153 lines
3.3 KiB
Plaintext
153 lines
3.3 KiB
Plaintext
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// This may look like C code, but it is really -*- C++ -*-
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/*
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Copyright (C) 1988 Free Software Foundation
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written by Doug Lea (dl@rocky.oswego.edu)
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This file is part of the GNU C++ Library. This library is free
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software; you can redistribute it and/or modify it under the terms of
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the GNU Library General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your
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option) any later version. This library is distributed in the hope
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that it will be useful, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _<T>BSTSet_h
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#ifdef __GNUG__
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#pragma interface
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#endif
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#define _<T>BSTSet_h 1
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#include "<T>.Set.h"
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#ifndef _<T>BSTNode
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#define _<T>BSTNode 1
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struct <T>BSTNode
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{
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<T>BSTNode* lt;
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<T>BSTNode* rt;
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<T>BSTNode* par;
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<T> item;
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<T>BSTNode(<T&> h, <T>BSTNode* l=0, <T>BSTNode* r=0,
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<T>BSTNode* p = 0);
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~<T>BSTNode();
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};
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inline <T>BSTNode::<T>BSTNode(<T&> h, <T>BSTNode* l, <T>BSTNode* r,
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<T>BSTNode* p)
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:lt(l), rt(r), par(p), item(h) {}
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inline <T>BSTNode::~<T>BSTNode() {}
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typedef <T>BSTNode* <T>BSTNodePtr;
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#endif
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class <T>BSTSet : public <T>Set
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{
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protected:
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<T>BSTNode* root;
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<T>BSTNode* leftmost();
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<T>BSTNode* rightmost();
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<T>BSTNode* pred(<T>BSTNode* t);
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<T>BSTNode* succ(<T>BSTNode* t);
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void _kill(<T>BSTNode* t);
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<T>BSTNode* _copy(<T>BSTNode* t);
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public:
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<T>BSTSet();
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<T>BSTSet(<T>BSTSet& a);
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inline ~<T>BSTSet();
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Pix add(<T&> item);
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void del(<T&> item);
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inline int contains(<T&> item);
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inline void clear();
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inline Pix first();
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inline void next(Pix& i);
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inline <T>& operator () (Pix i);
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Pix seek(<T&> item);
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Pix last();
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void prev(Pix& i);
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int operator == (<T>BSTSet& b);
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int operator != (<T>BSTSet& b);
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int operator <= (<T>BSTSet& b);
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void balance();
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int OK();
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};
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inline <T>BSTSet::~<T>BSTSet()
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{
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_kill(root);
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}
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inline <T>BSTSet::<T>BSTSet()
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{
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root = 0;
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count = 0;
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}
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inline <T>BSTSet::<T>BSTSet(<T>BSTSet& a)
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{
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count = a.count;
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root = _copy(a.root);
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}
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inline int <T>BSTSet::operator != (<T>BSTSet& b)
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{
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return ! (*this == b);
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}
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inline Pix <T>BSTSet::first()
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{
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return Pix(leftmost());
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}
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inline Pix <T>BSTSet::last()
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{
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return Pix(rightmost());
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}
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inline void <T>BSTSet::next(Pix& i)
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{
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if (i != 0) i = Pix(succ((<T>BSTNode*)i));
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}
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inline void <T>BSTSet::prev(Pix& i)
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{
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if (i != 0) i = Pix(pred((<T>BSTNode*)i));
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}
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inline <T>& <T>BSTSet::operator () (Pix i)
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{
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if (i == 0) error("null Pix");
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return ((<T>BSTNode*)i)->item;
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}
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inline void <T>BSTSet::clear()
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{
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_kill(root);
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count = 0;
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root = 0;
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}
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inline int <T>BSTSet::contains(<T&> key)
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{
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return seek(key) != 0;
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}
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#endif
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