Use reference counting to keep track of construction and destruction of the

structures used by both the nfs server and client code. Tested by pgoyette@

1. mount remote fs via nfs (my /home directory), which autoloads nfs module
2. manually modload nfsserver
3. wait a bit
4. manually modunload nfsserver
5. wait a couple minutes
6. verify that client access still works (/bin/ls ~paul home dir)
7. manually modload nfsserver again
8. start an nfsd process
9. wait a bit
10. kill nfsd process
11. wait
12. manually modunload nfsserver again
13. verify continued client access

XXX: Note that nfs_vfs_init() calls nfs_init(), but nfs_vfs_done() does not
     call nfs_fini(). Also note that the destruction order is wrong in it,
     but probably does not matter. "someone" (!= me) should fix it :-) and
     run the above tests.
This commit is contained in:
christos 2013-09-18 16:33:14 +00:00
parent 8ff352ec00
commit 0105cbeff0

View File

@ -1,4 +1,4 @@
/* $NetBSD: nfs_subs.c,v 1.222 2011/11/19 22:51:30 tls Exp $ */
/* $NetBSD: nfs_subs.c,v 1.223 2013/09/18 16:33:14 christos Exp $ */
/*
* Copyright (c) 1989, 1993
@ -70,7 +70,7 @@
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: nfs_subs.c,v 1.222 2011/11/19 22:51:30 tls Exp $");
__KERNEL_RCSID(0, "$NetBSD: nfs_subs.c,v 1.223 2013/09/18 16:33:14 christos Exp $");
#ifdef _KERNEL_OPT
#include "opt_nfs.h"
@ -1502,27 +1502,40 @@ nfs_init0(void)
return 0;
}
static volatile uint32_t nfs_mutex;
static uint32_t nfs_refcount;
#define nfs_p() while (atomic_cas_32(&nfs_mutex, 0, 1) == 0) continue;
#define nfs_v() while (atomic_cas_32(&nfs_mutex, 1, 0) == 1) continue;
/*
* This is disgusting, but it must support both modular and monolothic
* configurations. For monolithic builds NFSSERVER may not imply NFS.
* configurations, plus the code is shared between server and client.
* For monolithic builds NFSSERVER may not imply NFS. Unfortunately we
* can't use regular mutexes here that would require static initialization
* and we can get initialized from multiple places, so we improvise.
*
* Yuck.
*/
void
nfs_init(void)
{
static ONCE_DECL(nfs_init_once);
RUN_ONCE(&nfs_init_once, nfs_init0);
nfs_p();
if (nfs_refcount++ == 0)
nfs_init0();
nfs_v();
}
void
nfs_fini(void)
{
nfsdreq_fini();
nfs_timer_fini();
MOWNER_DETACH(&nfs_mowner);
nfs_p();
if (--nfs_refcount == 0) {
MOWNER_DETACH(&nfs_mowner);
nfs_timer_fini();
nfsdreq_fini();
}
nfs_v();
}
/*