new way of naming things
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@ -1,6 +1,6 @@
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/*-
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* Copyright (c) 1990 The Regents of the University of California.
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* All rights reserved.
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* Copyright (c) 1990, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@ -30,8 +30,8 @@
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* from: @(#)ansi.h 7.1 (Berkeley) 3/9/91
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* $Id: ansi.h,v 1.3 1994/05/09 11:44:32 chopps Exp $
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* from: @(#)ansi.h 8.2 (Berkeley) 1/4/94
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* $Id: ansi.h,v 1.4 1994/05/21 06:49:08 cgd Exp $
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*/
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#ifndef _ANSI_H_
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@ -41,19 +41,33 @@
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* Types which are fundamental to the implementation and may appear in
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* more than one standard header are defined here. Standard headers
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* then use:
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* #ifdef _SIZE_T_
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* typedef _SIZE_T_ size_t;
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* #undef _SIZE_T_
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* #ifdef _BSD_SIZE_T_
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* typedef _BSD_SIZE_T_ size_t;
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* #undef _BSD_SIZE_T_
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* #endif
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*
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* Thanks, ANSI!
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*/
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#define _CLOCK_T_ unsigned long /* clock() */
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#define _PTRDIFF_T_ int /* ptr1 - ptr2 */
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#define _SIZE_T_ unsigned int /* sizeof() */
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#define _SSIZE_T_ int /* byte count or error */
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#define _TIME_T_ long /* time() */
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#define _VA_LIST_ char * /* va_list */
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#define _WCHAR_T_ unsigned short /* wchar_t */
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#define _BSD_CLOCK_T_ unsigned long /* clock() */
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#define _BSD_PTRDIFF_T_ int /* ptr1 - ptr2 */
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#define _BSD_SIZE_T_ unsigned int /* sizeof() */
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#define _BSD_SSIZE_T_ int /* byte count or error */
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#define _BSD_TIME_T_ long /* time() */
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#define _BSD_VA_LIST_ char * /* va_list */
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/*
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* Runes (wchar_t) is declared to be an ``int'' instead of the more natural
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* ``unsigned long'' or ``long''. Two things are happening here. It is not
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* unsigned so that EOF (-1) can be naturally assigned to it and used. Also,
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* it looks like 10646 will be a 31 bit standard. This means that if your
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* ints cannot hold 32 bits, you will be in trouble. The reason an int was
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* chosen over a long is that the is*() and to*() routines take ints (says
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* ANSI C), but they use _RUNE_T_ instead of int. By changing it here, you
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* lose a bit of ANSI conformance, but your programs will still work.
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*
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* Note that _WCHAR_T_ and _RUNE_T_ must be of the same type. When wchar_t
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* and rune_t are typedef'd, _WCHAR_T_ will be undef'd, but _RUNE_T remains
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* defined for ctype.h.
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*/
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#define _BSD_WCHAR_T_ int /* wchar_t */
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#define _BSD_RUNE_T_ int /* rune_t */
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#endif /* _ANSI_H_ */
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