1993-08-02 21:18:41 +04:00
|
|
|
.\" $Id: xchess.1,v 1.2 1993/08/02 17:21:06 mycroft Exp $ -*- nroff -*-
|
1993-03-21 12:45:37 +03:00
|
|
|
.TH XCHESS 1 "14 Nov 1986" "X Version 10"
|
|
|
|
.SH NAME
|
|
|
|
xchess \- X chess display
|
|
|
|
.SH SYNOPSIS
|
|
|
|
.B xchess
|
|
|
|
[ option ... ] [ white-display ] [ black-display ]
|
|
|
|
.SH DESCRIPTION
|
|
|
|
.PP
|
|
|
|
.B xchess
|
|
|
|
is a chess display program which allows players to play a game on either
|
|
|
|
one or two displays, or play a chess-playing program. It uses the
|
|
|
|
.B X
|
|
|
|
window system. If one or no display names are given, it will open up one
|
|
|
|
window and both black and white at the same board. If two displays are
|
|
|
|
given,
|
|
|
|
.B xchess
|
|
|
|
will accept moves from each player in his turn. Black's board will be drawn
|
|
|
|
with his pieces at the bottom.
|
|
|
|
.PP
|
|
|
|
.B xchess
|
|
|
|
will not allow a player to make an illegal move. It accepts all legal moves,
|
|
|
|
including castling and pawn capture \fIen passant\fR.
|
|
|
|
.SH OPTIONS
|
|
|
|
.TP 8
|
|
|
|
.B -d
|
|
|
|
Turn on debugging.
|
|
|
|
.TP 8
|
|
|
|
.B -f record-file
|
|
|
|
Use \fBrecord-file\fR for saving the game when the \fBSave\fR button is
|
|
|
|
selected, or if the \fB-s\fR flag is given. The default is "xchess.game".
|
|
|
|
.TP 8
|
|
|
|
.B -r saved-game
|
|
|
|
Start with the position at the end of the saved game in the named file.
|
|
|
|
This file may be the result of the \fBSave\fR command, and may be in
|
|
|
|
either English or International format. When reading moves, one move
|
|
|
|
it made per second.
|
|
|
|
.TP 8
|
|
|
|
.B -q
|
|
|
|
Don't pause for a second every time a move is made when a game is being
|
|
|
|
restored.
|
|
|
|
.TP 8
|
|
|
|
.B -v
|
|
|
|
Whenever a piece is moved, outline the path with a "lightning bolt".
|
|
|
|
This option and the \fB-n\fR option are useful if you don't want to miss
|
|
|
|
an opponent's move when he makes it.
|
|
|
|
.TP 8
|
|
|
|
.B -i
|
|
|
|
Use International format for recording moves (squares numbered 1-8, a-h)
|
|
|
|
as opposed to English (e.g, \fIp/k4xp/q5\fR).
|
|
|
|
.TP 8
|
|
|
|
.B -t moves/timeunit
|
|
|
|
Allows \fBtimeunit\fR seconds for every \fBmoves\fR moves. If either player
|
|
|
|
exceeds this allowance both recieve a message saying informing them of
|
|
|
|
this fact.
|
|
|
|
.TP 8
|
|
|
|
.B -c
|
|
|
|
Play the computer.
|
|
|
|
.B xchess
|
|
|
|
will start up a chess-playing program (currently the only one it knows
|
|
|
|
how to talk to is \fBGNU Chess\fR).
|
|
|
|
.TP 8
|
|
|
|
.B -p program
|
|
|
|
The name of the program to use if the \fB-c\fR option is given. The
|
|
|
|
default is "/usr/public/gnuchess". Note that \fBgnuchess\fR must be
|
|
|
|
compiled with the \fIcompat\fR flag (in the file "main.c") set to 1.
|
|
|
|
.TP 8
|
|
|
|
.B -b
|
|
|
|
If the \fB-c\fR flag was given, have the computer play white.
|
|
|
|
.TP 8
|
|
|
|
.B -bnw
|
|
|
|
If the display has more than one display plane (i.e, is color), pretend
|
|
|
|
it's black and white.
|
|
|
|
.TP 8
|
|
|
|
.B -s
|
|
|
|
Save the moves in the record file as they are made. This is useful if
|
|
|
|
you don't want your game to be lost when \fBxchess\fR core dumps.
|
|
|
|
.TP 8
|
|
|
|
.B -n
|
|
|
|
Be noisy \- beep after every move is made.
|
|
|
|
.TP 8
|
|
|
|
.B -h host
|
|
|
|
Run GNU Chess on the specified \fBhost\fR.
|
|
|
|
.TP 8
|
|
|
|
.B -R
|
|
|
|
Randomly chose who plays white and who plays black, if two displays are
|
|
|
|
given.
|
|
|
|
.SH CONTROLS
|
|
|
|
.PP
|
|
|
|
The window is divided up into several sub-windows. The pieces are moved by
|
|
|
|
pushing down any mouse button on top of the piece, moving to the destination
|
|
|
|
square, and releasing it. Castling is done by moving the king to the
|
|
|
|
right square. If you push down on a piece and then let the button
|
|
|
|
up without moving it, you must move that piece. ("Touch it, move it.")
|
|
|
|
.PP
|
|
|
|
The progress of the game is listed in the "Game Record" window. Error
|
|
|
|
messages and such things are printed in the "Message" window. Both these
|
|
|
|
windows have scroll bars that you can use to move around.
|
|
|
|
There are also windows for clocks and for a record of the pieces captured.
|
|
|
|
.PP
|
|
|
|
If you type any keys in the window, the text will go into the message
|
|
|
|
window of both players. This provides a simple communication facility.
|
|
|
|
.PP
|
|
|
|
There are 9 buttons in the control window. They are as follows:
|
|
|
|
.TP 8
|
|
|
|
.B Draw
|
|
|
|
Both players must push this button to agree on a draw (just one is ok
|
|
|
|
if only one display is being used).
|
|
|
|
.TP 8
|
|
|
|
.B Resign
|
|
|
|
The player whose turn it is to move resigns.
|
|
|
|
.TP 8
|
|
|
|
.B Reset
|
|
|
|
Start over from the beginning.
|
|
|
|
.TP 8
|
|
|
|
.B Back
|
|
|
|
Retract a move. If two displays are being used the other player will be
|
|
|
|
asked to confirm this.
|
|
|
|
.TP 8
|
|
|
|
.B Fwd
|
|
|
|
This will re-play the most recently retracted move. This button in conjunction
|
|
|
|
with \fBBack\fR is useful for "scrolling around" in a saved game.
|
|
|
|
.TP 8
|
|
|
|
.B Save
|
|
|
|
Save the game in the record file.
|
|
|
|
.TP 8
|
|
|
|
.B Flip
|
|
|
|
Rotate the board so that Black will have his pieces at the bottom.
|
|
|
|
.TP 8
|
|
|
|
.B Switch
|
|
|
|
Change the mapping of boards to players.
|
|
|
|
.TP 8
|
|
|
|
.B Pause
|
|
|
|
This button has two functions. When a game is being restored, pieces will
|
|
|
|
be moved once a second. Hitting \fBPause\fR will stop this process, and
|
|
|
|
hitting it again will restart it. During the time that it is stopped no
|
|
|
|
other action can be made except restarting it. While a game is being played,
|
|
|
|
\fBPause\fR will stop the clock and restart it.
|
|
|
|
.SH DEFAULTS
|
|
|
|
.PP
|
|
|
|
\fBxchess\fR uses the following \fI.Xdefaults\fR:
|
|
|
|
.TP 8
|
|
|
|
.B Noisy
|
|
|
|
The -n flag.
|
|
|
|
.TP 8
|
|
|
|
.B SaveMoves
|
|
|
|
The -s flag.
|
|
|
|
.TP 8
|
|
|
|
.B Algebraic
|
|
|
|
The -i flag.
|
|
|
|
.TP 8
|
|
|
|
.B BlackAndWhite
|
|
|
|
The -bnw flag.
|
|
|
|
.TP 8
|
|
|
|
.B QuickRestore
|
|
|
|
The -q flag.
|
|
|
|
.TP 8
|
|
|
|
.B Flash
|
|
|
|
The -v flag.
|
|
|
|
.TP 8
|
|
|
|
.B NumFlashes
|
|
|
|
How many times to flash the move. The default is 5.
|
|
|
|
.TP 8
|
|
|
|
.B FlashWidth
|
|
|
|
How big to make the lightning bolt. The default is 10 pixels.
|
|
|
|
.TP 8
|
|
|
|
.B ProgName
|
|
|
|
The -p option. This may also be changed in the Makefile (-DDEF_PROG_NAME).
|
|
|
|
.TP 8
|
|
|
|
.B ProgHost
|
|
|
|
The -h option.
|
|
|
|
.TP 8
|
|
|
|
.B RecordFile
|
|
|
|
The -f option.
|
|
|
|
.TP 8
|
|
|
|
.B BlackPiece
|
|
|
|
The color of the black pieces.
|
|
|
|
.TP 8
|
|
|
|
.B WhitePiece
|
|
|
|
The color of the white pieces.
|
|
|
|
.TP 8
|
|
|
|
.B BorderColor
|
|
|
|
The color of the borders.
|
|
|
|
.TP 8
|
|
|
|
.B BlackSquare
|
|
|
|
The color of the black squares.
|
|
|
|
.TP 8
|
|
|
|
.B WhiteSquare
|
|
|
|
The color of the white squares.
|
|
|
|
.TP 8
|
|
|
|
.B TextColor
|
|
|
|
The color of routine messages and the move record text.
|
|
|
|
.TP 8
|
|
|
|
.B ErrorText
|
|
|
|
The color of error messages.
|
|
|
|
.TP 8
|
|
|
|
.B PlayerText
|
|
|
|
The color of player-entered text.
|
|
|
|
.TP 8
|
|
|
|
.B TextBack
|
|
|
|
The background color for the two text windows.
|
|
|
|
.TP 8
|
|
|
|
.B CursorColor
|
|
|
|
The color of the mouse and the text cursors.
|
|
|
|
.SH "SEE ALSO"
|
|
|
|
X(8), gnuchess(1), chess(5)
|
|
|
|
.SH AUTHOR
|
|
|
|
Wayne A. Christopher (faustus@ic.berkeley.edu)
|
|
|
|
.SH BUGS
|
|
|
|
.PP
|
|
|
|
Checkmate and stalemate are not detected, so the appropriate player must resign
|
|
|
|
or agree to a draw respectively.
|
|
|
|
.PP
|
|
|
|
\fBSwitch\fR doesn't work.
|
|
|
|
.PP
|
|
|
|
If you are playing \fBgnuchess\fR, and you select Undo a few times so that it
|
|
|
|
is \fBgnuchess\fR's turn to move, it won't do anything.
|