NetBSD/sys/arch/vax/include/lcgreg.h

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/* $NetBSD: lcgreg.h,v 1.1 2000/04/24 17:09:03 matt Exp $ */
/*-
* Copyright (c) 2000 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Matt Thomas of 3am Software Foundry.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the NetBSD
* Foundation, Inc. and its contributors.
* 4. Neither the name of The NetBSD Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _VAX_LCGREG_H
#define _VAX_LCGREG_H
/* The registers of the LCG used in the VS4000/60 and VS4000/VLC.
* All relative to 0x20100000
*/
/* Memory Control, Flow Control, Configration Registers
*/
#define LCG_REG_MEM_CONFIG 0x001800
#define LCG_REG_MEM_STATUS 0x001804
#define LCG_REG_MEM_CURRENT_STATE 0x001808
#define LCG_REG_MEM_ERROR 0x00180c
#define LCG_REG_SLOW_CONTROL_STATUS 0x001810
/* Video Control Registers
*/
#define LCG_REG_VIDEO_CONFIG 0x001e00
#define LCG_REG_VIDEO_HTIMING 0x001e10
#define LCG_REG_VIDEO_VTIMING 0x001e14
#define LCG_REG_VIDEO_TIMING 0x001e18
#define LCG_REG_VIDEO_X 0x000e30
#define LCG_REG_VIDEO_Y 0x000e30
#define LCG_REG_VIDEO_REFRESH_BASE 0x000e34
#define LCG_REG_VIDEO_REFRESH_SHIFT 0x000e40
#define LCG_REG_VIDEO_LUT_LOAD_COUNT 0x000e40
#define LCG_REG_CURSOR_SCANLINE_LW0 0x000e50
#define LCG_REG_CURSOR_SCANLINE_LW1 0x000e54
#define LCG_REG_CURSOR_SCANLINE_LW2 0x000e58
#define LCG_REG_CURSOR_SCANLINE_LW3 0x000e5c
#define LCG_REG_CURSOR_BASE 0x000e80
#define LCG_REG_CURSOR_XY 0x000e84
#define LCG_REG_CURSOR_X 0x000e84
#define LCG_REG_CURSOR_Y 0x000e84
#define LCG_REG_LUT_CONSOLE_SEL 0x000ee0
#define LCG_REG_LUT_COLOR_BASE_W 0x0006e4
#define LCG_REG_LUT_COLOR_BASE_R 0x0006e4
#define LCG_REG_LUT_CONTROL_BASE 0x000ee8
#define LCG_REG_VIDEO_COUNTER_TEST 0x000f00
#define LCG_REG_MEM_REFRESH_BASE 0x000f04
/* Graphics Control and VM Registers
*/
#define LCG_REG_LCG_GO 0x000c80
#define LCG_REG_NEXT_ADDRESS 0x001334
#define LCG_REG_PA_SPTE_PTE 0x001338
#define LCG_REG_TB_INVALIDATE_SINGLE 0x001a00
#define LCG_REG_TB_INVALIDATE_ALL 0x001a08
#define LCG_REG_TB_INVALIDATE_STATUS 0x001a10
#define LCG_REG_TB_STATUS 0x001c00
#define LCG_REG_TB_VPN_COUNT 0x001c04
#define LCG_REG_TB_DEST_VPN 0x001c14
#define LCG_REG_TB_SOURCE_VPN 0x001c18
#define LCG_REG_TB_STENCIL_VPN 0x001c1c
#define LCG_REG_TB_DEST_DATA_PFN_R 0x001c24
#define LCG_REG_TB_DEST_DATA_PFN_W 0x001c24
#define LCG_REG_TB_SOURCE_DATA_PFN_R 0x001c28
#define LCG_REG_TB_SOURCE_DATA_PFN_W 0x001c28
#define LCG_REG_TB_STENCIL_DATA_PFN_R 0x001c2c
#define LCG_REG_TB_STENCIL_DATA_PFN_W 0x001c2c
#define LCG_REG_TB_DEST_PRE_PFN_R 0x001c34
#define LCG_REG_TB_DEST_PRE_PFN_W 0x001c34
#define LCG_REG_TB_SOURCE_PTE_PFN_R 0x001c38
#define LCG_REG_TB_SOURCE_PTE_PFN_W 0x001c38
#define LCG_REG_TB_STENCIL_PTE_PFN_R 0x001c3c
#define LCG_REG_TB_STENCIL_PTE_PFN_W 0x001c3c
#define LCG_REG_GRAPHICS_CONFIG 0x001c90
#define LCG_REG_GRAPHICS_INT_STATUS 0x001c94
#define LCG_REG_GRAPHICS_INT_SET_ENABLE 0x001c98
#define LCG_REG_GRAPHICS_INT_CLR_ENABLE 0x001c9c
#define LCG_REG_GRAPHICS_SUB_STATUS 0x001ca0
#define LCG_REG_GRAPHICS_CONTROL 0x001ca4
#define LCG_REG_BREAKPT_ADDRESS 0x001cb0
#define LCG_REG_BREAKPT_VIRTUAL 0x001cb0
#define LCG_REG_WRITE_PROTECT_LOW_HIGH 0x001cc0
#define LCG_REG_WRITE_PROTECT_LOW 0x001cc0
#define LCG_REG_WRITE_PROTECT_HIGH 0x001cc0
#define LCG_REG_MAX_VIRTUAL_ADDRESS 0x002350
#define LCG_REG_PA_SPTE_POBR 0x002354
/* Clip List / Command FIFO Registers
*/
#define LCG_REG_CLIP_LIST_OFFSET 0x0004e4
#define LCG_REG_CLIP_LIST_BASE 0x0004e4
#define LCG_REG_CLIP_LIST 0x0004e4
#define LCG_REG_FIFO_MASKS 0x000570
#define LCG_REG_FIFO_HEAD_OFFSET 0x000574
#define LCG_REG_FIFO_BASE 0x000574
#define LCG_REG_FIFO_HEAD 0x000574
#define LCG_REG_FIFO_TAIL_OFFSET 0x000578
#define LCG_REG_FIFO_BASE2 0x000578
#define LCG_REG_FIFO_TAIL 0x000578
#define LCG_REG_CLIP_LIST_SAVE_OFFSET 0x000ce4
#define LCG_REG_FIFO_RESIDUE_LW0 0x000d00
#define LCG_REG_FIFO_RESIDUE_LW1 0x000d04
#define LCG_REG_FIFO_RESIDUE_LW2 0x000d0c
#define LCG_REG_FIFO_LENGTH 0x000d70
#define LCG_REG_FIFO_SAVE_HEAD_OFFSET 0x000d74
#define LCG_REG_FIFO_WINDOW_BASE 0x080000
#define LCG_REG_FIFO_WINDOW_END 0x100000
/* Graphics Data Buffer and Pixel SLU Registers
*/
#define LCG_REG_LOGICAL_FUNCTION 0x000220
#define LCG_REG_PLANE_MASK 0x000234
#define LCG_REG_SOURCE_PLANE_INDEX 0x00026c
#define LCG_REG_FOREGROUND_PIXEL 0x0002c0
#define LCG_REG_BACKGROUND_PIXEL 0x0004c0
#define LCG_REG_GDB_LW0 0x000d80
#define LCG_REG_GDB_LW1 0x000d84
#define LCG_REG_GDB_LW2 0x000d88
#define LCG_REG_GDB_LW3 0x000d8c
#define LCG_REG_GDB_LW4 0x000d90
#define LCG_REG_GDB_LW5 0x000d94
#define LCG_REG_GDB_LW6 0x000d98
#define LCG_REG_GDB_LW7 0x000d9c
#define LCG_REG_SLU_STATE 0x000da0
/* Address Generator Registers
*/
#define LCG_REG_CLIP_MIN_Y 0x000244
#define LCG_REG_CLIP_MIN_MAX_X 0x000248
#define LCG_REG_CLIP_MIN_X 0x000248
#define LCG_REG_CLIP_MAX_X 0x000248
#define LCG_REG_CLIP_MAX_Y 0x00024c
#define LCG_REG_DEST_X_BIAS 0x000250
#define LCG_REG_DEST_Y_ORIGIN 0x000254
#define LCG_REG_DEST_Y_STEP 0x000258
#define LCG_REG_SOURCE_X_BIAS 0x000260
#define LCG_REG_SOURCE_Y_BASE 0x000264
#define LCG_REG_SOURCE_Y_STEP_WIDTH 0x000268
#define LCG_REG_SOURCE_Y_STEP 0x000268
#define LCG_REG_SOURCE_WIDTH 0x000268
#define LCG_REG_STENCIL_X_BIAS 0x000270
#define LCG_REG_STENCIL_Y_BASE 0x000274
#define LCG_REG_STENCIL_Y_STEP 0x000278
#define LCG_REG_DEST_Y_BASE 0x000284
#define LCG_REG_DEST_X 0x000290
#define LCG_REG_DEST_WIDTH_HEIGHT 0x000294
#define LCG_REG_DEST_WIDTH 0x000294
#define LCG_REG_DEST_HEIGHT 0x000294
#define LCG_REG_AG_STATUS2 0x000320
#define LCG_REG_AG_CURRENT_STATE 0x000320
#define LCG_REG_CURRENT_OPCODE 0x000320
#define LCG_REG_OP_ACTION_CODE 0x000320
#define LCG_REG_AG_STATUS 0x000324
#define LCG_REG_NEXT_X 0x000330
#define LCG_REG_CLIP_X_DIFF 0x000330
#define LCG_REG_SOURCE_X_BIAS0 0x000460
#define LCG_REG_SOURCE_WIDTH0 0x000468
#define LCG_REG_DEST_X0 0x000490
#define LCG_REG_DEST_WIDTH0 0x000494
#define LCG_REG_TILE_ROTATION 0x000660
#define LCG_REG_TILE_WIDTH 0x000668
#endif /* _VAX_LCGREG_H */