diff --git a/games/robots/auto.c b/games/robots/auto.c index c2babc45525c..ff80ba0d62e1 100644 --- a/games/robots/auto.c +++ b/games/robots/auto.c @@ -1,4 +1,4 @@ -/* $NetBSD: auto.c,v 1.6 2004/01/27 20:30:30 jsm Exp $ */ +/* $NetBSD: auto.c,v 1.7 2004/08/27 09:06:25 christos Exp $ */ /*- * Copyright (c) 1999 The NetBSD Foundation, Inc. @@ -42,17 +42,15 @@ * Algo : * IF scrapheaps don't exist THEN * IF not in danger THEN - * stay at current position; - * ELSE move away from the closest robot; + * stay at current position + * ELSE + * move away from the closest robot * FI * ELSE - * find closest heap; - * find closest robot; - * IF scrapheap is adjacenHEN - * move behind the scrapheap - * ELSE - * move away from the closest robot - * FI + * find closest heap + * find closest robot + * IF scrapheap is adjacent THEN + * move behind the scrapheap * ELSE * take the move that takes you away from the * robots and closest to the heap