2001-08-03 15:35:28 +04:00
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/* dispatch.c
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Network input dispatcher... */
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/*
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2005-08-11 21:13:21 +04:00
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* Copyright (c) 2004 by Internet Systems Consortium, Inc. ("ISC")
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* Copyright (c) 1995-2003 by Internet Software Consortium
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2001-08-03 15:35:28 +04:00
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*
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2005-08-11 21:13:21 +04:00
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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2001-08-03 15:35:28 +04:00
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*
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2005-08-11 21:13:21 +04:00
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* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
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* OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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2001-08-03 15:35:28 +04:00
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*
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2005-08-11 21:13:21 +04:00
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* Internet Systems Consortium, Inc.
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* 950 Charter Street
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* Redwood City, CA 94063
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* <info@isc.org>
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* http://www.isc.org/
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2001-08-03 15:35:28 +04:00
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*
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2005-08-11 21:13:21 +04:00
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* This software has been written for Internet Systems Consortium
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2001-08-03 15:35:28 +04:00
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* by Ted Lemon in cooperation with Vixie Enterprises and Nominum, Inc.
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2005-08-11 21:13:21 +04:00
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* To learn more about Internet Systems Consortium, see
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2001-08-03 15:35:28 +04:00
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* ``http://www.isc.org/''. To learn more about Vixie Enterprises,
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* see ``http://www.vix.com''. To learn more about Nominum, Inc., see
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* ``http://www.nominum.com''.
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*/
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#ifndef lint
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static char copyright[] =
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2005-08-11 21:13:21 +04:00
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"$Id: dispatch.c,v 1.3 2005/08/11 17:13:21 drochner Exp $ Copyright (c) 2004 Internet Systems Consortium. All rights reserved.\n";
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2001-08-03 15:35:28 +04:00
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#endif /* not lint */
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#include "dhcpd.h"
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struct timeout *timeouts;
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static struct timeout *free_timeouts;
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void set_time (u_int32_t t)
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{
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/* Do any outstanding timeouts. */
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if (cur_time != t) {
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cur_time = t;
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process_outstanding_timeouts ((struct timeval *)0);
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}
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}
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struct timeval *process_outstanding_timeouts (struct timeval *tvp)
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{
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/* Call any expired timeouts, and then if there's
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still a timeout registered, time out the select
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call then. */
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another:
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if (timeouts) {
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struct timeout *t;
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if (timeouts -> when <= cur_time) {
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t = timeouts;
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timeouts = timeouts -> next;
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(*(t -> func)) (t -> what);
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if (t -> unref)
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(*t -> unref) (&t -> what, MDL);
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t -> next = free_timeouts;
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free_timeouts = t;
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goto another;
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}
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if (tvp) {
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tvp -> tv_sec = timeouts -> when;
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tvp -> tv_usec = 0;
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}
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return tvp;
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} else
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return (struct timeval *)0;
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}
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/* Wait for packets to come in using select(). When one does, call
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receive_packet to receive the packet and possibly strip hardware
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addressing information from it, and then call through the
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bootp_packet_handler hook to try to do something with it. */
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void dispatch ()
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{
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struct timeval tv, *tvp;
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isc_result_t status;
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/* Wait for a packet or a timeout... XXX */
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do {
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tvp = process_outstanding_timeouts (&tv);
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status = omapi_one_dispatch (0, tvp);
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} while (status == ISC_R_TIMEDOUT || status == ISC_R_SUCCESS);
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log_fatal ("omapi_one_dispatch failed: %s -- exiting.",
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isc_result_totext (status));
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}
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void add_timeout (when, where, what, ref, unref)
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TIME when;
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void (*where) PROTO ((void *));
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void *what;
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tvref_t ref;
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tvunref_t unref;
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{
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struct timeout *t, *q;
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/* See if this timeout supersedes an existing timeout. */
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t = (struct timeout *)0;
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for (q = timeouts; q; q = q -> next) {
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if ((where == NULL || q -> func == where) &&
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q -> what == what) {
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if (t)
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t -> next = q -> next;
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else
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timeouts = q -> next;
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break;
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}
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t = q;
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}
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/* If we didn't supersede a timeout, allocate a timeout
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structure now. */
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if (!q) {
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if (free_timeouts) {
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q = free_timeouts;
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free_timeouts = q -> next;
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} else {
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q = ((struct timeout *)
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dmalloc (sizeof (struct timeout), MDL));
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if (!q)
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log_fatal ("add_timeout: no memory!");
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}
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memset (q, 0, sizeof *q);
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q -> func = where;
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q -> ref = ref;
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q -> unref = unref;
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if (q -> ref)
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(*q -> ref)(&q -> what, what, MDL);
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else
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q -> what = what;
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}
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q -> when = when;
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/* Now sort this timeout into the timeout list. */
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/* Beginning of list? */
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if (!timeouts || timeouts -> when > q -> when) {
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q -> next = timeouts;
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timeouts = q;
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return;
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}
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/* Middle of list? */
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for (t = timeouts; t -> next; t = t -> next) {
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if (t -> next -> when > q -> when) {
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q -> next = t -> next;
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t -> next = q;
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return;
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}
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}
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/* End of list. */
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t -> next = q;
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q -> next = (struct timeout *)0;
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}
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void cancel_timeout (where, what)
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void (*where) PROTO ((void *));
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void *what;
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{
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struct timeout *t, *q;
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/* Look for this timeout on the list, and unlink it if we find it. */
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t = (struct timeout *)0;
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for (q = timeouts; q; q = q -> next) {
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if (q -> func == where && q -> what == what) {
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if (t)
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t -> next = q -> next;
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else
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timeouts = q -> next;
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break;
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}
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t = q;
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}
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/* If we found the timeout, put it on the free list. */
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if (q) {
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if (q -> unref)
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(*q -> unref) (&q -> what, MDL);
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q -> next = free_timeouts;
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free_timeouts = q;
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}
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}
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#if defined (DEBUG_MEMORY_LEAKAGE_ON_EXIT)
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void cancel_all_timeouts ()
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{
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struct timeout *t, *n;
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for (t = timeouts; t; t = n) {
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n = t -> next;
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if (t -> unref && t -> what)
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(*t -> unref) (&t -> what, MDL);
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t -> next = free_timeouts;
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free_timeouts = t;
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}
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}
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void relinquish_timeouts ()
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{
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struct timeout *t, *n;
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for (t = free_timeouts; t; t = n) {
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n = t -> next;
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dfree (t, MDL);
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}
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}
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#endif
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