NetBSD/gnu/lib/libg++/include/gen/SLQueue.hP

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1996-03-09 03:00:51 +03:00
// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _<T>SLQueue_h
#ifdef __GNUG__
#pragma interface
#endif
#define _<T>SLQueue_h
#include "<T>.SLList.h"
#include "<T>.Queue.h"
class <T>SLQueue : public <T>Queue
{
<T>SLList p;
public:
<T>SLQueue();
<T>SLQueue(const <T>SLQueue& q);
inline ~<T>SLQueue();
void operator = (const <T>SLQueue&);
inline void enq(<T&> item);
inline <T> deq();
inline <T>& front();
inline void del_front();
inline void clear();
inline int empty();
inline int full();
inline int length();
inline int OK();
};
inline <T>SLQueue::<T>SLQueue() :p() {}
inline <T>SLQueue::<T>SLQueue(const <T>SLQueue& q) : p(q.p) {}
inline <T>SLQueue::~<T>SLQueue() {}
inline void <T>SLQueue::enq(<T&>item)
{
p.append(item);
}
inline <T> <T>SLQueue::deq()
{
return p.remove_front();
}
inline <T>& <T>SLQueue::front()
{
return p.front();
}
inline void <T>SLQueue::del_front()
{
p.del_front();
}
inline void <T>SLQueue::operator =(const <T>SLQueue& s)
{
p = s.p;
}
inline int <T>SLQueue::empty()
{
return p.empty();
}
inline int <T>SLQueue::full()
{
return 0;
}
inline int <T>SLQueue::length()
{
return p.length();
}
inline int <T>SLQueue::OK()
{
return p.OK();
}
inline void <T>SLQueue::clear()
{
p.clear();
}
#endif