NetBSD/share/man/man3/queue.3

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.\" $NetBSD: queue.3,v 1.15 2000/05/27 22:34:24 mycroft Exp $
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.\"
.\" Copyright (c) 2000 The NetBSD Foundation, Inc.
.\" All rights reserved.
.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" are met:
.\" 1. Redistributions of source code must retain the above copyright
.\" notice, this list of conditions and the following disclaimer.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
.\" 3. All advertising materials mentioning features or use of this software
.\" must display the following acknowledgement:
.\" This product includes software developed by the NetBSD
.\" Foundation, Inc. and its contributors.
.\" 4. Neither the name of The NetBSD Foundation nor the names of its
.\" contributors may be used to endorse or promote products derived
.\" from this software without specific prior written permission.
.\"
.\" THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
.\" ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
.\" TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
.\" PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
.\" BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
.\" CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
.\" SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
.\" INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
.\" CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
.\" ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
.\" POSSIBILITY OF SUCH DAMAGE.
.\"
.\" Copyright (c) 1993 The Regents of the University of California.
.\" All rights reserved.
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.\"
.\" Redistribution and use in source and binary forms, with or without
.\" modification, are permitted provided that the following conditions
.\" are met:
.\" 1. Redistributions of source code must retain the above copyright
.\" notice, this list of conditions and the following disclaimer.
.\" 2. Redistributions in binary form must reproduce the above copyright
.\" notice, this list of conditions and the following disclaimer in the
.\" documentation and/or other materials provided with the distribution.
.\" 3. All advertising materials mentioning features or use of this software
.\" must display the following acknowledgement:
.\" This product includes software developed by the University of
.\" California, Berkeley and its contributors.
.\" 4. Neither the name of the University nor the names of its contributors
.\" may be used to endorse or promote products derived from this software
.\" without specific prior written permission.
.\"
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" @(#)queue.3 8.1 (Berkeley) 12/13/93
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.\"
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.Dd May 27, 2000
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.Dt QUEUE 3
.Os
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.Sh NAME
.Nm LIST_ENTRY ,
.Nm LIST_HEAD ,
.Nm LIST_HEAD_INITIALIZER ,
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.Nm LIST_INIT ,
.Nm LIST_INSERT_AFTER ,
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.Nm LIST_INSERT_BEFORE ,
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.Nm LIST_INSERT_HEAD ,
.Nm LIST_REMOVE ,
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.Nm LIST_EMPTY ,
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.Nm LIST_FIRST ,
.Nm LIST_NEXT ,
.Nm SIMPLEQ_ENTRY ,
.Nm SIMPLEQ_HEAD ,
.Nm SIMPLEQ_HEAD_INITIALIZER ,
.Nm SIMPLEQ_INIT ,
.Nm SIMPLEQ_INSERT_HEAD ,
.Nm SIMPLEQ_INSERT_TAIL ,
.Nm SIMPLEQ_INSERT_AFTER ,
.Nm SIMPLEQ_REMOVE_HEAD ,
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.Nm SIMPLEQ_EMPTY ,
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.Nm SIMPLEQ_FIRST ,
.Nm SIMPLEQ_NEXT ,
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.Nm TAILQ_ENTRY ,
.Nm TAILQ_HEAD ,
.Nm TAILQ_HEAD_INITIALIZER ,
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.Nm TAILQ_INIT ,
.Nm TAILQ_INSERT_AFTER ,
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.Nm TAILQ_INSERT_BEFORE ,
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.Nm TAILQ_INSERT_HEAD ,
.Nm TAILQ_INSERT_TAIL ,
.Nm TAILQ_REMOVE ,
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.Nm TAILQ_EMPTY ,
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.Nm TAILQ_FIRST ,
.Nm TAILQ_NEXT ,
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.Nm CIRCLEQ_ENTRY ,
.Nm CIRCLEQ_HEAD ,
.Nm CIRCLEQ_HEAD_INITIALIZER ,
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.Nm CIRCLEQ_INIT ,
.Nm CIRCLEQ_INSERT_AFTER ,
.Nm CIRCLEQ_INSERT_BEFORE ,
.Nm CIRCLEQ_INSERT_HEAD ,
.Nm CIRCLEQ_INSERT_TAIL ,
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.Nm CIRCLEQ_REMOVE ,
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.Nm CIRCLEQ_EMPTY ,
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.Nm CIRCLEQ_FIRST ,
.Nm CIRCLEQ_LAST ,
.Nm CIRCLEQ_NEXT ,
.Nm CIRCLEQ_PREV
.Nd "implementations of lists, simple queues, tail queues, and circular queues"
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.Sh SYNOPSIS
.Fd #include <sys/queue.h>
.sp
.Fn LIST_ENTRY "TYPE"
.Fn LIST_HEAD "HEADNAME" "TYPE"
.Fn LIST_HEAD_INITIALIZER "head"
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.Fn LIST_INIT "LIST_HEAD *head"
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.Fn LIST_INSERT_AFTER "TYPE *listelm" "TYPE *elm" "LIST_ENTRY NAME"
.Fn LIST_INSERT_BEFORE "TYPE *listelm" "TYPE *elm" "LIST_ENTRY NAME"
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.Fn LIST_INSERT_HEAD "LIST_HEAD *head" "TYPE *elm" "LIST_ENTRY NAME"
.Fn LIST_REMOVE "TYPE *elm" "LIST_ENTRY NAME"
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.Ft int
.Fn LIST_EMPTY "LIST_HEAD *head"
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.Ft TYPE *
.Fn LIST_FIRST "LIST_HEAD *head"
.Ft TYPE *
.Fn LIST_NEXT "TYPE *elm" "LIST_ENTRY NAME"
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.sp
.Fn SIMPLEQ_ENTRY "TYPE"
.Fn SIMPLEQ_HEAD "HEADNAME" "TYPE"
.Fn SIMPLEQ_HEAD_INITIALIZER "head"
.Fn SIMPLEQ_INIT "SIMPLEQ_HEAD *head"
.Fn SIMPLEQ_INSERT_AFTER "SIMPLEQ_HEAD *head" "TYPE *listelm" "TYPE *elm" "SIMPLEQ_ENTRY NAME"
.Fn SIMPLEQ_INSERT_HEAD "SIMPLEQ_HEAD *head" "TYPE *elm" "SIMPLEQ_ENTRY NAME"
.Fn SIMPLEQ_INSERT_TAIL "SIMPLEQ_HEAD *head" "TYPE *elm" "SIMPLEQ_ENTRY NAME"
.Fn SIMPLEQ_REMOVE_HEAD "SIMPLEQ_HEAD *head" "TYPE *elm" "SIMPLEQ_ENTRY NAME"
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.Ft int
.Fn SIMPLEQ_EMPTY "SIMPLEQ_HEAD *head"
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.Ft TYPE *
.Fn SIMPLEQ_FIRST "SIMPLEQ_HEAD *head"
.Ft TYPE *
.Fn SIMPLEQ_NEXT "TYPE *elm" "SIMPLEQ_ENTRY NAME"
.sp
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.Fn TAILQ_ENTRY "TYPE"
.Fn TAILQ_HEAD "HEADNAME" "TYPE"
.Fn TAILQ_HEAD_INITIALIZER "head"
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.Fn TAILQ_INIT "TAILQ_HEAD *head"
.Fn TAILQ_INSERT_AFTER "TAILQ_HEAD *head" "TYPE *listelm" "TYPE *elm" "TAILQ_ENTRY NAME"
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.Fn TAILQ_INSERT_BEFORE "TYPE *listelm" "TYPE *elm" "TAILQ_ENTRY NAME"
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.Fn TAILQ_INSERT_HEAD "TAILQ_HEAD *head" "TYPE *elm" "TAILQ_ENTRY NAME"
.Fn TAILQ_INSERT_TAIL "TAILQ_HEAD *head" "TYPE *elm" "TAILQ_ENTRY NAME"
.Fn TAILQ_REMOVE "TAILQ_HEAD *head" "TYPE *elm" "TAILQ_ENTRY NAME"
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.Ft int
.Fn TAILQ_EMPTY "TAILQ_HEAD *head"
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.Ft TYPE *
.Fn TAILQ_FIRST "TAILQ_HEAD *head"
.Ft TYPE *
.Fn TAILQ_NEXT "TYPE *elm" "TAILQ_ENTRY NAME"
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.sp
.Fn CIRCLEQ_ENTRY "TYPE"
.Fn CIRCLEQ_HEAD "HEADNAME" "TYPE"
.Fn CIRCLEQ_HEAD_INITIALIZER "head"
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.Fn CIRCLEQ_INIT "CIRCLEQ_HEAD *head"
.Fn CIRCLEQ_INSERT_AFTER "CIRCLEQ_HEAD *head" "TYPE *listelm" "TYPE *elm" "CIRCLEQ_ENTRY NAME"
.Fn CIRCLEQ_INSERT_BEFORE "CIRCLEQ_HEAD *head" "TYPE *listelm" "TYPE *elm" "CIRCLEQ_ENTRY NAME"
.Fn CIRCLEQ_INSERT_HEAD "CIRCLEQ_HEAD *head" "TYPE *elm" "CIRCLEQ_ENTRY NAME"
.Fn CIRCLEQ_INSERT_TAIL "CIRCLEQ_HEAD *head" "TYPE *elm" "CIRCLEQ_ENTRY NAME"
.Fn CIRCLEQ_REMOVE "CIRCLEQ_HEAD *head" "TYPE *elm" "CIRCLEQ_ENTRY NAME"
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.Ft int
.Fn CIRCLEQ_EMPTY "CIRCLEQ_HEAD *head"
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.Ft TYPE *
.Fn CIRCLEQ_FIRST "CIRCLEQ_HEAD *head"
.Ft TYPE *
.Fn CIRCLEQ_LAST "CIRCLEQ_HEAD *head"
.Ft TYPE *
.Fn CIRCLEQ_NEXT "TYPE *elm" "CIRCLEQ_ENTRY NAME"
.Ft TYPE *
.Fn CIRCLEQ_PREV "TYPE *elm" "CIRCLEQ_ENTRY NAME"
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.Sh DESCRIPTION
These macros define and operate on four types of data structures:
lists, simple queues, tail queues, and circular queues.
All four structures support the following functionality:
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.Bl -enum -compact -offset indent
.It
Insertion of a new entry at the head of the list.
.It
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Insertion of a new entry before or after any element in the list.
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.It
Removal of any entry in the list.
.It
Forward traversal through the list.
.El
.Pp
Lists are the simplest of the four data structures and support
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only the above functionality.
.Pp
Simple queues add the following functionality:
.Bl -enum -compact -offset indent
.It
Entries can be added at the end of a list.
.El
However:
.Bl -enum -compact -offset indent
.It
Entries may not be added before any element in the list.
.It
Only the first entry in the list may be removed.
.It
All list insertions and removals must specify the head of the list.
.It
Each head entry requires two pointers rather than one.
.El
.Pp
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Tail queues add the following functionality:
.Bl -enum -compact -offset indent
.It
Entries can be added at the end of a list.
.El
However:
.Bl -enum -compact -offset indent
.It
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All list insertions and removals, except insertion before another element, must
specify the head of the list.
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.It
Each head entry requires two pointers rather than one.
.It
Code size is about 15% greater and operations run about 20% slower
than lists.
.El
.Pp
Circular queues add the following functionality:
.Bl -enum -compact -offset indent
.It
Entries can be added at the end of a list.
.It
They may be traversed backwards, from tail to head.
.El
However:
.Bl -enum -compact -offset indent
.It
All list insertions and removals must specify the head of the list.
.It
Each head entry requires two pointers rather than one.
.It
The termination condition for traversal is more complex.
.It
Code size is about 40% greater and operations run about 45% slower
than lists.
.El
.Pp
In the macro definitions,
.Fa TYPE
is the name of a user defined structure,
that must contain a field of type
.Li LIST_ENTRY ,
.Li SIMPLEQ_ENTRY ,
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.Li TAILQ_ENTRY ,
or
.Li CIRCLEQ_ENTRY ,
named
.Fa NAME .
The argument
.Fa HEADNAME
is the name of a user defined structure that must be declared
using the macros
.Li LIST_HEAD ,
.Li SIMPLEQ_HEAD ,
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.Li TAILQ_HEAD ,
or
.Li CIRCLEQ_HEAD .
See the examples below for further explanation of how these
macros are used.
.Sh LISTS
A list is headed by a structure defined by the
.Nm LIST_HEAD
macro.
This structure contains a single pointer to the first element
on the list.
The elements are doubly linked so that an arbitrary element can be
removed without traversing the list.
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New elements can be added to the list after an existing element,
before an existing element, or at the head of the list.
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A
.Fa LIST_HEAD
structure is declared as follows:
.Bd -literal -offset indent
LIST_HEAD(HEADNAME, TYPE) head;
.Ed
.sp
where
.Fa HEADNAME
is the name of the structure to be defined, and
.Fa TYPE
is the type of the elements to be linked into the list.
A pointer to the head of the list can later be declared as:
.Bd -literal -offset indent
struct HEADNAME *headp;
.Ed
.sp
(The names
.Li head
and
.Li headp
are user selectable.)
.Pp
The macro
.Nm LIST_ENTRY
declares a structure that connects the elements in
the list.
.Pp
The macro
.Nm LIST_HEAD_INITIALIZER
provides a value which can be used to initialize a list head at
compile time, and is used at the point that the list head
variable is declared, like:
.Bd -literal -offset indent
struct HEADNAME head = LIST_HEAD_INITIALIZER(head);
.Ed
.Pp
The macro
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.Nm LIST_INIT
initializes the list referenced by
.Fa head .
.Pp
The macro
.Nm LIST_INSERT_HEAD
inserts the new element
.Fa elm
at the head of the list.
.Pp
The macro
.Nm LIST_INSERT_AFTER
inserts the new element
.Fa elm
after the element
.Fa listelm .
.Pp
The macro
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.Nm LIST_INSERT_BEFORE
inserts the new element
.Fa elm
before the element
.Fa listelm .
.Pp
The macro
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.Nm LIST_REMOVE
removes the element
.Fa elm
from the list.
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.Pp
The macro
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.Nm LIST_EMPTY
return true if the list
.Fa head
has no elements.
.Pp
The macro
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.Nm LIST_FIRST
returns the first elemement of the list
.Fa head .
.Pp
The macro
.Nm LIST_NEXT
returns the element after the element
.Fa elm .
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.Sh LIST EXAMPLE
.Bd -literal
LIST_HEAD(listhead, entry) head;
struct listhead *headp; /* List head. */
struct entry {
...
LIST_ENTRY(entry) entries; /* List. */
...
} *n1, *n2, *np;
LIST_INIT(&head); /* Initialize the list. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
LIST_INSERT_HEAD(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
LIST_INSERT_AFTER(n1, n2, entries);
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n2 = malloc(sizeof(struct entry)); /* Insert before. */
LIST_INSERT_BEFORE(n1, n2, entries);
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/* Forward traversal. */
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for (np = LIST_FIRST(&head); np != NULL; np = LIST_NEXT(np, entries))
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np-> ...
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/* Delete. */
while (LIST_FIRST(&head) != NULL)
LIST_REMOVE(LIST_FIRST(&head), entries);
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if (LIST_EMPTY(&head)) /* Test for emptiness. */
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printf("nothing to do\\n");
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.Ed
.Sh SIMPLE QUEUES
A simple queue is headed by a structure defined by the
.Nm SIMPLEQ_HEAD
macro.
This structure contains a pair of pointers,
one to the first element in the simple queue and the other to
the last element in the simple queue.
The elements are doubly linked so that an arbitrary element can be
removed without traversing the simple queue.
New elements can be added to the queue after an existing element,
before an existing element, at the head of the queue, or at the end
the queue.
A
.Fa SIMPLEQ_HEAD
structure is declared as follows:
.Bd -literal -offset indent
SIMPLEQ_HEAD(HEADNAME, TYPE) head;
.Ed
.sp
where
.Li HEADNAME
is the name of the structure to be defined, and
.Li TYPE
is the type of the elements to be linked into the simple queue.
A pointer to the head of the simple queue can later be declared as:
.Bd -literal -offset indent
struct HEADNAME *headp;
.Ed
.sp
(The names
.Li head
and
.Li headp
are user selectable.)
.Pp
The macro
.Nm SIMPLEQ_ENTRY
declares a structure that connects the elements in
the simple queue.
.Pp
The macro
.Nm SIMPLEQ_HEAD_INITIALIZER
provides a value which can be used to initialize a simple queue head at
compile time, and is used at the point that the simple queue head
variable is declared, like:
.Bd -literal -offset indent
struct HEADNAME head = SIMPLEQ_HEAD_INITIALIZER(head);
.Ed
.Pp
The macro
.Nm SIMPLEQ_INIT
initializes the simple queue referenced by
.Fa head .
.Pp
The macro
.Nm SIMPLEQ_INSERT_HEAD
inserts the new element
.Fa elm
at the head of the simple queue.
.Pp
The macro
.Nm SIMPLEQ_INSERT_TAIL
inserts the new element
.Fa elm
at the end of the simple queue.
.Pp
The macro
.Nm SIMPLEQ_INSERT_AFTER
inserts the new element
.Fa elm
after the element
.Fa listelm .
.Pp
The macro
.Nm SIMPLEQ_REMOVE_HEAD
removes the first element from the simple queue.
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.Pp
The macro
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.Nm SIMPLEQ_EMPTY
return true if the simple queue
.Fa head
has no elements.
.Pp
The macro
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.Nm SIMPLEQ_FIRST
returns the first elemement of the simple queue
.Fa head .
.Pp
The macro
.Nm SIMPLEQ_NEXT
returns the element after the element
.Fa elm .
.Sh SIMPLE QUEUE EXAMPLE
.Bd -literal
SIMPLEQ_HEAD(simplehead, entry) head;
struct simplehead *headp; /* Simple queue head. */
struct entry {
...
SIMPLEQ_ENTRY(entry) entries; /* Simple queue. */
...
} *n1, *n2, *np;
SIMPLEQ_INIT(&head); /* Initialize the queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
SIMPLEQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
SIMPLEQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
SIMPLEQ_INSERT_AFTER(&head, n1, n2, entries);
/* Forward traversal. */
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for (np = SIMPLEQ_FIRST(&head); np != NULL; np = SIMPLEQ_NEXT(np, entries))
np-> ...
/* Delete. */
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while (SIMPLEQ_FIRST(&head) != NULL)
SIMPLEQ_REMOVE_HEAD(&head, SIMPLEQ_FIRST(&head), entries);
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if (SIMPLEQ_EMPTY(&head)) /* Test for emptiness. */
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printf("nothing to do\\n");
.Ed
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.Sh TAIL QUEUES
A tail queue is headed by a structure defined by the
.Nm TAILQ_HEAD
macro.
This structure contains a pair of pointers,
one to the first element in the tail queue and the other to
the last element in the tail queue.
The elements are doubly linked so that an arbitrary element can be
removed without traversing the tail queue.
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New elements can be added to the queue after an existing element,
before an existing element, at the head of the queue, or at the end
the queue.
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A
.Fa TAILQ_HEAD
structure is declared as follows:
.Bd -literal -offset indent
TAILQ_HEAD(HEADNAME, TYPE) head;
.Ed
.sp
where
.Li HEADNAME
is the name of the structure to be defined, and
.Li TYPE
is the type of the elements to be linked into the tail queue.
A pointer to the head of the tail queue can later be declared as:
.Bd -literal -offset indent
struct HEADNAME *headp;
.Ed
.sp
(The names
.Li head
and
.Li headp
are user selectable.)
.Pp
The macro
.Nm TAILQ_ENTRY
declares a structure that connects the elements in
the tail queue.
.Pp
The macro
.Nm TAILQ_HEAD_INITIALIZER
provides a value which can be used to initialize a tail queue head at
compile time, and is used at the point that the tail queue head
variable is declared, like:
.Bd -literal -offset indent
struct HEADNAME head = TAILQ_HEAD_INITIALIZER(head);
.Ed
.Pp
The macro
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.Nm TAILQ_INIT
initializes the tail queue referenced by
.Fa head .
.Pp
The macro
.Nm TAILQ_INSERT_HEAD
inserts the new element
.Fa elm
at the head of the tail queue.
.Pp
The macro
.Nm TAILQ_INSERT_TAIL
inserts the new element
.Fa elm
at the end of the tail queue.
.Pp
The macro
.Nm TAILQ_INSERT_AFTER
inserts the new element
.Fa elm
after the element
.Fa listelm .
.Pp
The macro
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.Nm TAILQ_INSERT_BEFORE
inserts the new element
.Fa elm
before the element
.Fa listelm .
.Pp
The macro
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.Nm TAILQ_REMOVE
removes the element
.Fa elm
from the tail queue.
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.Pp
The macro
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.Nm TAILQ_EMPTY
return true if the tail queue
.Fa head
has no elements.
.Pp
The macro
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.Nm TAILQ_FIRST
returns the first elemement of the tail queue
.Fa head .
.Pp
The macro
.Nm TAILQ_NEXT
returns the element after the element
.Fa elm .
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.Sh TAIL QUEUE EXAMPLE
.Bd -literal
TAILQ_HEAD(tailhead, entry) head;
struct tailhead *headp; /* Tail queue head. */
struct entry {
...
TAILQ_ENTRY(entry) entries; /* Tail queue. */
...
} *n1, *n2, *np;
TAILQ_INIT(&head); /* Initialize the queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
TAILQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
TAILQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
TAILQ_INSERT_AFTER(&head, n1, n2, entries);
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n2 = malloc(sizeof(struct entry)); /* Insert before. */
TAILQ_INSERT_BEFORE(n1, n2, entries);
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/* Forward traversal. */
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for (np = TAILQ_FIRST(&head); np != NULL; np = TAILQ_NEXT(np, entries))
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np-> ...
/* Delete. */
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while (TAILQ_FIRST(&head) != NULL)
TAILQ_REMOVE(&head, TAILQ_FIRST(&head), entries);
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if (TAILQ_EMPTY(&head)) /* Test for emptiness. */
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printf("nothing to do\\n");
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.Ed
.Sh CIRCULAR QUEUES
A circular queue is headed by a structure defined by the
.Nm CIRCLEQ_HEAD
macro.
This structure contains a pair of pointers,
one to the first element in the circular queue and the other to the
last element in the circular queue.
The elements are doubly linked so that an arbitrary element can be
removed without traversing the queue.
New elements can be added to the queue after an existing element,
before an existing element, at the head of the queue, or at the end
of the queue.
A
.Fa CIRCLEQ_HEAD
structure is declared as follows:
.Bd -literal -offset indent
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
.Ed
.sp
where
.Li HEADNAME
is the name of the structure to be defined, and
.Li TYPE
is the type of the elements to be linked into the circular queue.
A pointer to the head of the circular queue can later be declared as:
.Bd -literal -offset indent
struct HEADNAME *headp;
.Ed
.sp
(The names
.Li head
and
.Li headp
are user selectable.)
.Pp
The macro
.Nm CIRCLEQ_ENTRY
declares a structure that connects the elements in
the circular queue.
.Pp
The macro
.Nm CIRCLEQ_HEAD_INITIALIZER
provides a value which can be used to initialize a circular queue head at
compile time, and is used at the point that the circular queue head
variable is declared, like:
.Bd -literal -offset indent
struct HEADNAME head = CIRCLEQ_HEAD_INITIALIZER(head);
.Ed
.Pp
The macro
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.Nm CIRCLEQ_INIT
initializes the circular queue referenced by
.Fa head .
.Pp
The macro
.Nm CIRCLEQ_INSERT_HEAD
inserts the new element
.Fa elm
at the head of the circular queue.
.Pp
The macro
.Nm CIRCLEQ_INSERT_TAIL
inserts the new element
.Fa elm
at the end of the circular queue.
.Pp
The macro
.Nm CIRCLEQ_INSERT_AFTER
inserts the new element
.Fa elm
after the element
.Fa listelm .
.Pp
The macro
.Nm CIRCLEQ_INSERT_BEFORE
inserts the new element
.Fa elm
before the element
.Fa listelm .
.Pp
The macro
.Nm CIRCLEQ_REMOVE
removes the element
.Fa elm
from the circular queue.
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.Pp
The macro
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.Nm CIRCLEQ_EMPTY
return true if the circular queue
.Fa head
has no elements.
.Pp
The macro
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.Nm CIRCLEQ_FIRST
returns the first elemement of the circular queue
.Fa head .
.Pp
The macro
.Nm CIRCLEQ_LAST
returns the last element of the circular queue
.Fa head .
.Pp
The macro
.Nm CIRCLEQ_NEXT
returns the element after the element
.Fa elm .
.Pp
The macro
.Nm CIRCLEQ_PREV
returns the element before the element
.Fa elm .
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.Sh CIRCULAR QUEUE EXAMPLE
.Bd -literal
CIRCLEQ_HEAD(circleq, entry) head;
struct circleq *headp; /* Circular queue head. */
struct entry {
...
CIRCLEQ_ENTRY entries; /* Circular queue. */
...
} *n1, *n2, *np;
CIRCLEQ_INIT(&head); /* Initialize the circular queue. */
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
CIRCLEQ_INSERT_HEAD(&head, n1, entries);
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
CIRCLEQ_INSERT_TAIL(&head, n1, entries);
n2 = malloc(sizeof(struct entry)); /* Insert after. */
CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
n2 = malloc(sizeof(struct entry)); /* Insert before. */
CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
/* Forward traversal. */
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for (np = CIRCLEQ_FIRST(&head); np != (void *)&head;
np = CIRCLEQ_NEXT(np, entries))
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np-> ...
/* Reverse traversal. */
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for (np = CIRCLEQ_LAST(&head); np != (void *)&head;
np = CIRCLEQ_PREV(np, entries))
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np-> ...
/* Delete. */
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while (CIRCLEQ_HEAD(&head) != (void *)&head)
CIRCLEQ_REMOVE(&head, CIRCLEQ_HEAD(&head), entries);
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if (CIRCLEQ_EMPTY(&head)) /* Test for emptiness. */
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printf("nothing to do\\n");
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.Ed
.Sh HISTORY
The
.Nm queue
functions first appeared in
.Bx 4.4 .
The
.Nm SIMPLEQ
functions first appeared in
.Nx 1.2 .