2001-01-04 22:57:58 +03:00
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#ifndef CDKMATRIX_H
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#define CDKMATRIX_H 1
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2001-01-05 04:11:34 +03:00
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#include <cdk/cdk.h>
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2001-01-04 22:57:58 +03:00
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/*
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* Description of the widget:
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*
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*/
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/*
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* Copyright 1999, Mike Glover
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgment:
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* This product includes software developed by Mike Glover
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* and contributors.
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* 4. Neither the name of Mike Glover, nor the names of contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY MIKE GLOVER AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL MIKE GLOVER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Declare some matrix definitions.
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*/
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#define MAX_MATRIX_ROWS 1000
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#define MAX_MATRIX_COLS 1000
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/*
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* Define the CDK matrix widget structure.
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*/
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struct SMatrix {
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CDKOBJS obj;
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WINDOW * parent;
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WINDOW * win;
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WINDOW * cell[MAX_MATRIX_ROWS][MAX_MATRIX_COLS];
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char * info[MAX_MATRIX_ROWS][MAX_MATRIX_COLS];
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chtype * title[MAX_LINES];
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int titlePos[MAX_LINES];
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int titleLen[MAX_LINES];
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int titleAdj;
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int titleLines;
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int rows;
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int cols;
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int vrows;
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int vcols;
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int colwidths[MAX_MATRIX_COLS];
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int colvalues[MAX_MATRIX_COLS];
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chtype * coltitle[MAX_MATRIX_COLS];
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int coltitleLen[MAX_MATRIX_ROWS];
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int coltitlePos[MAX_MATRIX_ROWS];
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int maxct;
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chtype * rowtitle[MAX_MATRIX_ROWS];
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int rowtitleLen[MAX_MATRIX_ROWS];
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int rowtitlePos[MAX_MATRIX_ROWS];
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int maxrt;
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int boxHeight;
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int boxWidth;
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int rowSpace;
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int colSpace;
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int row;
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int col;
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int crow;
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int ccol;
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int trow;
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int lcol;
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int oldcrow;
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int oldccol;
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int oldvrow;
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int oldvcol;
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EExitType exitType;
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boolean boxCell;
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boolean shadow;
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chtype ULChar;
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chtype URChar;
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chtype LLChar;
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chtype LRChar;
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chtype VChar;
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chtype HChar;
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chtype BoxAttrib;
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chtype highlight;
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int dominant;
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chtype filler;
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void * callbackfn;
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PROCESSFN preProcessFunction;
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void * preProcessData;
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PROCESSFN postProcessFunction;
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void * postProcessData;
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};
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typedef struct SMatrix CDKMATRIX;
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typedef void (*MATRIXCB) (CDKMATRIX *matrix, chtype input);
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/*
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* This creates a new pointer to a matrix widget.
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*/
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CDKMATRIX *newCDKMatrix (
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CDKSCREEN * /* cdkscreen */,
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int /* xpos */,
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int /* ypos */,
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int /* rows */,
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int /* cols */,
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int /* vrows */,
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int /* vcols */,
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char * /* title */,
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char ** /* rowtitles */,
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char ** /* coltitles */,
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int * /* colwidths */,
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int * /* coltypes */,
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int /* rowspace */,
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int /* colspace */,
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chtype /* filler */,
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int /* dominantAttrib */,
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boolean /* boxMatrix */,
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boolean /* boxCell */,
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boolean /* shadow */);
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/*
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* This activates the matrix.
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*/
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int activateCDKMatrix (
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CDKMATRIX * /* matrix */,
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chtype * /* actions */);
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/*
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* This injects a single character into the matrix widget.
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*/
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int injectCDKMatrix (
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CDKMATRIX * /* matrix */,
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chtype /* input */);
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/*
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* These set specific attributes of the matrix widget.
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*/
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void setCDKMatrix (
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CDKMATRIX * /* matrix */,
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char * /* info */ [MAX_MATRIX_ROWS][MAX_MATRIX_COLS],
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int /* rows */,
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int * /* subSize */);
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/*
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* This sets the value of a given cell.
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*/
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int setCDKMatrixCell (
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CDKMATRIX * /* matrix */,
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int /* row */,
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int /* col */,
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char * /* value */);
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char *getCDKMatrixCell (
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CDKMATRIX * /* matrix */,
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int /* row */,
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int /* col */);
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/*
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* This returns the row/col of the matrix.
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*/
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int getCDKMatrixCol (
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CDKMATRIX * /* matrix */);
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int getCDKMatrixRow (
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CDKMATRIX * /* matrix */);
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/*
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* These functions set the drawing characters of the widget.
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*/
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void setCDKMatrixULChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixURChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixLLChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixLRChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixVerticalChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixHorizontalChar (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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void setCDKMatrixBoxAttribute (
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CDKMATRIX * /* matrix */,
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chtype /* character */);
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/*
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* This sets the background color of the widget.
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*/
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void setCDKMatrixBackgroundColor (
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CDKMATRIX * /* matrix */,
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char * /* color */);
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/*
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* This draws the matrix on the screen.
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*/
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#define drawCDKMatrix(obj,Box) drawCDKObject(obj,Box)
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/*
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* This removes the matrix from the screen.
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*/
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#define eraseCDKMatrix(obj) eraseCDKObject(obj)
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/*
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* This cleans out all the cells from the matrix.
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*/
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void cleanCDKMatrix (
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CDKMATRIX * /* matrix */);
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/*
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* This sets the main callback in the matrix.
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*/
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void setCDKMatrixCB (
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CDKMATRIX * /* matrix */,
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MATRIXCB /* callback */);
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/*
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* This moves the matrix to the given cell.
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*/
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int moveToCDKMatrixCell (
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CDKMATRIX * /* matrix */,
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int /* newrow */,
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int /* newcol */);
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/*
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* This moves the matrix on the screen to the given location.
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*/
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#define moveCDKMatrix(obj,xpos,ypos,relative,refresh) moveCDKObject(obj,xpos,ypos,relative,refresh)
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/*
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* This allows the user to interactively position the matrix.
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*/
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#define positionCDKMatrix(widget) positionCDKObject(ObjOf(widget),widget->win)
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/*
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* This destroys the matrix widget and associated memory.
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*/
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void destroyCDKMatrix (
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CDKMATRIX * /* matrix */);
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/*
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* This jumps to the given matrix cell. You can pass in
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* -1 for both the row/col if you want to interactively
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* pick the cell.
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*/
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int jumpToCell (
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CDKMATRIX * /* matrix */,
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int /* row */,
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int /* col */);
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/*
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* These set the pre/post process callback functions.
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*/
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void setCDKMatrixPreProcess (
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CDKMATRIX * /* matrix */,
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PROCESSFN /* callback */,
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void * /* data */);
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void setCDKMatrixPostProcess (
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CDKMATRIX * /* matrix */,
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PROCESSFN /* callback */,
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void * /* data */);
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#endif /* CDKMATRIX_H */
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