NetBSD/sys/dev/pci/eapvar.h

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/* $NetBSD: eapvar.h,v 1.4 2011/11/23 23:07:35 jmcneill Exp $ */
#include <dev/pci/pcivar.h>
#include <dev/ic/ac97var.h>
struct eap_gameport_args {
bus_space_tag_t gpa_iot;
bus_space_handle_t gpa_ioh;
};
struct eap_dma {
bus_dmamap_t map;
void *addr;
bus_dma_segment_t segs[1];
int nsegs;
size_t size;
struct eap_dma *next;
};
#define DMAADDR(p) ((p)->map->dm_segs[0].ds_addr)
#define KERNADDR(p) ((void *)((p)->addr))
/*
* The card has two DACs. Using them is a bit twisted: we use DAC2
* as default and DAC1 as the optional secondary DAC.
*/
#define EAP_DAC1 1
#define EAP_DAC2 0
#define EAP_I1 EAP_DAC2
#define EAP_I2 EAP_DAC1
struct eap_instance {
device_t parent;
int index;
void (*ei_pintr)(void *); /* DMA completion intr handler */
void *ei_parg; /* arg for ei_intr() */
device_t ei_audiodev; /* audio device, for detach */
#ifdef DIAGNOSTIC
char ei_prun;
#endif
};
struct eap_softc {
device_t sc_dev; /* base device */
void *sc_ih; /* interrupt vectoring */
bus_space_tag_t iot;
bus_space_handle_t ioh;
bus_size_t iosz;
bus_dma_tag_t sc_dmatag; /* DMA tag */
kmutex_t sc_intr_lock;
kmutex_t sc_lock;
struct eap_dma *sc_dmas;
void (*sc_rintr)(void *); /* DMA completion intr handler */
void *sc_rarg; /* arg for sc_intr() */
#ifdef DIAGNOSTIC
char sc_rrun;
#endif
#if NMIDI > 0
void (*sc_iintr)(void *, int); /* midi input ready handler */
void (*sc_ointr)(void *); /* midi output ready handler */
void *sc_arg;
device_t sc_mididev;
#endif
#if NJOY_EAP > 0
device_t sc_gameport;
#endif
u_short sc_port[AK_NPORTS]; /* mirror of the hardware setting */
u_int sc_record_source; /* recording source mask */
u_int sc_input_source; /* input source mask */
u_int sc_mic_preamp;
char sc_1371; /* Using ES1371/AC97 codec */
struct ac97_codec_if *codec_if;
struct ac97_host_if host_if;
struct eap_instance sc_ei[2];
pci_chipset_tag_t sc_pc; /* For detach */
};
device_t eap_joy_attach(device_t, struct eap_gameport_args *);
int eap_joy_detach(device_t, struct eap_gameport_args *);