{
Shell *sh = shells;
const Shell *shellsEnd = sh + sizeof shells / sizeof shells[0];
@ -2370,7 +2370,7 @@ Job_ParseShell(char *line)
if (path == NULL) {
/*
* If no path was given, the user wants one of the pre-defined shells,
* yes? So we find the one s/he wants with the help of JobMatchShell
* yes? So we find the one s/he wants with the help of FindShellByName
* and set things up the right way. shellPath will be set up by
* Shell_Init.
*/
@ -2379,7 +2379,7 @@ Job_ParseShell(char *line)
free(words);
return FALSE;
} else {
if ((sh = JobMatchShell(newShell.name)) == NULL) {
if ((sh = FindShellByName(newShell.name)) == NULL) {
Parse_Error(PARSE_WARNING, "%s: No matching shell",
newShell.name);
free(words);
@ -2415,7 +2415,7 @@ Job_ParseShell(char *line)
shellName = path;
}
if (!fullSpec) {
if ((sh = JobMatchShell(shellName)) == NULL) {
if ((sh = FindShellByName(shellName)) == NULL) {
Parse_Error(PARSE_WARNING, "%s: No matching shell",
shellName);
free(words);