948 lines
33 KiB
C
948 lines
33 KiB
C
|
/******************************************************************************
|
||
|
*
|
||
|
* Module Name: psloop - Main AML parse loop
|
||
|
* xRevision: 1.10 $
|
||
|
*
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|
*****************************************************************************/
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||
|
|
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|
/******************************************************************************
|
||
|
*
|
||
|
* 1. Copyright Notice
|
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*
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* Some or all of this work - Copyright (c) 1999 - 2006, Intel Corp.
|
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* All rights reserved.
|
||
|
*
|
||
|
* 2. License
|
||
|
*
|
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* 2.1. This is your license from Intel Corp. under its intellectual property
|
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|
* rights. You may have additional license terms from the party that provided
|
||
|
* you this software, covering your right to use that party's intellectual
|
||
|
* property rights.
|
||
|
*
|
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|
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
|
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|
* copy of the source code appearing in this file ("Covered Code") an
|
||
|
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
|
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* base code distributed originally by Intel ("Original Intel Code") to copy,
|
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|
* make derivatives, distribute, use and display any portion of the Covered
|
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|
* Code in any form, with the right to sublicense such rights; and
|
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*
|
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
|
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* license (with the right to sublicense), under only those claims of Intel
|
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|
* patents that are infringed by the Original Intel Code, to make, use, sell,
|
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|
* offer to sell, and import the Covered Code and derivative works thereof
|
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|
* solely to the minimum extent necessary to exercise the above copyright
|
||
|
* license, and in no event shall the patent license extend to any additions
|
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|
* to or modifications of the Original Intel Code. No other license or right
|
||
|
* is granted directly or by implication, estoppel or otherwise;
|
||
|
*
|
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|
* The above copyright and patent license is granted only if the following
|
||
|
* conditions are met:
|
||
|
*
|
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|
* 3. Conditions
|
||
|
*
|
||
|
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
|
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|
* Redistribution of source code of any substantial portion of the Covered
|
||
|
* Code or modification with rights to further distribute source must include
|
||
|
* the above Copyright Notice, the above License, this list of Conditions,
|
||
|
* and the following Disclaimer and Export Compliance provision. In addition,
|
||
|
* Licensee must cause all Covered Code to which Licensee contributes to
|
||
|
* contain a file documenting the changes Licensee made to create that Covered
|
||
|
* Code and the date of any change. Licensee must include in that file the
|
||
|
* documentation of any changes made by any predecessor Licensee. Licensee
|
||
|
* must include a prominent statement that the modification is derived,
|
||
|
* directly or indirectly, from Original Intel Code.
|
||
|
*
|
||
|
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
|
||
|
* Redistribution of source code of any substantial portion of the Covered
|
||
|
* Code or modification without rights to further distribute source must
|
||
|
* include the following Disclaimer and Export Compliance provision in the
|
||
|
* documentation and/or other materials provided with distribution. In
|
||
|
* addition, Licensee may not authorize further sublicense of source of any
|
||
|
* portion of the Covered Code, and must include terms to the effect that the
|
||
|
* license from Licensee to its licensee is limited to the intellectual
|
||
|
* property embodied in the software Licensee provides to its licensee, and
|
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|
* not to intellectual property embodied in modifications its licensee may
|
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|
* make.
|
||
|
*
|
||
|
* 3.3. Redistribution of Executable. Redistribution in executable form of any
|
||
|
* substantial portion of the Covered Code or modification must reproduce the
|
||
|
* above Copyright Notice, and the following Disclaimer and Export Compliance
|
||
|
* provision in the documentation and/or other materials provided with the
|
||
|
* distribution.
|
||
|
*
|
||
|
* 3.4. Intel retains all right, title, and interest in and to the Original
|
||
|
* Intel Code.
|
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|
*
|
||
|
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
|
||
|
* Intel shall be used in advertising or otherwise to promote the sale, use or
|
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|
* other dealings in products derived from or relating to the Covered Code
|
||
|
* without prior written authorization from Intel.
|
||
|
*
|
||
|
* 4. Disclaimer and Export Compliance
|
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|
*
|
||
|
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
|
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|
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
|
||
|
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
|
||
|
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
|
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|
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
|
||
|
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
|
||
|
* PARTICULAR PURPOSE.
|
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|
*
|
||
|
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
|
||
|
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
|
||
|
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
|
||
|
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
|
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|
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
|
||
|
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
|
||
|
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
|
||
|
* LIMITED REMEDY.
|
||
|
*
|
||
|
* 4.3. Licensee shall not export, either directly or indirectly, any of this
|
||
|
* software or system incorporating such software without first obtaining any
|
||
|
* required license or other approval from the U. S. Department of Commerce or
|
||
|
* any other agency or department of the United States Government. In the
|
||
|
* event Licensee exports any such software from the United States or
|
||
|
* re-exports any such software from a foreign destination, Licensee shall
|
||
|
* ensure that the distribution and export/re-export of the software is in
|
||
|
* compliance with all laws, regulations, orders, or other restrictions of the
|
||
|
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
|
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|
* any of its subsidiaries will export/re-export any technical data, process,
|
||
|
* software, or service, directly or indirectly, to any country for which the
|
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|
* United States government or any agency thereof requires an export license,
|
||
|
* other governmental approval, or letter of assurance, without first obtaining
|
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|
* such license, approval or letter.
|
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|
*
|
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|
*****************************************************************************/
|
||
|
|
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|
|
||
|
/*
|
||
|
* Parse the AML and build an operation tree as most interpreters,
|
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|
* like Perl, do. Parsing is done by hand rather than with a YACC
|
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|
* generated parser to tightly constrain stack and dynamic memory
|
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|
* usage. At the same time, parsing is kept flexible and the code
|
||
|
* fairly compact by parsing based on a list of AML opcode
|
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|
* templates in AmlOpInfo[]
|
||
|
*/
|
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|
|
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|
#include <sys/cdefs.h>
|
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|
__KERNEL_RCSID(0, "$NetBSD: psloop.c,v 1.1 2006/03/23 13:36:31 kochi Exp $");
|
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|
|
||
|
#include "acpi.h"
|
||
|
#include "acparser.h"
|
||
|
#include "acdispat.h"
|
||
|
#include "amlcode.h"
|
||
|
|
||
|
#define _COMPONENT ACPI_PARSER
|
||
|
ACPI_MODULE_NAME ("psloop")
|
||
|
|
||
|
static UINT32 AcpiGbl_Depth = 0;
|
||
|
|
||
|
|
||
|
/*******************************************************************************
|
||
|
*
|
||
|
* FUNCTION: AcpiPsParseLoop
|
||
|
*
|
||
|
* PARAMETERS: WalkState - Current state
|
||
|
*
|
||
|
* RETURN: Status
|
||
|
*
|
||
|
* DESCRIPTION: Parse AML (pointed to by the current parser state) and return
|
||
|
* a tree of ops.
|
||
|
*
|
||
|
******************************************************************************/
|
||
|
|
||
|
ACPI_STATUS
|
||
|
AcpiPsParseLoop (
|
||
|
ACPI_WALK_STATE *WalkState)
|
||
|
{
|
||
|
ACPI_STATUS Status = AE_OK;
|
||
|
ACPI_STATUS Status2;
|
||
|
ACPI_PARSE_OBJECT *Op = NULL; /* current op */
|
||
|
ACPI_PARSE_OBJECT *Arg = NULL;
|
||
|
ACPI_PARSE_OBJECT *PreOp = NULL;
|
||
|
ACPI_PARSE_STATE *ParserState;
|
||
|
UINT8 *AmlOpStart = NULL;
|
||
|
|
||
|
|
||
|
ACPI_FUNCTION_TRACE_PTR ("PsParseLoop", WalkState);
|
||
|
|
||
|
if (WalkState->DescendingCallback == NULL)
|
||
|
{
|
||
|
return_ACPI_STATUS (AE_BAD_PARAMETER);
|
||
|
}
|
||
|
|
||
|
ParserState = &WalkState->ParserState;
|
||
|
WalkState->ArgTypes = 0;
|
||
|
|
||
|
#if (!defined (ACPI_NO_METHOD_EXECUTION) && !defined (ACPI_CONSTANT_EVAL_ONLY))
|
||
|
|
||
|
if (WalkState->WalkType & ACPI_WALK_METHOD_RESTART)
|
||
|
{
|
||
|
/* We are restarting a preempted control method */
|
||
|
|
||
|
if (AcpiPsHasCompletedScope (ParserState))
|
||
|
{
|
||
|
/*
|
||
|
* We must check if a predicate to an IF or WHILE statement
|
||
|
* was just completed
|
||
|
*/
|
||
|
if ((ParserState->Scope->ParseScope.Op) &&
|
||
|
((ParserState->Scope->ParseScope.Op->Common.AmlOpcode == AML_IF_OP) ||
|
||
|
(ParserState->Scope->ParseScope.Op->Common.AmlOpcode == AML_WHILE_OP)) &&
|
||
|
(WalkState->ControlState) &&
|
||
|
(WalkState->ControlState->Common.State ==
|
||
|
ACPI_CONTROL_PREDICATE_EXECUTING))
|
||
|
{
|
||
|
/*
|
||
|
* A predicate was just completed, get the value of the
|
||
|
* predicate and branch based on that value
|
||
|
*/
|
||
|
WalkState->Op = NULL;
|
||
|
Status = AcpiDsGetPredicateValue (WalkState, ACPI_TO_POINTER (TRUE));
|
||
|
if (ACPI_FAILURE (Status) &&
|
||
|
((Status & AE_CODE_MASK) != AE_CODE_CONTROL))
|
||
|
{
|
||
|
if (Status == AE_AML_NO_RETURN_VALUE)
|
||
|
{
|
||
|
ACPI_EXCEPTION ((AE_INFO, Status,
|
||
|
"Invoked method did not return a value"));
|
||
|
|
||
|
}
|
||
|
ACPI_EXCEPTION ((AE_INFO, Status,
|
||
|
"GetPredicate Failed"));
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
}
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Popped scope, Op=%p\n", Op));
|
||
|
}
|
||
|
else if (WalkState->PrevOp)
|
||
|
{
|
||
|
/* We were in the middle of an op */
|
||
|
|
||
|
Op = WalkState->PrevOp;
|
||
|
WalkState->ArgTypes = WalkState->PrevArgTypes;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
/* Iterative parsing loop, while there is more AML to process: */
|
||
|
|
||
|
while ((ParserState->Aml < ParserState->AmlEnd) || (Op))
|
||
|
{
|
||
|
AmlOpStart = ParserState->Aml;
|
||
|
if (!Op)
|
||
|
{
|
||
|
/* Get the next opcode from the AML stream */
|
||
|
|
||
|
WalkState->AmlOffset = (UINT32) ACPI_PTR_DIFF (ParserState->Aml,
|
||
|
ParserState->AmlStart);
|
||
|
WalkState->Opcode = AcpiPsPeekOpcode (ParserState);
|
||
|
|
||
|
/*
|
||
|
* First cut to determine what we have found:
|
||
|
* 1) A valid AML opcode
|
||
|
* 2) A name string
|
||
|
* 3) An unknown/invalid opcode
|
||
|
*/
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (WalkState->Opcode);
|
||
|
switch (WalkState->OpInfo->Class)
|
||
|
{
|
||
|
case AML_CLASS_ASCII:
|
||
|
case AML_CLASS_PREFIX:
|
||
|
/*
|
||
|
* Starts with a valid prefix or ASCII char, this is a name
|
||
|
* string. Convert the bare name string to a namepath.
|
||
|
*/
|
||
|
WalkState->Opcode = AML_INT_NAMEPATH_OP;
|
||
|
WalkState->ArgTypes = ARGP_NAMESTRING;
|
||
|
break;
|
||
|
|
||
|
case AML_CLASS_UNKNOWN:
|
||
|
|
||
|
/* The opcode is unrecognized. Just skip unknown opcodes */
|
||
|
|
||
|
ACPI_ERROR ((AE_INFO,
|
||
|
"Found unknown opcode %X at AML address %p offset %X, ignoring",
|
||
|
WalkState->Opcode, ParserState->Aml, WalkState->AmlOffset));
|
||
|
|
||
|
ACPI_DUMP_BUFFER (ParserState->Aml, 128);
|
||
|
|
||
|
/* Assume one-byte bad opcode */
|
||
|
|
||
|
ParserState->Aml++;
|
||
|
continue;
|
||
|
|
||
|
default:
|
||
|
|
||
|
/* Found opcode info, this is a normal opcode */
|
||
|
|
||
|
ParserState->Aml += AcpiPsGetOpcodeSize (WalkState->Opcode);
|
||
|
WalkState->ArgTypes = WalkState->OpInfo->ParseArgs;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Create Op structure and append to parent's argument list */
|
||
|
|
||
|
if (WalkState->OpInfo->Flags & AML_NAMED)
|
||
|
{
|
||
|
/* Allocate a new PreOp if necessary */
|
||
|
|
||
|
if (!PreOp)
|
||
|
{
|
||
|
PreOp = AcpiPsAllocOp (WalkState->Opcode);
|
||
|
if (!PreOp)
|
||
|
{
|
||
|
Status = AE_NO_MEMORY;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PreOp->Common.Value.Arg = NULL;
|
||
|
PreOp->Common.AmlOpcode = WalkState->Opcode;
|
||
|
|
||
|
/*
|
||
|
* Get and append arguments until we find the node that contains
|
||
|
* the name (the type ARGP_NAME).
|
||
|
*/
|
||
|
while (GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) &&
|
||
|
(GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) != ARGP_NAME))
|
||
|
{
|
||
|
Status = AcpiPsGetNextArg (WalkState, ParserState,
|
||
|
GET_CURRENT_ARG_TYPE (WalkState->ArgTypes), &Arg);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
AcpiPsAppendArg (PreOp, Arg);
|
||
|
INCREMENT_ARG_LIST (WalkState->ArgTypes);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Make sure that we found a NAME and didn't run out of
|
||
|
* arguments
|
||
|
*/
|
||
|
if (!GET_CURRENT_ARG_TYPE (WalkState->ArgTypes))
|
||
|
{
|
||
|
Status = AE_AML_NO_OPERAND;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
/* We know that this arg is a name, move to next arg */
|
||
|
|
||
|
INCREMENT_ARG_LIST (WalkState->ArgTypes);
|
||
|
|
||
|
/*
|
||
|
* Find the object. This will either insert the object into
|
||
|
* the namespace or simply look it up
|
||
|
*/
|
||
|
WalkState->Op = NULL;
|
||
|
|
||
|
Status = WalkState->DescendingCallback (WalkState, &Op);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
ACPI_EXCEPTION ((AE_INFO, Status,
|
||
|
"During name lookup/catalog"));
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (!Op)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
if (Status == AE_CTRL_PENDING)
|
||
|
{
|
||
|
Status = AE_OK;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
AcpiPsAppendArg (Op, PreOp->Common.Value.Arg);
|
||
|
AcpiGbl_Depth++;
|
||
|
|
||
|
if (Op->Common.AmlOpcode == AML_REGION_OP)
|
||
|
{
|
||
|
/*
|
||
|
* Defer final parsing of an OperationRegion body,
|
||
|
* because we don't have enough info in the first pass
|
||
|
* to parse it correctly (i.e., there may be method
|
||
|
* calls within the TermArg elements of the body.)
|
||
|
*
|
||
|
* However, we must continue parsing because
|
||
|
* the opregion is not a standalone package --
|
||
|
* we don't know where the end is at this point.
|
||
|
*
|
||
|
* (Length is unknown until parse of the body complete)
|
||
|
*/
|
||
|
Op->Named.Data = AmlOpStart;
|
||
|
Op->Named.Length = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* Not a named opcode, just allocate Op and append to parent */
|
||
|
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (WalkState->Opcode);
|
||
|
Op = AcpiPsAllocOp (WalkState->Opcode);
|
||
|
if (!Op)
|
||
|
{
|
||
|
Status = AE_NO_MEMORY;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (WalkState->OpInfo->Flags & AML_CREATE)
|
||
|
{
|
||
|
/*
|
||
|
* Backup to beginning of CreateXXXfield declaration
|
||
|
* BodyLength is unknown until we parse the body
|
||
|
*/
|
||
|
Op->Named.Data = AmlOpStart;
|
||
|
Op->Named.Length = 0;
|
||
|
}
|
||
|
|
||
|
AcpiPsAppendArg (AcpiPsGetParentScope (ParserState), Op);
|
||
|
|
||
|
if ((WalkState->DescendingCallback != NULL))
|
||
|
{
|
||
|
/*
|
||
|
* Find the object. This will either insert the object into
|
||
|
* the namespace or simply look it up
|
||
|
*/
|
||
|
WalkState->Op = Op;
|
||
|
|
||
|
Status = WalkState->DescendingCallback (WalkState, &Op);
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
if (Status == AE_CTRL_PENDING)
|
||
|
{
|
||
|
Status = AE_OK;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Op->Common.AmlOffset = WalkState->AmlOffset;
|
||
|
|
||
|
if (WalkState->OpInfo)
|
||
|
{
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
|
||
|
"Opcode %4.4X [%s] Op %p Aml %p AmlOffset %5.5X\n",
|
||
|
(UINT32) Op->Common.AmlOpcode, WalkState->OpInfo->Name,
|
||
|
Op, ParserState->Aml, Op->Common.AmlOffset));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Start ArgCount at zero because we don't know if there are
|
||
|
* any args yet
|
||
|
*/
|
||
|
WalkState->ArgCount = 0;
|
||
|
|
||
|
/* Are there any arguments that must be processed? */
|
||
|
|
||
|
if (WalkState->ArgTypes)
|
||
|
{
|
||
|
/* Get arguments */
|
||
|
|
||
|
switch (Op->Common.AmlOpcode)
|
||
|
{
|
||
|
case AML_BYTE_OP: /* AML_BYTEDATA_ARG */
|
||
|
case AML_WORD_OP: /* AML_WORDDATA_ARG */
|
||
|
case AML_DWORD_OP: /* AML_DWORDATA_ARG */
|
||
|
case AML_QWORD_OP: /* AML_QWORDATA_ARG */
|
||
|
case AML_STRING_OP: /* AML_ASCIICHARLIST_ARG */
|
||
|
|
||
|
/* Fill in constant or string argument directly */
|
||
|
|
||
|
AcpiPsGetNextSimpleArg (ParserState,
|
||
|
GET_CURRENT_ARG_TYPE (WalkState->ArgTypes), Op);
|
||
|
break;
|
||
|
|
||
|
case AML_INT_NAMEPATH_OP: /* AML_NAMESTRING_ARG */
|
||
|
|
||
|
Status = AcpiPsGetNextNamepath (WalkState, ParserState, Op, 1);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
WalkState->ArgTypes = 0;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
/*
|
||
|
* Op is not a constant or string, append each argument
|
||
|
* to the Op
|
||
|
*/
|
||
|
while (GET_CURRENT_ARG_TYPE (WalkState->ArgTypes) &&
|
||
|
!WalkState->ArgCount)
|
||
|
{
|
||
|
WalkState->AmlOffset = (UINT32)
|
||
|
ACPI_PTR_DIFF (ParserState->Aml, ParserState->AmlStart);
|
||
|
|
||
|
Status = AcpiPsGetNextArg (WalkState, ParserState,
|
||
|
GET_CURRENT_ARG_TYPE (WalkState->ArgTypes),
|
||
|
&Arg);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (Arg)
|
||
|
{
|
||
|
Arg->Common.AmlOffset = WalkState->AmlOffset;
|
||
|
AcpiPsAppendArg (Op, Arg);
|
||
|
}
|
||
|
INCREMENT_ARG_LIST (WalkState->ArgTypes);
|
||
|
}
|
||
|
|
||
|
|
||
|
/* Special processing for certain opcodes */
|
||
|
|
||
|
/* TBD (remove): Temporary mechanism to disable this code if needed */
|
||
|
|
||
|
#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE
|
||
|
|
||
|
if ((WalkState->PassNumber <= ACPI_IMODE_LOAD_PASS1) &&
|
||
|
((WalkState->ParseFlags & ACPI_PARSE_DISASSEMBLE) == 0))
|
||
|
{
|
||
|
/*
|
||
|
* We want to skip If/Else/While constructs during Pass1
|
||
|
* because we want to actually conditionally execute the
|
||
|
* code during Pass2.
|
||
|
*
|
||
|
* Except for disassembly, where we always want to
|
||
|
* walk the If/Else/While packages
|
||
|
*/
|
||
|
switch (Op->Common.AmlOpcode)
|
||
|
{
|
||
|
case AML_IF_OP:
|
||
|
case AML_ELSE_OP:
|
||
|
case AML_WHILE_OP:
|
||
|
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
|
||
|
"Pass1: Skipping an If/Else/While body\n"));
|
||
|
|
||
|
/* Skip body of if/else/while in pass 1 */
|
||
|
|
||
|
ParserState->Aml = ParserState->PkgEnd;
|
||
|
WalkState->ArgCount = 0;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
switch (Op->Common.AmlOpcode)
|
||
|
{
|
||
|
case AML_METHOD_OP:
|
||
|
|
||
|
/*
|
||
|
* Skip parsing of control method
|
||
|
* because we don't have enough info in the first pass
|
||
|
* to parse it correctly.
|
||
|
*
|
||
|
* Save the length and address of the body
|
||
|
*/
|
||
|
Op->Named.Data = ParserState->Aml;
|
||
|
Op->Named.Length = (UINT32) (ParserState->PkgEnd -
|
||
|
ParserState->Aml);
|
||
|
|
||
|
/* Skip body of method */
|
||
|
|
||
|
ParserState->Aml = ParserState->PkgEnd;
|
||
|
WalkState->ArgCount = 0;
|
||
|
break;
|
||
|
|
||
|
case AML_BUFFER_OP:
|
||
|
case AML_PACKAGE_OP:
|
||
|
case AML_VAR_PACKAGE_OP:
|
||
|
|
||
|
if ((Op->Common.Parent) &&
|
||
|
(Op->Common.Parent->Common.AmlOpcode == AML_NAME_OP) &&
|
||
|
(WalkState->PassNumber <= ACPI_IMODE_LOAD_PASS2))
|
||
|
{
|
||
|
/*
|
||
|
* Skip parsing of Buffers and Packages
|
||
|
* because we don't have enough info in the first pass
|
||
|
* to parse them correctly.
|
||
|
*/
|
||
|
Op->Named.Data = AmlOpStart;
|
||
|
Op->Named.Length = (UINT32) (ParserState->PkgEnd -
|
||
|
AmlOpStart);
|
||
|
|
||
|
/* Skip body */
|
||
|
|
||
|
ParserState->Aml = ParserState->PkgEnd;
|
||
|
WalkState->ArgCount = 0;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case AML_WHILE_OP:
|
||
|
|
||
|
if (WalkState->ControlState)
|
||
|
{
|
||
|
WalkState->ControlState->Control.PackageEnd =
|
||
|
ParserState->PkgEnd;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
|
||
|
/* No action for all other opcodes */
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Check for arguments that need to be processed */
|
||
|
|
||
|
if (WalkState->ArgCount)
|
||
|
{
|
||
|
/*
|
||
|
* There are arguments (complex ones), push Op and
|
||
|
* prepare for argument
|
||
|
*/
|
||
|
Status = AcpiPsPushScope (ParserState, Op,
|
||
|
WalkState->ArgTypes, WalkState->ArgCount);
|
||
|
if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
Op = NULL;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* All arguments have been processed -- Op is complete,
|
||
|
* prepare for next
|
||
|
*/
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
|
||
|
if (WalkState->OpInfo->Flags & AML_NAMED)
|
||
|
{
|
||
|
if (AcpiGbl_Depth)
|
||
|
{
|
||
|
AcpiGbl_Depth--;
|
||
|
}
|
||
|
|
||
|
if (Op->Common.AmlOpcode == AML_REGION_OP)
|
||
|
{
|
||
|
/*
|
||
|
* Skip parsing of control method or opregion body,
|
||
|
* because we don't have enough info in the first pass
|
||
|
* to parse them correctly.
|
||
|
*
|
||
|
* Completed parsing an OpRegion declaration, we now
|
||
|
* know the length.
|
||
|
*/
|
||
|
Op->Named.Length = (UINT32) (ParserState->Aml - Op->Named.Data);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (WalkState->OpInfo->Flags & AML_CREATE)
|
||
|
{
|
||
|
/*
|
||
|
* Backup to beginning of CreateXXXfield declaration (1 for
|
||
|
* Opcode)
|
||
|
*
|
||
|
* BodyLength is unknown until we parse the body
|
||
|
*/
|
||
|
Op->Named.Length = (UINT32) (ParserState->Aml - Op->Named.Data);
|
||
|
}
|
||
|
|
||
|
/* This op complete, notify the dispatcher */
|
||
|
|
||
|
if (WalkState->AscendingCallback != NULL)
|
||
|
{
|
||
|
WalkState->Op = Op;
|
||
|
WalkState->Opcode = Op->Common.AmlOpcode;
|
||
|
|
||
|
Status = WalkState->AscendingCallback (WalkState);
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
if (Status == AE_CTRL_PENDING)
|
||
|
{
|
||
|
Status = AE_OK;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
CloseThisOp:
|
||
|
/*
|
||
|
* Finished one argument of the containing scope
|
||
|
*/
|
||
|
ParserState->Scope->ParseScope.ArgCount--;
|
||
|
|
||
|
/* Finished with PreOp */
|
||
|
|
||
|
if (PreOp)
|
||
|
{
|
||
|
AcpiPsFreeOp (PreOp);
|
||
|
PreOp = NULL;
|
||
|
}
|
||
|
|
||
|
/* Close this Op (will result in parse subtree deletion) */
|
||
|
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
Op = NULL;
|
||
|
|
||
|
switch (Status)
|
||
|
{
|
||
|
case AE_OK:
|
||
|
break;
|
||
|
|
||
|
|
||
|
case AE_CTRL_TRANSFER:
|
||
|
|
||
|
/* We are about to transfer to a called method. */
|
||
|
|
||
|
WalkState->PrevOp = Op;
|
||
|
WalkState->PrevArgTypes = WalkState->ArgTypes;
|
||
|
return_ACPI_STATUS (Status);
|
||
|
|
||
|
|
||
|
case AE_CTRL_END:
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
|
||
|
if (Op)
|
||
|
{
|
||
|
WalkState->Op = Op;
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
|
||
|
WalkState->Opcode = Op->Common.AmlOpcode;
|
||
|
|
||
|
Status = WalkState->AscendingCallback (WalkState);
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
Op = NULL;
|
||
|
}
|
||
|
Status = AE_OK;
|
||
|
break;
|
||
|
|
||
|
|
||
|
case AE_CTRL_BREAK:
|
||
|
case AE_CTRL_CONTINUE:
|
||
|
|
||
|
/* Pop off scopes until we find the While */
|
||
|
|
||
|
while (!Op || (Op->Common.AmlOpcode != AML_WHILE_OP))
|
||
|
{
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
|
||
|
if (Op->Common.AmlOpcode != AML_WHILE_OP)
|
||
|
{
|
||
|
Status2 = AcpiDsResultStackPop (WalkState);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Close this iteration of the While loop */
|
||
|
|
||
|
WalkState->Op = Op;
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
|
||
|
WalkState->Opcode = Op->Common.AmlOpcode;
|
||
|
|
||
|
Status = WalkState->AscendingCallback (WalkState);
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
Op = NULL;
|
||
|
|
||
|
Status = AE_OK;
|
||
|
break;
|
||
|
|
||
|
|
||
|
case AE_CTRL_TERMINATE:
|
||
|
|
||
|
Status = AE_OK;
|
||
|
|
||
|
/* Clean up */
|
||
|
do
|
||
|
{
|
||
|
if (Op)
|
||
|
{
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
|
||
|
Status2 = AcpiDsResultStackPop (WalkState);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
|
||
|
AcpiUtDeleteGenericState (
|
||
|
AcpiUtPopGenericState (&WalkState->ControlState));
|
||
|
}
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
|
||
|
} while (Op);
|
||
|
|
||
|
return_ACPI_STATUS (Status);
|
||
|
|
||
|
|
||
|
default: /* All other non-AE_OK status */
|
||
|
|
||
|
do
|
||
|
{
|
||
|
if (Op)
|
||
|
{
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
|
||
|
} while (Op);
|
||
|
|
||
|
|
||
|
/*
|
||
|
* TBD: Cleanup parse ops on error
|
||
|
*/
|
||
|
#if 0
|
||
|
if (Op == NULL)
|
||
|
{
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
}
|
||
|
#endif
|
||
|
WalkState->PrevOp = Op;
|
||
|
WalkState->PrevArgTypes = WalkState->ArgTypes;
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
|
||
|
/* This scope complete? */
|
||
|
|
||
|
if (AcpiPsHasCompletedScope (ParserState))
|
||
|
{
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "Popped scope, Op=%p\n", Op));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Op = NULL;
|
||
|
}
|
||
|
|
||
|
} /* while ParserState->Aml */
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Complete the last Op (if not completed), and clear the scope stack.
|
||
|
* It is easily possible to end an AML "package" with an unbounded number
|
||
|
* of open scopes (such as when several ASL blocks are closed with
|
||
|
* sequential closing braces). We want to terminate each one cleanly.
|
||
|
*/
|
||
|
ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "AML package complete at Op %p\n", Op));
|
||
|
do
|
||
|
{
|
||
|
if (Op)
|
||
|
{
|
||
|
if (WalkState->AscendingCallback != NULL)
|
||
|
{
|
||
|
WalkState->Op = Op;
|
||
|
WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);
|
||
|
WalkState->Opcode = Op->Common.AmlOpcode;
|
||
|
|
||
|
Status = WalkState->AscendingCallback (WalkState);
|
||
|
Status = AcpiPsNextParseState (WalkState, Op, Status);
|
||
|
if (Status == AE_CTRL_PENDING)
|
||
|
{
|
||
|
Status = AE_OK;
|
||
|
goto CloseThisOp;
|
||
|
}
|
||
|
|
||
|
if (Status == AE_CTRL_TERMINATE)
|
||
|
{
|
||
|
Status = AE_OK;
|
||
|
|
||
|
/* Clean up */
|
||
|
do
|
||
|
{
|
||
|
if (Op)
|
||
|
{
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op,
|
||
|
&WalkState->ArgTypes, &WalkState->ArgCount);
|
||
|
|
||
|
} while (Op);
|
||
|
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
|
||
|
else if (ACPI_FAILURE (Status))
|
||
|
{
|
||
|
/* First error is most important */
|
||
|
|
||
|
(void) AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Status2 = AcpiPsCompleteThisOp (WalkState, Op);
|
||
|
if (ACPI_FAILURE (Status2))
|
||
|
{
|
||
|
return_ACPI_STATUS (Status2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AcpiPsPopScope (ParserState, &Op, &WalkState->ArgTypes,
|
||
|
&WalkState->ArgCount);
|
||
|
|
||
|
} while (Op);
|
||
|
|
||
|
return_ACPI_STATUS (Status);
|
||
|
}
|
||
|
|
||
|
|