NetBSD/games/larn/config.c

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/* $NetBSD: config.c,v 1.6 2008/01/28 05:38:53 dholland Exp $ */
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/*
* config.c -- This defines the installation dependent variables.
* Some strings are modified later. ANSI C would
* allow compile time string concatenation, we must
* do runtime concatenation, in main.
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*
* Larn is copyrighted 1986 by Noah Morgan.
*/
#include <sys/cdefs.h>
#ifndef lint
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__RCSID("$NetBSD: config.c,v 1.6 2008/01/28 05:38:53 dholland Exp $");
#endif /* not lint */
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#include "header.h"
#include "pathnames.h"
/*
* All these strings will be appended to in main() to be complete filenames
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*/
/* the game save filename */
char savefilename[1024];
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/* the logging file */
char logfile[] = _PATH_LOG;
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/* the help text file */
char helpfile[] = _PATH_HELP;
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/* the score file */
char scorefile[] = _PATH_SCORE;
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/* the maze data file */
char larnlevels[] = _PATH_LEVELS;
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/* the .larnopts filename */
char optsfile[1024] = "/.larnopts";
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/* the player id datafile name */
char playerids[] = _PATH_PLAYERIDS;
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char diagfile[] = "Diagfile"; /* the diagnostic filename */
char ckpfile[] = "Larn12.0.ckp"; /* the checkpoint filename */
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const char *password = "pvnert(x)"; /* the wizards password <=32 */
char psname[PSNAMESIZE] = "larn"; /* the process name */
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#define WIZID 1
int wisid = 0; /* the user id of the only person who can be wizard */