2002-08-07 15:03:45 +04:00
|
|
|
/* $NetBSD: scanform.c,v 1.26 2002/08/07 11:03:45 blymn Exp $ */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
/*
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|
|
|
* Copyright (c) 2000 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* Copyright (c) 2000 Tim Rightnour <garbled@netbsd.org>
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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|
* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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|
* 2. Redistributions in binary form must reproduce the above copyright
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|
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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|
* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/ioctl.h>
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|
|
#include <sys/types.h>
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|
|
#include <sys/queue.h>
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|
#include <sys/cdefs.h>
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|
#include <sys/param.h>
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|
|
#include <sys/stat.h>
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|
|
#include <sys/wait.h>
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|
|
#include <ctype.h>
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|
|
#include <dirent.h>
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|
#include <err.h>
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|
#include <errno.h>
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|
|
#include <stdio.h>
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|
|
#include <stdlib.h>
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|
|
#include <string.h>
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|
|
#include <unistd.h>
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#include <curses.h>
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|
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#include <form.h>
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|
|
#include <cdk/cdk.h>
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#include "sushi.h"
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|
|
#include "functions.h"
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|
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#include "scanform.h"
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#include "formtree.h"
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|
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#include "handlers.h"
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#include "run.h"
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#include "blabel.h"
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extern func_record func_map[];
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|
|
extern CDKSCREEN *cdkscreen;
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|
|
extern struct winsize ws;
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|
|
extern nl_catd catalog;
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|
|
extern char *lang_id;
|
2001-01-10 13:00:29 +03:00
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|
extern char *keylabel[10];
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|
|
|
extern chtype keybinding[10];
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
2001-01-10 06:05:48 +03:00
|
|
|
static void scan_formindex(struct cqForm *cqf, char *row);
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|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
static void
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|
|
|
form_status(FORM *form)
|
|
|
|
{
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|
|
|
char buf[20];
|
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|
|
|
|
|
|
wstandout(stdscr);
|
|
|
|
mvwaddstr(stdscr, ws.ws_row-3, 0, catgets(catalog, 4, 9,
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|
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"PGUP/PGDN to change page, UP/DOWN switch field, ENTER=Do."));
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|
|
wstandend(stdscr);
|
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|
|
sprintf(buf, "%s (%d/%d)", catgets(catalog, 4, 8, "Form Page:"),
|
2001-01-31 12:35:42 +03:00
|
|
|
form_page(form)+1, form->max_page); /* XXX */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
mvwaddstr(stdscr, ws.ws_row-3, 60, buf);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
}
|
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|
|
2001-01-10 06:05:48 +03:00
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static int
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|
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scan_form(struct cqForm *cqf, char *path)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
{
|
|
|
|
FILE *filep;
|
|
|
|
int lcnt;
|
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|
|
char *p, *t;
|
2001-01-06 18:04:05 +03:00
|
|
|
size_t len;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
if((filep = fopen(path, "r"))) {
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|
for (lcnt = 1; (p = fgetln(filep, &len)) != NULL; ++lcnt) {
|
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|
|
if (len == 1) /* Skip empty lines. */
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|
continue;
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|
|
if (p[len - 1] == '#') /* Skip remarked lines. */
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|
continue;
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|
if (p[len - 1] != '\n') {/* Skip corrupted lines. */
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|
|
warnx("%s: line %d corrupted", path, lcnt);
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|
|
continue;
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|
|
}
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p[len - 1] = '\0'; /* Terminate the line. */
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/* Skip leading spaces. */
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|
for (; *p != '\0' && isspace((unsigned char)*p); ++p);
|
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|
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/* Skip empty/comment lines. */
|
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|
|
if (*p == '\0' || *p == '#')
|
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|
continue;
|
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|
/* Find first token. */
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|
for (t = p; *t && !isspace((unsigned char)*t); ++t);
|
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|
|
if (*t == '\0') /* Need more than one token.*/
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|
continue;
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*t = '\0';
|
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|
2001-01-10 06:05:48 +03:00
|
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|
scan_formindex(cqf, p);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
fclose(filep);
|
|
|
|
} else
|
|
|
|
return(1);
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
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|
|
|
static void
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|
|
form_appenditem(struct cqForm *cqf, char *desc, int type, char *data, int req)
|
|
|
|
{
|
|
|
|
FTREE_ENTRY *fte;
|
|
|
|
|
|
|
|
if ((fte = malloc(sizeof(FTREE_ENTRY))) == NULL ||
|
|
|
|
((fte->desc = strdup(desc)) == NULL) ||
|
|
|
|
((fte->type = type) == NULL) ||
|
2001-01-31 12:35:42 +03:00
|
|
|
((fte->data = strdup(data)) == NULL))
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
fte->required = req;
|
|
|
|
fte->elen = 0;
|
2001-01-31 12:35:42 +03:00
|
|
|
fte->origdata = fte->data;
|
2002-07-25 16:42:39 +04:00
|
|
|
fte->list = NULL;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
CIRCLEQ_INIT(&fte->cqSubFormHead);
|
|
|
|
CIRCLEQ_INSERT_TAIL(cqf, fte, cqFormEntries);
|
|
|
|
}
|
|
|
|
|
2001-01-10 06:05:48 +03:00
|
|
|
static void
|
|
|
|
scan_formindex(struct cqForm *cqf, char *row)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
{
|
|
|
|
char *t = row;
|
|
|
|
char *x;
|
|
|
|
char desc[80];
|
|
|
|
int type;
|
|
|
|
char data[80];
|
|
|
|
int req = 0;
|
|
|
|
|
|
|
|
while (*++t && !isspace((unsigned char)*t));
|
|
|
|
x = (char *)strsep(&row, ":");
|
|
|
|
if (strcmp(x, "entry") == 0)
|
|
|
|
type = DATAT_ENTRY;
|
|
|
|
else if (strcmp(x, "req-entry") == 0) {
|
|
|
|
type = DATAT_ENTRY;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "escript") == 0)
|
|
|
|
type = DATAT_ESCRIPT;
|
|
|
|
else if (strcmp(x, "req-escript") == 0) {
|
|
|
|
type = DATAT_ESCRIPT;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "nescript") == 0)
|
|
|
|
type = DATAT_NESCRIPT;
|
|
|
|
else if (strcmp(x, "list") == 0)
|
|
|
|
type = DATAT_LIST;
|
|
|
|
else if (strcmp(x, "multilist") == 0)
|
|
|
|
type = DATAT_MLIST;
|
|
|
|
else if (strcmp(x, "req-list") == 0) {
|
|
|
|
type = DATAT_LIST;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "blank") == 0)
|
|
|
|
type = DATAT_BLANK;
|
|
|
|
else if (strcmp(x, "func") == 0)
|
|
|
|
type = DATAT_FUNC;
|
|
|
|
else if (strcmp(x, "multifunc") == 0)
|
|
|
|
type = DATAT_MFUNC;
|
|
|
|
else if (strcmp(x, "req-func") == 0) {
|
|
|
|
type = DATAT_FUNC;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "script") == 0)
|
|
|
|
type = DATAT_SCRIPT;
|
|
|
|
else if (strcmp(x, "multiscript") == 0)
|
|
|
|
type = DATAT_MSCRIPT;
|
|
|
|
else if (strcmp(x, "req-script") == 0) {
|
|
|
|
type = DATAT_SCRIPT;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "noedit") == 0)
|
|
|
|
type = DATAT_NOEDIT;
|
|
|
|
else if (strcmp(x, "invis") == 0)
|
|
|
|
type = DATAT_INVIS;
|
|
|
|
else if (strcmp(x, "integer") == 0)
|
|
|
|
type = DATAT_INTEGER;
|
|
|
|
else if (strcmp(x, "req-integer") == 0) {
|
|
|
|
type = DATAT_INTEGER;
|
|
|
|
req = 1;
|
2001-01-31 12:35:42 +03:00
|
|
|
} else if (strcmp(x, "iscript") == 0)
|
|
|
|
type = DATAT_ISCRIPT;
|
|
|
|
else if (strcmp(x, "req-iscript") == 0) {
|
|
|
|
type = DATAT_ISCRIPT;
|
|
|
|
req = 1;
|
2001-03-07 13:10:20 +03:00
|
|
|
} else if (strcmp(x, "ipv4") == 0)
|
|
|
|
type = DATAT_V4;
|
|
|
|
else if (strcmp(x, "req-ipv4") == 0) {
|
|
|
|
type = DATAT_V4;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "ipv4script") == 0)
|
|
|
|
type = DATAT_V4SCRIPT;
|
|
|
|
else if (strcmp(x, "req-ipv4script") == 0) {
|
|
|
|
type = DATAT_V4SCRIPT;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "ipv6") == 0)
|
|
|
|
type = DATAT_V6;
|
|
|
|
else if (strcmp(x, "req-ipv6") == 0) {
|
|
|
|
type = DATAT_V6;
|
|
|
|
req = 1;
|
|
|
|
} else if (strcmp(x, "ipv6script") == 0)
|
|
|
|
type = DATAT_V6SCRIPT;
|
|
|
|
else if (strcmp(x, "req-ipv6script") == 0) {
|
|
|
|
type = DATAT_V6SCRIPT;
|
|
|
|
req = 1;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
} else
|
|
|
|
bailout("%s: %s",
|
|
|
|
catgets(catalog, 1, 11, "invalid data type"), x);
|
|
|
|
|
2001-01-10 06:05:48 +03:00
|
|
|
snprintf(data, (size_t)(t-row+1), "%s", row);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
while (*++t && isspace((unsigned char)*t));
|
|
|
|
if (strlen(t) > 50)
|
|
|
|
bailout(catgets(catalog, 1, 12, "description too long"));
|
|
|
|
|
|
|
|
snprintf(desc, sizeof(desc), "%s", t);
|
|
|
|
if (strcmp(desc, "BLANK") == 0)
|
|
|
|
sprintf(desc, " ");
|
|
|
|
|
|
|
|
form_appenditem(cqf, desc, type, data, req);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
form_entries(struct cqForm *cqf)
|
|
|
|
{
|
|
|
|
FTREE_ENTRY *fte;
|
|
|
|
int entries = 0;
|
|
|
|
|
|
|
|
for (fte = CIRCLEQ_FIRST(cqf); fte != (void *)cqf;
|
|
|
|
fte = CIRCLEQ_NEXT(fte, cqFormEntries))
|
|
|
|
++entries;
|
|
|
|
|
|
|
|
return(entries);
|
|
|
|
}
|
|
|
|
|
|
|
|
FTREE_ENTRY *
|
|
|
|
form_getentry(struct cqForm *cqf, int entry)
|
|
|
|
{
|
|
|
|
FTREE_ENTRY *fte;
|
|
|
|
int entries = 0;
|
|
|
|
|
|
|
|
for (fte = CIRCLEQ_FIRST(cqf); (fte != (void *)cqf);
|
|
|
|
fte = CIRCLEQ_NEXT(fte, cqFormEntries)) {
|
|
|
|
if(entry == entries)
|
|
|
|
return(fte);
|
|
|
|
++entries;
|
|
|
|
}
|
|
|
|
|
|
|
|
return(NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
form_printtree(struct cqForm *cqf)
|
|
|
|
{
|
|
|
|
FTREE_ENTRY *ftp;
|
|
|
|
|
|
|
|
for (ftp = CIRCLEQ_FIRST(cqf); ftp != (void *)cqf;
|
|
|
|
ftp = CIRCLEQ_NEXT(ftp, cqFormEntries))
|
|
|
|
printf("%s\t- %d:%s\n", ftp->desc, ftp->type, ftp->data);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* This is the keymap for the forms */
|
|
|
|
|
|
|
|
static int
|
|
|
|
get_request(WINDOW *w) /* virtual key mapping */
|
|
|
|
{
|
|
|
|
static int mode = REQ_INS_MODE;
|
|
|
|
int c = wgetch(w); /* read a character */
|
2001-01-10 13:00:29 +03:00
|
|
|
int i;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
/* printf("GOT A THINGIE: 0x%x %d\n", c, c); */
|
2001-01-10 13:00:29 +03:00
|
|
|
|
|
|
|
/* convert to an FKEY for case */
|
|
|
|
if (c != 0)
|
|
|
|
for (i=0; i < 10; i++)
|
|
|
|
if (c == keybinding[i])
|
|
|
|
c = KEY_F(i+1);
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
switch (c) {
|
|
|
|
case KEY_F(1):
|
|
|
|
return SHOWHELP;
|
|
|
|
case KEY_F(2):
|
|
|
|
return REFRESH;
|
|
|
|
case KEY_F(3):
|
|
|
|
return BAIL;
|
|
|
|
case KEY_F(4):
|
|
|
|
return GENLIST;
|
|
|
|
case KEY_F(5):
|
|
|
|
return RESET;
|
|
|
|
case KEY_F(6):
|
|
|
|
return COMMAND;
|
|
|
|
case KEY_F(7):
|
|
|
|
return EDIT;
|
|
|
|
case KEY_F(8):
|
|
|
|
return DUMPSCREEN;
|
|
|
|
case KEY_F(9):
|
|
|
|
return SHELL;
|
|
|
|
case KEY_F(10):
|
|
|
|
return FASTBAIL;
|
|
|
|
case 0x1b: /* ESC */
|
|
|
|
return BAIL;
|
|
|
|
case 0x0d:
|
|
|
|
return QUIT;
|
|
|
|
case KEY_ENTER:
|
|
|
|
return QUIT;
|
|
|
|
case 0xa: /* LF */
|
|
|
|
return QUIT;
|
|
|
|
case KEY_NPAGE: /* ^F */
|
|
|
|
return REQ_NEXT_PAGE;
|
|
|
|
case KEY_PPAGE: /* ^B */
|
|
|
|
return REQ_PREV_PAGE;
|
|
|
|
case KEY_DOWN:
|
|
|
|
return REQ_NEXT_FIELD;
|
|
|
|
case KEY_UP:
|
|
|
|
return REQ_PREV_FIELD;
|
|
|
|
case 0x06: /* ^F */
|
|
|
|
return REQ_NEXT_PAGE;
|
|
|
|
case 0x02: /* ^B */
|
|
|
|
return REQ_PREV_PAGE;
|
|
|
|
case 0x0e: /* ^N */
|
|
|
|
return REQ_NEXT_FIELD;
|
|
|
|
case 0x10: /* ^P */
|
|
|
|
return REQ_PREV_FIELD;
|
|
|
|
case KEY_HOME:
|
|
|
|
return REQ_FIRST_FIELD;
|
|
|
|
case KEY_LL:
|
|
|
|
return REQ_LAST_FIELD;
|
|
|
|
case 0x0c: /* ^L */
|
|
|
|
return REQ_LEFT_FIELD;
|
|
|
|
case 0x12: /* ^R */
|
|
|
|
return REQ_RIGHT_FIELD;
|
|
|
|
case 0x15: /* ^U */
|
|
|
|
return REQ_UP_FIELD;
|
|
|
|
case 0x04: /* ^D */
|
|
|
|
return REQ_DOWN_FIELD;
|
|
|
|
case 0x17: /* ^W */
|
|
|
|
return REQ_NEXT_WORD;
|
|
|
|
case 0x14: /* ^T */
|
|
|
|
return REQ_PREV_WORD;
|
|
|
|
case 0x01: /* ^A */
|
|
|
|
return REQ_BEG_FIELD;
|
|
|
|
case 0x05: /* ^E */
|
|
|
|
return REQ_END_FIELD;
|
|
|
|
case KEY_LEFT:
|
2002-08-07 15:03:45 +04:00
|
|
|
return REQ_PREV_CHAR;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
case KEY_RIGHT:
|
2002-08-07 15:03:45 +04:00
|
|
|
return REQ_NEXT_CHAR;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
case 0x0f: /* ^O */
|
|
|
|
return REQ_INS_LINE;
|
2001-02-01 11:43:46 +03:00
|
|
|
case KEY_DC:
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
case 0x16: /* ^V */
|
|
|
|
return REQ_DEL_CHAR;
|
2001-02-01 11:43:46 +03:00
|
|
|
case KEY_BACKSPACE:
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
case 0x08: /* ^H */
|
|
|
|
return REQ_DEL_PREV;
|
|
|
|
case 0x19: /* ^Y */
|
|
|
|
return REQ_DEL_LINE;
|
|
|
|
case 0x07: /* ^G */
|
|
|
|
return REQ_DEL_WORD;
|
|
|
|
case 0x03: /* ^C */
|
|
|
|
return REQ_CLR_EOL;
|
|
|
|
case 0x0b: /* ^K */
|
|
|
|
return REQ_CLR_EOF;
|
|
|
|
case 0x18: /* ^X */
|
|
|
|
return REQ_CLR_FIELD;
|
|
|
|
case 0x9: /* tab*/
|
|
|
|
return REQ_NEXT_CHOICE;
|
|
|
|
case 0x1a: /* ^Z 0x1a*/
|
|
|
|
return REQ_PREV_CHOICE;
|
|
|
|
case KEY_IC: /* INS */
|
|
|
|
|
|
|
|
if (mode == REQ_INS_MODE)
|
|
|
|
return mode =
|
|
|
|
REQ_OVL_MODE;
|
|
|
|
else
|
|
|
|
return mode =
|
|
|
|
REQ_INS_MODE;
|
|
|
|
|
|
|
|
}
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
my_driver(FORM * form, int c, char *path)
|
|
|
|
{
|
|
|
|
CDKSCROLL *plist;
|
|
|
|
CDKSELECTION *slist;
|
|
|
|
CDKENTRY *entry;
|
|
|
|
FIELD *curfield;
|
|
|
|
char **list;
|
2001-01-24 10:17:10 +03:00
|
|
|
int i, j, y, n, dcols, drows, dmax;
|
2001-01-31 12:35:42 +03:00
|
|
|
char *tmp, *otmp, *p;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
char *choices[] = {" ", "+"};
|
|
|
|
char buf[1024];
|
|
|
|
|
|
|
|
switch (c) {
|
|
|
|
case EDIT:
|
|
|
|
curfield = current_field(form);
|
2001-01-24 10:17:10 +03:00
|
|
|
if (field_opts(curfield) & O_STATIC) {
|
|
|
|
field_info(curfield, &drows, &dcols, &j, &j, &j, &j);
|
|
|
|
dmax = 0;
|
|
|
|
} else
|
|
|
|
dynamic_field_info(curfield, &drows, &dcols, &dmax);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (dmax == 0)
|
|
|
|
dmax = dcols;
|
|
|
|
entry = newCDKEntry(cdkscreen, BOTTOM, CENTER,
|
|
|
|
catgets(catalog, 4, 6, "Enter the field data "
|
|
|
|
"below, and hit enter to return to the form."),
|
2001-01-24 10:23:51 +03:00
|
|
|
catgets(catalog, 4, 7, "Data Entry: "),
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
A_REVERSE, field_pad(curfield), vMIXED, ws.ws_col-20,
|
|
|
|
0, dmax, TRUE, FALSE);
|
2001-01-24 10:17:10 +03:00
|
|
|
if (field_buffer(curfield, 0) == NULL)
|
|
|
|
setCDKEntry(entry, "", 0, dmax, TRUE);
|
|
|
|
else
|
|
|
|
setCDKEntry(entry, field_buffer(curfield, 0), 0,
|
|
|
|
dmax, TRUE);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
injectCDKEntry(entry, CDK_BEGOFLINE);
|
|
|
|
tmp = activateCDKEntry(entry, NULL);
|
|
|
|
if (entry->exitType == vESCAPE_HIT) {
|
|
|
|
destroyCDKEntry(entry);
|
|
|
|
return(FALSE);
|
|
|
|
}
|
|
|
|
set_field_buffer(curfield, 0, tmp);
|
|
|
|
destroyCDKEntry(entry);
|
2001-02-01 11:29:46 +03:00
|
|
|
touchwin(stdscr);
|
|
|
|
wrefresh(stdscr);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case COMMAND:
|
|
|
|
/* for now, ignore this.. it's messy */
|
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case RESET:
|
|
|
|
return(2); /* hrmmm... */
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case REFRESH:
|
|
|
|
touchwin(stdscr);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case SHELL:
|
|
|
|
endwin();
|
|
|
|
system("/bin/sh");
|
|
|
|
wrefresh(stdscr);
|
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DUMPSCREEN:
|
|
|
|
do_scrdump(NULL, NULL, NULL, NULL);
|
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case SHOWHELP:
|
2001-01-10 06:05:48 +03:00
|
|
|
if (simple_lang_handler(path, HELPFILE, handle_help) == -2)
|
|
|
|
nohelp();
|
2002-07-26 12:43:26 +04:00
|
|
|
touchwin(stdscr);
|
|
|
|
wrefresh(stdscr);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(FALSE);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case GENLIST:
|
|
|
|
/* pull the grand popup list */
|
|
|
|
curfield = current_field(form);
|
|
|
|
list = (char **) field_userptr(curfield);
|
2001-01-09 22:32:35 +03:00
|
|
|
if (list == NULL)
|
|
|
|
break;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
for (i=0, y=0; list[i] != NULL; i++)
|
2001-01-24 10:46:23 +03:00
|
|
|
if ((strlen(list[i]) + 1) > y)
|
|
|
|
y = strlen(list[i]) + 1;
|
2001-01-24 10:17:10 +03:00
|
|
|
if (field_buffer(curfield, 1) == NULL ||
|
|
|
|
field_buffer(curfield, 0) == NULL)
|
|
|
|
return(FALSE);
|
2001-01-31 12:35:42 +03:00
|
|
|
otmp = tmp = strdup(field_buffer(curfield, 1));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
stripWhiteSpace(vBOTH, tmp);
|
|
|
|
if (*tmp == 'm') {
|
|
|
|
slist = newCDKSelection(cdkscreen, RIGHT, CENTER,
|
|
|
|
RIGHT, 10, y+2,
|
|
|
|
catgets(catalog, 4, 1, "Select choices"),
|
|
|
|
list, i, choices, 2, A_REVERSE ,TRUE, FALSE);
|
2001-01-31 12:35:42 +03:00
|
|
|
free(otmp);
|
|
|
|
otmp = tmp = strdup(field_buffer(curfield, 0));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
stripWhiteSpace(vBOTH, tmp);
|
|
|
|
if (*tmp != '\0')
|
|
|
|
for (p = tmp; p != NULL; p = strsep(&tmp, ","))
|
|
|
|
for (y = 0; y < i; y++)
|
|
|
|
if (strcmp(p, list[y]) == 0)
|
|
|
|
slist->selections[y] = 1;
|
|
|
|
activateCDKSelection(slist, NULL);
|
|
|
|
for (y = 0; y < i; y++)
|
|
|
|
if (slist->selections[y] == 1) {
|
|
|
|
memset(&buf, '\0', sizeof(buf));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
for (y = 0, n = 0; y < i; y++)
|
|
|
|
if (slist->selections[y] == 1) {
|
|
|
|
n++;
|
|
|
|
if (n != 1)
|
|
|
|
sprintf(buf, "%s,", buf);
|
|
|
|
sprintf(buf, "%s%s", buf, list[y]);
|
|
|
|
}
|
2001-01-31 12:35:42 +03:00
|
|
|
free(otmp);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
tmp = buf;
|
2001-08-01 13:08:55 +04:00
|
|
|
if (n)
|
|
|
|
set_field_buffer(curfield, 0, tmp);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
destroyCDKSelection(slist);
|
|
|
|
} else if (*tmp == 's') {
|
|
|
|
plist = newCDKScroll(cdkscreen, RIGHT, CENTER, RIGHT,
|
|
|
|
10, y+2, catgets(catalog, 4, 1, "Select choice"),
|
|
|
|
list, i, FALSE, A_REVERSE ,TRUE, FALSE);
|
|
|
|
i = activateCDKScroll(plist, NULL);
|
2001-01-09 22:32:35 +03:00
|
|
|
if (i != -1)
|
|
|
|
set_field_buffer(curfield, 0, list[i]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
destroyCDKScroll(plist);
|
2001-01-31 12:35:42 +03:00
|
|
|
free(otmp);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
2001-01-10 06:05:48 +03:00
|
|
|
return(FALSE);
|
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case QUIT:
|
|
|
|
/* do something useful */
|
|
|
|
if (form_driver(form, REQ_VALIDATION) == E_OK) {
|
|
|
|
if (process_form(form, path) == 0)
|
|
|
|
return TRUE;
|
|
|
|
else
|
|
|
|
return(2); /* special meaning */
|
|
|
|
}
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case BAIL:
|
2001-01-31 12:35:42 +03:00
|
|
|
return(3); /* TRUE, so handle_preform can free F */
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case FASTBAIL:
|
|
|
|
endwin();
|
|
|
|
exit(EXIT_SUCCESS);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
beep();
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
LABEL(FIELD_RECORD *x)
|
|
|
|
{
|
|
|
|
char *tmp;
|
2001-01-10 06:05:48 +03:00
|
|
|
FIELD *f = new_field(1, (int)(strlen(x->v)+2), x->frow, x->fcol, 0, 0);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
if (f) {
|
2001-01-31 12:35:42 +03:00
|
|
|
x->v = realloc(x->v, sizeof(char *) * (strlen(x->v)+2));
|
|
|
|
tmp = malloc(sizeof(char *) * strlen(x->v));
|
|
|
|
if (x->v == NULL || tmp == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (x->required == 1)
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcpy(tmp, "* ");
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
else
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcpy(tmp, " ");
|
|
|
|
(void)strcat(tmp, x->v);
|
|
|
|
(void)strcpy(x->v, tmp);
|
|
|
|
set_field_buffer(f, 0, x->v);
|
|
|
|
free(tmp);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
field_opts_off(f, O_ACTIVE);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
STRING(FIELD_RECORD *x)
|
|
|
|
{ /* create a STRING field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_back(f, A_UNDERLINE);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
if (x->required == 1)
|
|
|
|
field_opts_off(f, O_NULLOK);
|
|
|
|
if (x->bigfield) {
|
|
|
|
field_opts_off(f, O_STATIC);
|
|
|
|
set_max_field(f, x->rcols);
|
|
|
|
}
|
|
|
|
set_field_buffer(f, 0, x->v);
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
2001-03-07 13:10:20 +03:00
|
|
|
static FIELD *
|
|
|
|
IPV4(FIELD_RECORD *x)
|
|
|
|
{ /* create an IPV4 field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_type(f, TYPE_IPV4);
|
|
|
|
set_field_back(f, A_UNDERLINE);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
if (x->required == 1)
|
|
|
|
field_opts_off(f, O_NULLOK);
|
|
|
|
if (x->bigfield) {
|
|
|
|
field_opts_off(f, O_STATIC);
|
|
|
|
set_max_field(f, x->rcols);
|
|
|
|
}
|
|
|
|
set_field_buffer(f, 0, x->v);
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
IPV6(FIELD_RECORD *x)
|
|
|
|
{ /* create an IPV6 field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_type(f, TYPE_IPV6);
|
|
|
|
set_field_back(f, A_UNDERLINE);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
if (x->required == 1)
|
|
|
|
field_opts_off(f, O_NULLOK);
|
|
|
|
if (x->bigfield) {
|
|
|
|
field_opts_off(f, O_STATIC);
|
|
|
|
set_max_field(f, x->rcols);
|
|
|
|
}
|
|
|
|
set_field_buffer(f, 0, x->v);
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
static FIELD *
|
|
|
|
MULTI(FIELD_RECORD *x)
|
|
|
|
{ /* create a MULTI field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 1);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_back(f, A_REVERSE);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
field_opts_off(f, O_STATIC);
|
|
|
|
field_opts_off(f, O_EDIT);
|
|
|
|
set_field_userptr(f, x->list);
|
|
|
|
set_field_buffer(f, 1, "multi");
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
INTEGER(FIELD_RECORD *x)
|
|
|
|
{ /* create an INTEGER field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
int pre, min, max;
|
2001-01-31 12:35:42 +03:00
|
|
|
char *p, *q, *n;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
p = x->v;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
q = strsep(&p, ",");
|
|
|
|
pre = atoi(q);
|
|
|
|
q = strsep(&p, ",");
|
|
|
|
min = atoi(q);
|
2001-01-31 12:35:42 +03:00
|
|
|
n = strdup(p);
|
|
|
|
q = strsep(&p, ",");
|
|
|
|
if (p == NULL)
|
|
|
|
max = atoi(n);
|
|
|
|
else
|
|
|
|
max = atoi(q);
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (f) {
|
|
|
|
set_field_back(f, A_UNDERLINE);
|
|
|
|
set_field_type(f, TYPE_INTEGER, pre, min, max);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
if (x->required == 1)
|
|
|
|
field_opts_off(f, O_NULLOK);
|
|
|
|
if (x->bigfield)
|
|
|
|
field_opts_off(f, O_STATIC);
|
2001-01-31 12:35:42 +03:00
|
|
|
if (p != NULL)
|
|
|
|
set_field_buffer(f, 0, p);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
INVIS(FIELD_RECORD *x)
|
|
|
|
{ /* create an INVIS field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_opts(f, field_opts(f) & ~(O_ACTIVE|O_VISIBLE));
|
2001-03-14 11:22:00 +03:00
|
|
|
if (x->bigfield) {
|
|
|
|
field_opts_off(f, O_STATIC);
|
|
|
|
set_max_field(f, x->rcols);
|
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
2001-03-14 11:22:00 +03:00
|
|
|
set_field_buffer(f, 0, x->v);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
NOEDIT(FIELD_RECORD *x)
|
|
|
|
{ /* create a NOEDIT field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 0);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_opts(f, field_opts(f) & ~(O_EDIT|O_ACTIVE));
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
2001-03-14 11:22:00 +03:00
|
|
|
if (x->bigfield) {
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
field_opts_off(f, O_STATIC);
|
2001-03-14 11:22:00 +03:00
|
|
|
set_max_field(f, x->rcols);
|
|
|
|
}
|
|
|
|
set_field_buffer(f, 0, x->v);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD *
|
|
|
|
ENUM(FIELD_RECORD *x)
|
|
|
|
{ /* create a ENUM field */
|
|
|
|
FIELD *f = new_field(x->rows, x->cols, x->frow, x->fcol, 0, 1);
|
|
|
|
|
|
|
|
if (f) {
|
|
|
|
set_field_back(f, A_REVERSE);
|
|
|
|
set_field_type(f, TYPE_ENUM, x->list, FALSE, FALSE);
|
|
|
|
set_field_userptr(f, x->list);
|
|
|
|
if (x->newpage == 1)
|
|
|
|
set_new_page(f, TRUE);
|
|
|
|
if (x->required == 1)
|
|
|
|
field_opts_off(f, O_NULLOK);
|
|
|
|
field_opts_off(f, O_EDIT);
|
|
|
|
set_field_buffer(f, 1, "single");
|
|
|
|
if (x->bigfield)
|
|
|
|
field_opts_off(f, O_STATIC);
|
2001-03-14 11:22:00 +03:00
|
|
|
set_field_buffer(f, 0, x->list[0]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
FIELD_RECORD *F;
|
|
|
|
|
|
|
|
static int
|
|
|
|
process_preform(FORM *form, char *path)
|
|
|
|
{
|
|
|
|
char file[PATH_MAX];
|
|
|
|
struct stat sb;
|
|
|
|
char *p;
|
2002-07-25 13:38:31 +04:00
|
|
|
int fc, lcnt, i, j;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
FIELD **f;
|
|
|
|
char **args;
|
|
|
|
|
|
|
|
if (lang_id == NULL) {
|
|
|
|
sprintf(file, "%s/%s", path, FORMFILE);
|
|
|
|
} else {
|
|
|
|
sprintf(file, "%s/%s.%s", path, FORMFILE, lang_id);
|
|
|
|
if (stat(file, &sb) != 0)
|
|
|
|
sprintf(file, "%s/%s", path, FORMFILE);
|
|
|
|
}
|
|
|
|
|
|
|
|
args = malloc(sizeof(char *) * 2);
|
|
|
|
if (args == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2002-07-25 13:38:31 +04:00
|
|
|
fc = lcnt = field_count(form);
|
2001-01-10 06:05:48 +03:00
|
|
|
args = realloc(args, sizeof(char *) * (lcnt+1));
|
2002-07-25 16:42:39 +04:00
|
|
|
if (args == NULL)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
|
|
|
|
f = form_fields(form);
|
2002-07-25 13:38:31 +04:00
|
|
|
for (lcnt=0, i=0; lcnt < fc; lcnt++)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (F[lcnt].type != (PF_field)LABEL) {
|
2001-01-24 10:17:10 +03:00
|
|
|
if (field_buffer(f[lcnt], 0) == NULL)
|
|
|
|
args[i] = "";
|
|
|
|
else
|
|
|
|
args[i] = strdup(field_buffer(f[lcnt], 0));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (args[i] != NULL) {
|
|
|
|
p = &args[i][strlen(args[i]) - 1];
|
|
|
|
p--;
|
|
|
|
while(isspace(*p))
|
|
|
|
*p-- = '\0';
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
args[i] = NULL;
|
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
for (i=0; F[i].type != NULL; i++) {
|
|
|
|
free(F[i].v);
|
|
|
|
if (F[i].list != NULL) {
|
|
|
|
for (j=0; F[i].list[j] != NULL; j++)
|
|
|
|
free(F[i].list[j]);
|
|
|
|
free(F[i].list);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
free(F);
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
i = handle_form(path, file, args);
|
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
for (j=0; args[j] != NULL; j++)
|
|
|
|
free(args[j]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
free(args);
|
|
|
|
return(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
process_form(FORM *form, char *path)
|
|
|
|
{
|
|
|
|
FILE *fp;
|
|
|
|
char file[PATH_MAX], file2[PATH_MAX];
|
|
|
|
struct stat sb;
|
|
|
|
char *exec, *t, *p;
|
|
|
|
size_t len;
|
2002-07-25 13:38:31 +04:00
|
|
|
int fc, lcnt, i, j;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
FIELD **f;
|
|
|
|
char **args;
|
|
|
|
|
|
|
|
/* handle the preform somewhere else */
|
|
|
|
if (strcmp("pre", form_userptr(form)) == 0)
|
|
|
|
return(process_preform(form, path));
|
|
|
|
|
|
|
|
if (lang_id == NULL) {
|
|
|
|
sprintf(file, "%s/%s", path, EXECFILE);
|
|
|
|
sprintf(file2, "%s/%s", path, SCRIPTFILE);
|
|
|
|
} else {
|
|
|
|
sprintf(file, "%s/%s.%s", path, EXECFILE, lang_id);
|
|
|
|
sprintf(file2, "%s/%s.%s", path, SCRIPTFILE, lang_id);
|
|
|
|
if (stat(file, &sb) != 0)
|
|
|
|
sprintf(file, "%s/%s", path, EXECFILE);
|
|
|
|
if (stat(file2, &sb) != 0)
|
|
|
|
sprintf(file2, "%s/%s", path, SCRIPTFILE);
|
|
|
|
}
|
|
|
|
|
|
|
|
args = malloc(sizeof(char *) * 2);
|
|
|
|
if (args == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
|
|
|
|
if ((fp = fopen(file, "r"))) {
|
|
|
|
for (lcnt = 1; (exec = fgetln(fp, &len)) != NULL; ++lcnt) {
|
|
|
|
if (len == 1) /* skip blank */
|
|
|
|
continue;
|
|
|
|
if (exec[len - 1] == '#') /* Skip comments */
|
|
|
|
continue;
|
|
|
|
if (exec[len - 1] != '\n') { /* corruped? */
|
|
|
|
warnx("%s: line %d corrupted", path, lcnt);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
exec[len - 1] = '\0'; /* NUL terminate */
|
|
|
|
for (; *exec != '\0' && isspace((unsigned char)*exec);
|
|
|
|
++exec);
|
|
|
|
if (*exec == '\0' || *exec == '#')
|
|
|
|
continue;
|
|
|
|
p = strsep(&exec, " ");
|
|
|
|
for (i = 0; p != NULL; p = strsep(&exec, " "), i++) {
|
|
|
|
args = realloc(args, sizeof(char *) * (i+2));
|
|
|
|
if (args == NULL)
|
|
|
|
bailout("realloc: %s", strerror(errno));
|
|
|
|
args[i] = strdup(p);
|
|
|
|
}
|
|
|
|
t = NULL;
|
|
|
|
}
|
|
|
|
fclose(fp);
|
|
|
|
} else if (stat(file2, &sb) == 0) {
|
|
|
|
t = strdup(file2);
|
|
|
|
i = 1;
|
|
|
|
} else
|
|
|
|
bailout(catgets(catalog, 1, 13, "no files"));
|
|
|
|
|
2002-07-25 13:38:31 +04:00
|
|
|
fc = lcnt = field_count(form);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
args = realloc(args, sizeof(char *) * (lcnt+1+i));
|
2002-07-25 16:42:39 +04:00
|
|
|
if (args == NULL)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
|
|
|
|
f = form_fields(form);
|
2002-07-25 13:38:31 +04:00
|
|
|
for (lcnt=0; lcnt < fc; lcnt++)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (F[lcnt].type != (PF_field)LABEL) {
|
2001-01-24 10:17:10 +03:00
|
|
|
if (field_buffer(f[lcnt], 0) == NULL)
|
|
|
|
args[i] = "";
|
|
|
|
else
|
|
|
|
args[i] = strdup(field_buffer(f[lcnt], 0));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (args[i] != NULL) {
|
|
|
|
p = &args[i][strlen(args[i]) - 1];
|
|
|
|
p--;
|
|
|
|
while(isspace(*p))
|
|
|
|
*p-- = '\0';
|
|
|
|
}
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
if (t != NULL)
|
|
|
|
args[0] = t;
|
|
|
|
args[i] = NULL;
|
|
|
|
|
|
|
|
i = run_prog(1, args);
|
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
for (j=0; args[j] != NULL; j++)
|
|
|
|
free(args[j]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
free(args);
|
2001-01-31 12:35:42 +03:00
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
static FIELD **
|
|
|
|
make_fields(void)
|
|
|
|
{ /* create the fields */
|
2001-01-31 12:35:42 +03:00
|
|
|
FIELD **f, **fields;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
int i;
|
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
f = malloc(sizeof(FIELD *) * (MAX_FIELD+1));
|
|
|
|
if (f == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
fields = f;
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
for (i = 0; i < MAX_FIELD && F[i].type; ++i, ++f)
|
|
|
|
*f = (F[i].type)(&F[i]);
|
|
|
|
|
|
|
|
*f = (FIELD *) 0;
|
|
|
|
|
|
|
|
return fields;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct cqForm cqFormHead, *cqFormHeadp;
|
|
|
|
|
|
|
|
static int
|
|
|
|
tstring(int max, char *string)
|
|
|
|
{
|
|
|
|
char hold[10];
|
|
|
|
int cur;
|
|
|
|
|
|
|
|
if (max == 0)
|
|
|
|
return(0);
|
|
|
|
for (cur=0; cur <= max; cur++) {
|
|
|
|
sprintf(hold, "@@@%d@@@", cur);
|
2001-01-31 12:35:42 +03:00
|
|
|
if (strcmp(hold, string) == 0)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(cur);
|
|
|
|
}
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
strlen_data(FTREE_ENTRY *ftp)
|
|
|
|
{
|
|
|
|
int i, j;
|
2001-01-31 12:35:42 +03:00
|
|
|
char *p, *q, *o;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
i = 0;
|
|
|
|
switch(ftp->type) {
|
|
|
|
case DATAT_BLANK:
|
|
|
|
return(1);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_ENTRY:
|
|
|
|
case DATAT_ESCRIPT:
|
2001-03-07 13:10:20 +03:00
|
|
|
case DATAT_NESCRIPT:
|
|
|
|
case DATAT_V4:
|
|
|
|
case DATAT_V4SCRIPT:
|
|
|
|
case DATAT_V6:
|
|
|
|
case DATAT_V6SCRIPT:
|
2001-03-14 11:22:00 +03:00
|
|
|
case DATAT_INVIS:
|
|
|
|
case DATAT_NOEDIT:
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(ftp->elen);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_LIST:
|
|
|
|
case DATAT_FUNC:
|
|
|
|
case DATAT_SCRIPT:
|
|
|
|
case DATAT_MLIST:
|
|
|
|
case DATAT_MFUNC:
|
|
|
|
case DATAT_MSCRIPT:
|
2002-04-02 22:59:54 +04:00
|
|
|
if (ftp->list == NULL)
|
|
|
|
return 0;
|
|
|
|
for (i = 0, j = 0; ftp->list[i] != NULL; i++) {
|
|
|
|
size_t k;
|
|
|
|
if ((k = strlen(ftp->list[i])) > j)
|
|
|
|
j = k;
|
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(j);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_INTEGER:
|
2001-01-31 12:35:42 +03:00
|
|
|
case DATAT_ISCRIPT:
|
|
|
|
o = p = strdup(ftp->data);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
q = strsep(&p, ",");
|
2001-01-31 12:35:42 +03:00
|
|
|
i = atoi(q);
|
|
|
|
free(o);
|
|
|
|
return(i);
|
2001-01-10 06:05:48 +03:00
|
|
|
/* NOTREACHED */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
bailout(catgets(catalog, 1, 14, "invalid field type"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return(1); /* eep! */
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gen_list(FTREE_ENTRY *ftp, int max, char **args)
|
|
|
|
{
|
|
|
|
int i=0;
|
2002-04-02 22:59:54 +04:00
|
|
|
int lmax = 10;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
int cur;
|
|
|
|
char *p, *q;
|
|
|
|
|
2002-04-02 22:59:54 +04:00
|
|
|
ftp->list = malloc(sizeof(char*) * lmax);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (ftp->list == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
for (p = ftp->data; p != NULL;) {
|
|
|
|
q = (char *)strsep(&p, ",");
|
|
|
|
if (q != NULL) {
|
|
|
|
cur = tstring(max, q);
|
|
|
|
if (cur)
|
|
|
|
ftp->list[i++] = strdup(args[cur-1]);
|
|
|
|
else
|
|
|
|
ftp->list[i++] = strdup(q);
|
|
|
|
}
|
2002-04-02 22:59:54 +04:00
|
|
|
if (i == lmax - 2) {
|
|
|
|
lmax += 10;
|
|
|
|
ftp->list = realloc(ftp->list, sizeof(char*) * lmax);
|
2002-07-25 16:42:39 +04:00
|
|
|
if (ftp->list == NULL)
|
|
|
|
bailout("realloc: %s", strerror(errno));
|
2002-04-02 22:59:54 +04:00
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
ftp->list[i] = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2001-01-24 12:30:30 +03:00
|
|
|
gen_func(FTREE_ENTRY *ftp, int max, char **args)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
{
|
2001-01-24 12:30:30 +03:00
|
|
|
int i, cur;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
char *p, *q;
|
|
|
|
|
|
|
|
p = strsep(&ftp->data, ",");
|
|
|
|
q = strsep(&ftp->data, ",");
|
|
|
|
for (i=0; func_map[i].funcname != NULL; i++)
|
|
|
|
if (strcmp(func_map[i].funcname, p) == 0)
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (func_map[i].function == NULL)
|
|
|
|
bailout("%s: %s",
|
|
|
|
catgets(catalog, 1, 5, "function not found"), p);
|
|
|
|
|
2001-01-24 12:30:30 +03:00
|
|
|
cur = tstring(max, q);
|
|
|
|
if (cur)
|
|
|
|
ftp->list = func_map[i].function(args[cur-1]);
|
|
|
|
else
|
|
|
|
ftp->list = func_map[i].function(q);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
gen_script(FTREE_ENTRY *ftp, char *dir, int max, char **args)
|
|
|
|
{
|
2001-01-31 12:35:42 +03:00
|
|
|
char *p, *q, *qo, *po, *comm, *test;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
FILE *file;
|
|
|
|
char buf[PATH_MAX+30];
|
2002-04-02 22:59:54 +04:00
|
|
|
#if 0
|
|
|
|
struct stat sb;
|
|
|
|
#endif
|
2001-01-06 18:04:05 +03:00
|
|
|
size_t len;
|
|
|
|
int i, cur;
|
2002-04-02 22:59:54 +04:00
|
|
|
int lmax = 10;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
qo = q = strdup(ftp->data);
|
|
|
|
comm = malloc(sizeof(char) * strlen(q) + 2);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
p = strsep(&q, ",");
|
|
|
|
(void)strcpy(comm, p);
|
|
|
|
po = NULL;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (q != NULL)
|
2001-01-31 12:35:42 +03:00
|
|
|
for (po=p=strdup(q); p != NULL; p = strsep(&q, ",")) {
|
|
|
|
(void)strcat(comm, " ");
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
for (test=p; *test != '\0'; test++)
|
|
|
|
if (*test == ',') {
|
|
|
|
*test = '\0';
|
2001-01-31 12:35:42 +03:00
|
|
|
test++;
|
|
|
|
q = test;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
cur = tstring(max, p);
|
|
|
|
if (cur) {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
2001-01-31 12:35:42 +03:00
|
|
|
(strlen(comm) + strlen(args[cur-1]) + 2));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcat(comm, args[cur-1]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
} else {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
2001-01-31 12:35:42 +03:00
|
|
|
(strlen(comm) + strlen(p) + 2));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcat(comm, p);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
}
|
2001-01-31 12:35:42 +03:00
|
|
|
free(qo);
|
|
|
|
if (po)
|
|
|
|
free(po);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
sprintf(buf, "%s/%s", dir, comm);
|
|
|
|
|
2001-04-06 11:57:05 +04:00
|
|
|
#if 0
|
2001-03-15 12:10:31 +03:00
|
|
|
if (stat(buf, &sb) != 0)
|
|
|
|
bailout("%s: %s", buf, strerror(errno));
|
2001-04-06 11:57:05 +04:00
|
|
|
#endif
|
2001-03-15 12:10:31 +03:00
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
file = popen(buf, "r");
|
|
|
|
if (file == NULL)
|
|
|
|
bailout("popen: %s", strerror(errno));
|
|
|
|
|
2002-04-02 22:59:54 +04:00
|
|
|
ftp->list = malloc(sizeof(char *) * lmax);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (ftp->list == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
|
2002-04-02 22:59:54 +04:00
|
|
|
for (i = 0; (p = fgetln(file, &len)) != NULL;) {
|
|
|
|
if (len <= 1)
|
2001-08-03 13:18:58 +04:00
|
|
|
continue;
|
2002-04-02 22:59:54 +04:00
|
|
|
ftp->list[i] = malloc(len);
|
|
|
|
if (ftp->list[i] == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
memcpy(ftp->list[i], p, len);
|
|
|
|
ftp->list[i][len - 1] = '\0';
|
|
|
|
if (++i == lmax - 2) {
|
|
|
|
lmax += 10;
|
|
|
|
ftp->list = realloc(ftp->list, sizeof(char *) * lmax);
|
|
|
|
if (ftp->list == NULL)
|
|
|
|
bailout("realloc: %s", strerror(errno));
|
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
pclose(file);
|
2001-01-24 11:29:56 +03:00
|
|
|
if (i == 0) {
|
|
|
|
ftp->list[0] = "";
|
|
|
|
ftp->list[1] = NULL;
|
2002-04-02 22:59:54 +04:00
|
|
|
} else {
|
|
|
|
ftp->list[i] = NULL;
|
2001-01-24 11:29:56 +03:00
|
|
|
}
|
2001-01-31 12:35:42 +03:00
|
|
|
free(comm);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
static char *
|
|
|
|
gen_escript(FTREE_ENTRY *ftp, char *dir, int max, char **args)
|
|
|
|
{
|
2001-01-31 12:35:42 +03:00
|
|
|
char *p, *q, *qo, *po, *test, *comm;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
FILE *file;
|
|
|
|
char buf[PATH_MAX+30];
|
2001-01-06 18:04:05 +03:00
|
|
|
size_t len;
|
|
|
|
int cur;
|
2001-03-16 15:54:47 +03:00
|
|
|
/* struct stat sb; */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
2001-03-15 12:10:31 +03:00
|
|
|
if (ftp->data == NULL)
|
|
|
|
bailout(catgets(catalog, 1, 22,
|
|
|
|
"Null filename in escript argument"));
|
|
|
|
else
|
|
|
|
qo = q = strdup(ftp->data);
|
2001-01-31 12:35:42 +03:00
|
|
|
|
|
|
|
comm = malloc(sizeof(char) * strlen(q) + 2);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
p = strsep(&q, ",");
|
|
|
|
(void)strcpy(comm, p);
|
|
|
|
po = NULL;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (q != NULL)
|
2001-01-31 12:35:42 +03:00
|
|
|
for (po=p=strdup(q); p != NULL; p = strsep(&q, ",")) {
|
|
|
|
(void)strcat(comm, " ");
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
for (test=p; *test != '\0'; test++)
|
|
|
|
if (*test == ',') {
|
|
|
|
*test = '\0';
|
2001-01-31 12:35:42 +03:00
|
|
|
test++;
|
|
|
|
q = test;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
cur = tstring(max, p);
|
|
|
|
if (cur) {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
2001-01-31 12:35:42 +03:00
|
|
|
(strlen(comm) + strlen(args[cur-1]) + 2));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcat(comm, args[cur-1]);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
} else {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
2001-01-31 12:35:42 +03:00
|
|
|
(strlen(comm) + strlen(p) + 2));
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
2001-01-31 12:35:42 +03:00
|
|
|
(void)strcat(comm, p);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2001-01-31 12:35:42 +03:00
|
|
|
free(qo);
|
|
|
|
if (po)
|
|
|
|
free(po);
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
sprintf(buf, "%s/%s", dir, comm);
|
|
|
|
|
2001-03-16 15:54:47 +03:00
|
|
|
#if 0
|
2001-03-15 12:10:31 +03:00
|
|
|
if (stat(buf, &sb) != 0)
|
|
|
|
bailout("%s: %s", buf, strerror(errno));
|
2001-03-16 15:54:47 +03:00
|
|
|
#endif
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
file = popen(buf, "r");
|
|
|
|
if (file == NULL)
|
|
|
|
bailout("popen: %s", strerror(errno));
|
|
|
|
|
|
|
|
p = fgetln(file, &len);
|
|
|
|
if (p != NULL) {
|
2002-07-26 11:59:33 +04:00
|
|
|
p[len - 1] = '\0'; /* strip newline & NUL terminate */
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
q = strdup(p);
|
|
|
|
} else
|
|
|
|
bailout("fgetln: %s", strerror(errno));
|
|
|
|
|
|
|
|
pclose(file);
|
2001-01-31 12:35:42 +03:00
|
|
|
free(comm);
|
|
|
|
return(q);
|
|
|
|
}
|
|
|
|
|
|
|
|
static char *
|
|
|
|
gen_integer(FTREE_ENTRY *ftp, int max, char **args)
|
|
|
|
{
|
|
|
|
char *q, *qo, *tmp;
|
|
|
|
char buf[PATH_MAX+30];
|
|
|
|
int pre, min, maxi, cur;
|
|
|
|
|
|
|
|
qo = q = strdup(ftp->data);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
cur = tstring(max, tmp);
|
|
|
|
if (cur)
|
|
|
|
pre = atoi(args[cur-1]);
|
|
|
|
else
|
|
|
|
pre = atoi(tmp);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
cur = tstring(max, tmp);
|
|
|
|
if (cur)
|
|
|
|
min = atoi(args[cur-1]);
|
|
|
|
else
|
|
|
|
min = atoi(tmp);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
cur = tstring(max, tmp);
|
|
|
|
if (cur)
|
|
|
|
maxi = atoi(args[cur-1]);
|
|
|
|
else
|
|
|
|
maxi = atoi(tmp);
|
|
|
|
if (q == NULL)
|
|
|
|
snprintf(buf, sizeof(buf), "%d,%d,%d", pre, min, maxi);
|
|
|
|
else
|
|
|
|
snprintf(buf, sizeof(buf), "%d,%d,%d,%s", pre, min, maxi, q);
|
|
|
|
q = strdup(buf);
|
|
|
|
free(qo);
|
|
|
|
|
|
|
|
return(q);
|
|
|
|
}
|
|
|
|
|
|
|
|
static char *
|
|
|
|
gen_iscript(FTREE_ENTRY *ftp, char *dir, int max, char **args)
|
|
|
|
{
|
|
|
|
char *p, *q, *qo, *po, *test, *comm, *tmp;
|
|
|
|
FILE *file;
|
|
|
|
char buf[PATH_MAX+30];
|
2001-03-16 15:54:47 +03:00
|
|
|
/* struct stat sb; */
|
2001-01-31 12:35:42 +03:00
|
|
|
size_t len;
|
|
|
|
int cur, min, maxi, pre;
|
|
|
|
|
|
|
|
qo = q = strdup(ftp->data);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
pre = atoi(tmp);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
min = atoi(tmp);
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
maxi = atoi(tmp);
|
|
|
|
|
|
|
|
comm = malloc(sizeof(char) * strlen(q) + 2);
|
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
tmp = strsep(&q, ",");
|
|
|
|
(void)strcpy(comm, tmp);
|
|
|
|
po = NULL;
|
|
|
|
if (q != NULL)
|
|
|
|
for (po=p=strdup(q); p != NULL; p = strsep(&q, ",")) {
|
|
|
|
(void)strcat(comm, " ");
|
|
|
|
for (test=p; *test != '\0'; test++)
|
|
|
|
if (*test == ',') {
|
|
|
|
*test = '\0';
|
|
|
|
test++;
|
|
|
|
q = test;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
cur = tstring(max, p);
|
|
|
|
if (cur) {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
|
|
|
(strlen(comm) + strlen(args[cur-1]) + 2));
|
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
(void)strcat(comm, args[cur-1]);
|
|
|
|
} else {
|
|
|
|
comm = realloc(comm, sizeof(char) *
|
|
|
|
(strlen(comm) + strlen(p) + 2));
|
|
|
|
if (comm == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
(void)strcat(comm, p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
free(qo);
|
|
|
|
if (po)
|
|
|
|
free(po);
|
|
|
|
|
|
|
|
sprintf(buf, "%s/%s", dir, comm);
|
|
|
|
|
2001-03-16 15:54:47 +03:00
|
|
|
#if 0
|
2001-03-15 12:10:31 +03:00
|
|
|
if (stat(buf, &sb) != 0)
|
|
|
|
bailout("%s: %s", buf, strerror(errno));
|
2001-03-16 15:54:47 +03:00
|
|
|
#endif
|
2001-01-31 12:35:42 +03:00
|
|
|
file = popen(buf, "r");
|
|
|
|
if (file == NULL)
|
|
|
|
bailout("popen: %s", strerror(errno));
|
|
|
|
|
|
|
|
p = fgetln(file, &len);
|
|
|
|
if (p != NULL) {
|
2002-07-26 11:59:33 +04:00
|
|
|
p[len - 1] = '\0'; /* strip newline & NUL terminate */
|
2001-01-31 12:35:42 +03:00
|
|
|
q = strdup(p);
|
|
|
|
} else
|
|
|
|
bailout("fgetln: %s", strerror(errno));
|
|
|
|
|
|
|
|
pclose(file);
|
|
|
|
snprintf(buf, sizeof(buf), "%d,%d,%d,%s", pre, min, maxi, q);
|
|
|
|
free(q);
|
|
|
|
q = strdup(buf);
|
|
|
|
|
|
|
|
free(comm);
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(q);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
form_generate(struct cqForm *cqf, char *basedir, char **args)
|
|
|
|
{
|
|
|
|
int i=0;
|
|
|
|
int lrow=0;
|
|
|
|
int max, cur;
|
|
|
|
char *p;
|
|
|
|
FTREE_ENTRY *ftp;
|
|
|
|
|
|
|
|
for (max=0, cur=0; args[max] != NULL; max++);
|
|
|
|
|
|
|
|
for (ftp = CIRCLEQ_FIRST(cqf); ftp != (void *)cqf;
|
|
|
|
ftp = CIRCLEQ_NEXT(ftp, cqFormEntries)) {
|
|
|
|
|
|
|
|
F[i].type = LABEL;
|
|
|
|
F[i].rows = 0;
|
|
|
|
F[i].cols = 0;
|
|
|
|
if (lrow >= ws.ws_row-6) {
|
|
|
|
F[i].newpage = 1;
|
|
|
|
lrow = 0;
|
|
|
|
} else
|
|
|
|
F[i].newpage = 0;
|
|
|
|
F[i].frow = lrow;
|
|
|
|
F[i].fcol = 0;
|
|
|
|
F[i].v = strdup(ftp->desc);
|
|
|
|
F[i].required = ftp->required;
|
2001-01-31 12:35:42 +03:00
|
|
|
F[i].list = (char **)NULL;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
i++;
|
|
|
|
|
|
|
|
if (ftp->type != DATAT_BLANK) {
|
|
|
|
F[i].required = ftp->required;
|
2001-01-31 12:35:42 +03:00
|
|
|
F[i].list = (char **)NULL;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
switch(ftp->type) {
|
|
|
|
case DATAT_ENTRY:
|
|
|
|
F[i].type = STRING;
|
|
|
|
p = strsep(&ftp->data, ",");
|
|
|
|
if (ftp->data == NULL)
|
|
|
|
ftp->data = strdup("");
|
|
|
|
ftp->elen = atoi(p);
|
|
|
|
cur = tstring(max, ftp->data);
|
|
|
|
if (cur)
|
|
|
|
F[i].v = strdup(args[cur-1]);
|
|
|
|
else
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
break;
|
|
|
|
case DATAT_LIST:
|
|
|
|
F[i].type = ENUM;
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
gen_list(ftp, max, args);
|
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_FUNC:
|
|
|
|
F[i].type = ENUM;
|
|
|
|
F[i].v = strdup(ftp->data);
|
2001-01-24 12:30:30 +03:00
|
|
|
gen_func(ftp, max, args);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_SCRIPT:
|
|
|
|
F[i].type = ENUM;
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
gen_script(ftp, basedir, max, args);
|
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_MLIST:
|
|
|
|
F[i].type = MULTI;
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
gen_list(ftp, max, args);
|
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_MFUNC:
|
|
|
|
F[i].type = MULTI;
|
|
|
|
F[i].v = strdup(ftp->data);
|
2001-01-24 12:30:30 +03:00
|
|
|
gen_func(ftp, max, args);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_MSCRIPT:
|
|
|
|
F[i].type = MULTI;
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
gen_script(ftp, basedir, max, args);
|
|
|
|
F[i].list = ftp->list;
|
|
|
|
break;
|
|
|
|
case DATAT_NOEDIT:
|
|
|
|
F[i].type = NOEDIT;
|
|
|
|
cur = tstring(max, ftp->data);
|
|
|
|
if (cur)
|
|
|
|
F[i].v = strdup(args[cur-1]);
|
|
|
|
else
|
|
|
|
F[i].v = strdup(ftp->data);
|
2001-03-14 11:22:00 +03:00
|
|
|
ftp->elen = strlen(F[i].v);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_INVIS:
|
|
|
|
F[i].type = INVIS;
|
|
|
|
cur = tstring(max, ftp->data);
|
|
|
|
if (cur)
|
|
|
|
F[i].v = strdup(args[cur-1]);
|
|
|
|
else
|
|
|
|
F[i].v = strdup(ftp->data);
|
2001-03-14 11:22:00 +03:00
|
|
|
ftp->elen = strlen(F[i].v);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_INTEGER:
|
|
|
|
F[i].type = INTEGER;
|
2001-01-31 12:35:42 +03:00
|
|
|
F[i].v = gen_integer(ftp, max, args);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
2001-01-31 12:35:42 +03:00
|
|
|
case DATAT_ISCRIPT:
|
|
|
|
F[i].type = INTEGER;
|
|
|
|
F[i].v = gen_iscript(ftp, basedir, max, args);
|
|
|
|
break;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
case DATAT_ESCRIPT:
|
|
|
|
F[i].type = STRING;
|
|
|
|
p = strsep(&ftp->data, ",");
|
|
|
|
ftp->elen = atoi(p);
|
|
|
|
F[i].v = gen_escript(ftp, basedir, max, args);
|
2001-03-07 13:10:20 +03:00
|
|
|
if (strlen(F[i].v) > ftp->elen)
|
|
|
|
ftp->elen = strlen(F[i].v);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
case DATAT_NESCRIPT:
|
|
|
|
F[i].type = NOEDIT;
|
|
|
|
F[i].v = gen_escript(ftp, basedir, max, args);
|
2001-03-07 13:10:20 +03:00
|
|
|
ftp->elen = strlen(F[i].v);
|
|
|
|
break;
|
|
|
|
case DATAT_V4SCRIPT:
|
|
|
|
F[i].type = IPV4;
|
|
|
|
F[i].v = gen_escript(ftp, basedir, max, args);
|
|
|
|
ftp->elen = 18;
|
|
|
|
break;
|
|
|
|
case DATAT_V4:
|
|
|
|
F[i].type = IPV4;
|
|
|
|
cur = tstring(max, ftp->data);
|
|
|
|
if (cur)
|
|
|
|
F[i].v = strdup(args[cur-1]);
|
|
|
|
else {
|
|
|
|
if (ftp->data == NULL)
|
|
|
|
ftp->data = strdup("");
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
}
|
|
|
|
ftp->elen = 18;
|
|
|
|
break;
|
|
|
|
case DATAT_V6SCRIPT:
|
|
|
|
F[i].type = IPV6;
|
|
|
|
F[i].v = gen_escript(ftp, basedir, max, args);
|
|
|
|
ftp->elen = 48;
|
|
|
|
break;
|
|
|
|
case DATAT_V6:
|
|
|
|
F[i].type = IPV6;
|
|
|
|
cur = tstring(max, ftp->data);
|
|
|
|
if (cur)
|
|
|
|
F[i].v = strdup(args[cur-1]);
|
|
|
|
else {
|
|
|
|
if (ftp->data == NULL)
|
|
|
|
ftp->data = strdup("");
|
|
|
|
F[i].v = strdup(ftp->data);
|
|
|
|
}
|
|
|
|
ftp->elen = 48;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
F[i].rows = 1;
|
|
|
|
F[i].rcols = F[i].cols = strlen_data(ftp);
|
2001-03-14 11:22:00 +03:00
|
|
|
if (F[i].cols > 19) {
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
F[i].bigfield = 1;
|
2001-03-14 11:22:00 +03:00
|
|
|
F[i].cols = 19;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
} else
|
|
|
|
F[i].bigfield = 0;
|
|
|
|
F[i].newpage = 0;
|
|
|
|
F[i].fcol = 55;
|
|
|
|
F[i].frow = lrow;
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
lrow++;
|
|
|
|
}
|
|
|
|
/* generate the final entry */
|
|
|
|
F[i].type = (PF_field)NULL;
|
|
|
|
F[i].rows = 0;
|
|
|
|
F[i].cols = 0;
|
|
|
|
F[i].frow = 0;
|
|
|
|
F[i].fcol = 0;
|
|
|
|
F[i].v = (char *)NULL;
|
|
|
|
F[i].list = (char **)NULL;
|
|
|
|
F[i].newpage = 0;
|
|
|
|
}
|
|
|
|
|
2001-02-01 11:29:46 +03:00
|
|
|
static void
|
|
|
|
tab_help(FORM *form)
|
|
|
|
{
|
|
|
|
CDKLABEL *label;
|
|
|
|
char *msg[4];
|
|
|
|
char *buffer;
|
|
|
|
FIELD *curfield;
|
|
|
|
int lines;
|
|
|
|
|
|
|
|
curfield = current_field(form);
|
|
|
|
buffer = field_buffer(curfield, 1);
|
|
|
|
if (buffer == NULL)
|
|
|
|
return;
|
|
|
|
if (*buffer == 's') {
|
|
|
|
msg[0] = catgets(catalog, 3, 10, "The current field is a list "
|
|
|
|
"field, and selections can only be made from");
|
|
|
|
msg[1] = catgets(catalog, 3, 11, "the pre-defined list. "
|
|
|
|
"Please use TAB or the List(F4) command to edit.");
|
|
|
|
msg[2] = catgets(catalog, 3, 12, "Press the ENTER key to "
|
|
|
|
"return from the list popup.");
|
|
|
|
lines = 3;
|
|
|
|
} else if (*buffer == 'm') {
|
|
|
|
msg[0] = catgets(catalog, 3, 13, "The current field is a "
|
|
|
|
"multiple-selection list field. The field can only");
|
|
|
|
msg[1] = catgets(catalog, 3, 14, "be edited by issuing "
|
|
|
|
"the List(F4) command, and toggling desired options");
|
|
|
|
msg[2] = catgets(catalog, 3, 15, "with the spacebar. "
|
|
|
|
"Press the ENTER key to return from the list popup.");
|
|
|
|
lines = 3;
|
|
|
|
} else
|
|
|
|
return;
|
|
|
|
|
|
|
|
label = newCDKLabel(cdkscreen, CENTER, CENTER, msg, lines, TRUE, FALSE);
|
|
|
|
activateCDKLabel(label, NULL);
|
|
|
|
waitCDKLabel(label, NULL);
|
|
|
|
destroyCDKLabel(label);
|
|
|
|
touchwin(stdscr);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
}
|
|
|
|
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
int
|
|
|
|
handle_form(char *basedir, char *path, char **args)
|
|
|
|
{
|
|
|
|
WINDOW *formwin, *boxwin;
|
|
|
|
CDKLABEL *label;
|
|
|
|
char *msg[1];
|
|
|
|
FORM *menuform;
|
|
|
|
FIELD **f;
|
|
|
|
int done = FALSE;
|
2002-07-25 13:38:31 +04:00
|
|
|
int c, i, j, fc;
|
2001-01-31 12:35:42 +03:00
|
|
|
FTREE_ENTRY *ftp;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
CIRCLEQ_INIT(&cqFormHead);
|
|
|
|
cqFormHeadp = &cqFormHead;
|
2001-01-10 06:05:48 +03:00
|
|
|
if (scan_form(cqFormHeadp, path))
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(1);
|
|
|
|
|
2002-07-25 16:42:39 +04:00
|
|
|
F = calloc(sizeof(FIELD_RECORD),
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
(form_entries(&cqFormHead) * 2 + 1));
|
|
|
|
if (F == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
fflush(NULL);
|
|
|
|
|
|
|
|
/* generate a label to let the user know we are thinking */
|
|
|
|
msg[0] = catgets(catalog, 4, 2, "Generating form data, please wait");
|
|
|
|
label = newCDKLabel(cdkscreen, CENTER, CENTER, msg, 1, TRUE, FALSE);
|
|
|
|
activateCDKLabel(label, NULL);
|
|
|
|
|
|
|
|
if (args == NULL)
|
|
|
|
form_generate(&cqFormHead, basedir, (char **)NULL);
|
|
|
|
else
|
|
|
|
form_generate(&cqFormHead, basedir, args);
|
|
|
|
|
|
|
|
if (!(menuform = new_form(make_fields())))
|
|
|
|
bailout(catgets(catalog, 1, 15, "error return from new_form"));
|
|
|
|
|
|
|
|
set_form_userptr(menuform, "post");
|
|
|
|
|
|
|
|
destroyCDKLabel(label);
|
|
|
|
|
|
|
|
wclear(stdscr);
|
|
|
|
formwin = subwin(stdscr, ws.ws_row-5, ws.ws_col-2, 1, 1);
|
|
|
|
boxwin = subwin(stdscr, ws.ws_row-3, ws.ws_col, 0, 0);
|
|
|
|
bottom_help(2);
|
|
|
|
box(boxwin, 0, 0);
|
|
|
|
keypad(formwin, TRUE);
|
|
|
|
set_form_sub(menuform, formwin);
|
|
|
|
post_form(menuform);
|
|
|
|
wrefresh(stdscr);
|
2001-01-24 10:46:23 +03:00
|
|
|
wrefresh(boxwin);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
form_status(menuform);
|
|
|
|
while (!done) {
|
|
|
|
switch (form_driver(menuform, c = get_request(formwin))) {
|
|
|
|
case E_OK:
|
|
|
|
if (c == REQ_NEXT_PAGE || c == REQ_PREV_PAGE ||
|
|
|
|
c == REQ_FIRST_PAGE || c == REQ_LAST_PAGE)
|
|
|
|
form_status(menuform);
|
|
|
|
break;
|
|
|
|
case E_UNKNOWN_COMMAND:
|
|
|
|
done = my_driver(menuform, c, basedir);
|
|
|
|
break;
|
2001-02-01 11:29:46 +03:00
|
|
|
case E_REQUEST_DENIED:
|
|
|
|
tab_help(menuform);
|
|
|
|
break;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2002-07-25 13:38:31 +04:00
|
|
|
fc = field_count(menuform);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
f = form_fields(menuform);
|
|
|
|
unpost_form(menuform);
|
2002-07-25 13:38:31 +04:00
|
|
|
for(; fc > 0; fc--)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
free_field(*f++);
|
2001-01-31 12:35:42 +03:00
|
|
|
free_form(menuform);
|
|
|
|
for (i=0; F[i].type != NULL; i++) {
|
|
|
|
free(F[i].v);
|
|
|
|
if (F[i].list != NULL) {
|
|
|
|
for (j=0; F[i].list[j] != NULL; j++)
|
|
|
|
free(F[i].list[j]);
|
|
|
|
free(F[i].list);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
free(F);
|
|
|
|
ftp = CIRCLEQ_FIRST(&cqFormHead);
|
|
|
|
for (; !CIRCLEQ_EMPTY(&cqFormHead); ftp = CIRCLEQ_FIRST(&cqFormHead)) {
|
|
|
|
CIRCLEQ_REMOVE(&cqFormHead, ftp, cqFormEntries);
|
|
|
|
free(ftp->desc);
|
|
|
|
free(ftp->origdata);
|
|
|
|
free(ftp);
|
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
delwin(formwin);
|
|
|
|
delwin(boxwin);
|
|
|
|
wclear(stdscr);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
if (done == 2)
|
|
|
|
return(1);
|
|
|
|
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
handle_preform(char *basedir, char *path)
|
|
|
|
{
|
|
|
|
WINDOW *formwin, *boxwin;
|
|
|
|
CDKLABEL *label;
|
|
|
|
char *msg[1];
|
|
|
|
FORM *menuform;
|
|
|
|
FIELD **f;
|
|
|
|
int done = FALSE;
|
2002-07-25 13:38:31 +04:00
|
|
|
int c, i, j, fc;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
char *args[2];
|
2001-01-31 12:35:42 +03:00
|
|
|
FTREE_ENTRY *ftp;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
|
|
|
|
CIRCLEQ_INIT(&cqFormHead);
|
|
|
|
cqFormHeadp = &cqFormHead;
|
2001-01-10 06:05:48 +03:00
|
|
|
if (scan_form(cqFormHeadp, path))
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
return(1);
|
|
|
|
|
2002-07-25 16:42:39 +04:00
|
|
|
F = calloc(sizeof(FIELD_RECORD),
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
(form_entries(&cqFormHead) * 2 + 1));
|
|
|
|
if (F == NULL)
|
|
|
|
bailout("malloc: %s", strerror(errno));
|
|
|
|
fflush(NULL);
|
|
|
|
|
|
|
|
/* generate a label to let the user know we are thinking */
|
|
|
|
msg[0] = catgets(catalog, 4, 2, "Generating form data, please wait");
|
|
|
|
label = newCDKLabel(cdkscreen, CENTER, CENTER, msg, 1, TRUE, FALSE);
|
|
|
|
activateCDKLabel(label, NULL);
|
|
|
|
|
|
|
|
args[0] = NULL;
|
|
|
|
form_generate(&cqFormHead, basedir, args);
|
|
|
|
|
|
|
|
if (!(menuform = new_form(make_fields())))
|
|
|
|
bailout(catgets(catalog, 1, 15, "error return from new_form"));
|
|
|
|
|
|
|
|
set_form_userptr(menuform, "pre");
|
|
|
|
|
|
|
|
destroyCDKLabel(label);
|
|
|
|
|
|
|
|
wclear(stdscr);
|
|
|
|
formwin = subwin(stdscr, ws.ws_row-5, ws.ws_col-2, 1, 1);
|
|
|
|
boxwin = subwin(stdscr, ws.ws_row-3, ws.ws_col, 0, 0);
|
|
|
|
bottom_help(2);
|
|
|
|
box(boxwin, 0, 0);
|
|
|
|
keypad(formwin, TRUE);
|
|
|
|
set_form_sub(menuform, formwin);
|
|
|
|
post_form(menuform);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
form_status(menuform);
|
|
|
|
while (!done) {
|
|
|
|
switch (form_driver(menuform, c = get_request(formwin))) {
|
|
|
|
case E_OK:
|
|
|
|
if (c == REQ_NEXT_PAGE || c == REQ_PREV_PAGE ||
|
|
|
|
c == REQ_FIRST_PAGE || c == REQ_LAST_PAGE)
|
|
|
|
form_status(menuform);
|
|
|
|
break;
|
|
|
|
case E_UNKNOWN_COMMAND:
|
|
|
|
done = my_driver(menuform, c, basedir);
|
|
|
|
break;
|
2001-02-01 11:29:46 +03:00
|
|
|
case E_REQUEST_DENIED:
|
|
|
|
tab_help(menuform);
|
|
|
|
break;
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2002-07-25 13:38:31 +04:00
|
|
|
fc = field_count(menuform);
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
f = form_fields(menuform);
|
|
|
|
unpost_form(menuform);
|
2002-07-25 13:38:31 +04:00
|
|
|
for(; fc > 0; fc--)
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
free_field(*f++);
|
2001-01-31 12:35:42 +03:00
|
|
|
free_form(menuform);
|
|
|
|
if (done == 3) {
|
|
|
|
for (i=0; F[i].type != NULL; i++) {
|
|
|
|
free(F[i].v);
|
|
|
|
if (F[i].list != NULL) {
|
|
|
|
for (j=0; F[i].list[j] != NULL; j++)
|
|
|
|
free(F[i].list[j]);
|
|
|
|
free(F[i].list);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
free(F);
|
|
|
|
}
|
|
|
|
ftp = CIRCLEQ_FIRST(&cqFormHead);
|
|
|
|
for (; !CIRCLEQ_EMPTY(&cqFormHead); ftp = CIRCLEQ_FIRST(&cqFormHead)) {
|
|
|
|
CIRCLEQ_REMOVE(&cqFormHead, ftp, cqFormEntries);
|
|
|
|
free(ftp->desc);
|
|
|
|
free(ftp->origdata);
|
|
|
|
free(ftp);
|
|
|
|
}
|
Initial import of sushi.
Sushi is an interactive, menu-based program that is designed to aid
the user or administrator with administrative and complex tasks on thier
machines.
Sushi provides a menu of various functions that the user can perform on
his or her machine. Once the user selects a desired function, the
function is either performed outright, or in most cases, the user is
asked to fill in a simple form with required and option information,
which is then processed by sushi, and the action occurs.
The programming interface for sushi is very simple. There are
directories containing various files, such as menu indexes, or forms for
the user to fill out. These files are interpreted by sushi to generate
the menus the user sees on his/her screen. When the form is filled out
by the user, the entries are passed as command-line arguments to a
program, or script contained in one of the subdirectories. In this way,
it is possible to add new entries to the sushi menu structure, by simply
adding a new menu item, form and script, the binary does not need to be
recompiled to take advantage of this new menu.
2001-01-05 04:28:33 +03:00
|
|
|
delwin(formwin);
|
|
|
|
delwin(boxwin);
|
|
|
|
wclear(stdscr);
|
|
|
|
wrefresh(stdscr);
|
|
|
|
if (done == 2)
|
|
|
|
return(1);
|
|
|
|
|
|
|
|
return(0);
|
|
|
|
}
|