2003-04-02 22:36:33 +04:00
|
|
|
/* $NetBSD: def.objects.h,v 1.6 2003/04/02 18:36:34 jsm Exp $ */
|
1997-10-19 20:56:41 +04:00
|
|
|
|
1993-08-02 21:16:36 +04:00
|
|
|
/*
|
2003-04-02 22:36:33 +04:00
|
|
|
* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
|
|
|
|
* Amsterdam
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are
|
|
|
|
* met:
|
|
|
|
*
|
|
|
|
* - Redistributions of source code must retain the above copyright notice,
|
|
|
|
* this list of conditions and the following disclaimer.
|
|
|
|
*
|
|
|
|
* - Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
*
|
|
|
|
* - Neither the name of the Stichting Centrum voor Wiskunde en
|
|
|
|
* Informatica, nor the names of its contributors may be used to endorse or
|
|
|
|
* promote products derived from this software without specific prior
|
|
|
|
* written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
|
|
|
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
|
|
|
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
|
|
|
|
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
1993-08-02 21:16:36 +04:00
|
|
|
*/
|
2003-04-02 22:36:33 +04:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions
|
|
|
|
* are met:
|
|
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
* 3. The name of the author may not be used to endorse or promote products
|
|
|
|
* derived from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
|
|
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
|
|
|
|
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
|
|
|
|
* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
|
|
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
|
|
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
1997-10-19 20:56:41 +04:00
|
|
|
#ifndef _DEF_OBJECTS_H_
|
|
|
|
#define _DEF_OBJECTS_H_
|
1993-03-21 12:45:37 +03:00
|
|
|
/* objects have letter " % ) ( 0 _ ` [ ! ? / = * */
|
|
|
|
#include "config.h"
|
|
|
|
#include "def.objclass.h"
|
|
|
|
|
|
|
|
struct objclass objects[] = {
|
|
|
|
|
|
|
|
{ "strange object", NULL, NULL, 1, 0,
|
|
|
|
ILLOBJ_SYM, 0, 0, 0, 0, 0, 0 },
|
|
|
|
{ "amulet of Yendor", NULL, NULL, 1, 0,
|
|
|
|
AMULET_SYM, 100, 0, 2, 0, 0, 0 },
|
|
|
|
|
|
|
|
#define FOOD(name,prob,delay,weight,nutrition) { name, NULL, NULL, 1, 1,\
|
|
|
|
FOOD_SYM, prob, delay, weight, 0, 0, nutrition }
|
|
|
|
|
|
|
|
/* dog eats foods 0-4 but prefers 1 above 0,2,3,4 */
|
|
|
|
/* food 4 can be read */
|
|
|
|
/* food 5 improves your vision */
|
|
|
|
/* food 6 makes you stronger (like Popeye) */
|
|
|
|
/* foods CORPSE up to CORPSE+52 are cadavers */
|
|
|
|
|
|
|
|
FOOD("food ration", 50, 5, 4, 800),
|
|
|
|
FOOD("tripe ration", 20, 1, 2, 200),
|
|
|
|
FOOD("pancake", 3, 1, 1, 200),
|
|
|
|
FOOD("dead lizard", 3, 0, 1, 40),
|
|
|
|
FOOD("fortune cookie", 7, 0, 1, 40),
|
|
|
|
FOOD("carrot", 2, 0, 1, 50),
|
|
|
|
FOOD("tin", 7, 0, 1, 0),
|
|
|
|
FOOD("orange", 1, 0, 1, 80),
|
|
|
|
FOOD("apple", 1, 0, 1, 50),
|
|
|
|
FOOD("pear", 1, 0, 1, 50),
|
|
|
|
FOOD("melon", 1, 0, 1, 100),
|
|
|
|
FOOD("banana", 1, 0, 1, 80),
|
|
|
|
FOOD("candy bar", 1, 0, 1, 100),
|
|
|
|
FOOD("egg", 1, 0, 1, 80),
|
|
|
|
FOOD("clove of garlic", 1, 0, 1, 40),
|
|
|
|
FOOD("lump of royal jelly", 0, 0, 1, 200),
|
|
|
|
|
|
|
|
FOOD("dead human", 0, 4, 40, 400),
|
|
|
|
FOOD("dead giant ant", 0, 1, 3, 30),
|
|
|
|
FOOD("dead giant bat", 0, 1, 3, 30),
|
|
|
|
FOOD("dead centaur", 0, 5, 50, 500),
|
|
|
|
FOOD("dead dragon", 0, 15, 150, 1500),
|
|
|
|
FOOD("dead floating eye", 0, 1, 1, 10),
|
|
|
|
FOOD("dead freezing sphere", 0, 1, 1, 10),
|
|
|
|
FOOD("dead gnome", 0, 1, 10, 100),
|
|
|
|
FOOD("dead hobgoblin", 0, 2, 20, 200),
|
|
|
|
FOOD("dead stalker", 0, 4, 40, 400),
|
|
|
|
FOOD("dead jackal", 0, 1, 10, 100),
|
|
|
|
FOOD("dead kobold", 0, 1, 10, 100),
|
|
|
|
FOOD("dead leprechaun", 0, 4, 40, 400),
|
|
|
|
FOOD("dead mimic", 0, 4, 40, 400),
|
|
|
|
FOOD("dead nymph", 0, 4, 40, 400),
|
|
|
|
FOOD("dead orc", 0, 2, 20, 200),
|
|
|
|
FOOD("dead purple worm", 0, 7, 70, 700),
|
|
|
|
FOOD("dead quasit", 0, 2, 20, 200),
|
|
|
|
FOOD("dead rust monster", 0, 5, 50, 500),
|
|
|
|
FOOD("dead snake", 0, 1, 10, 100),
|
|
|
|
FOOD("dead troll", 0, 4, 40, 400),
|
|
|
|
FOOD("dead umber hulk", 0, 5, 50, 500),
|
|
|
|
FOOD("dead vampire", 0, 4, 40, 400),
|
|
|
|
FOOD("dead wraith", 0, 1, 1, 10),
|
|
|
|
FOOD("dead xorn", 0, 7, 70, 700),
|
|
|
|
FOOD("dead yeti", 0, 7, 70, 700),
|
|
|
|
FOOD("dead zombie", 0, 1, 3, 30),
|
|
|
|
FOOD("dead acid blob", 0, 1, 3, 30),
|
|
|
|
FOOD("dead giant beetle", 0, 1, 1, 10),
|
|
|
|
FOOD("dead cockatrice", 0, 1, 3, 30),
|
|
|
|
FOOD("dead dog", 0, 2, 20, 200),
|
|
|
|
FOOD("dead ettin", 0, 1, 3, 30),
|
|
|
|
FOOD("dead fog cloud", 0, 1, 1, 10),
|
|
|
|
FOOD("dead gelatinous cube", 0, 1, 10, 100),
|
|
|
|
FOOD("dead homunculus", 0, 2, 20, 200),
|
|
|
|
FOOD("dead imp", 0, 1, 1, 10),
|
|
|
|
FOOD("dead jaguar", 0, 3, 30, 300),
|
|
|
|
FOOD("dead killer bee", 0, 1, 1, 10),
|
|
|
|
FOOD("dead leocrotta", 0, 5, 50, 500),
|
|
|
|
FOOD("dead minotaur", 0, 7, 70, 700),
|
|
|
|
FOOD("dead nurse", 0, 4, 40, 400),
|
|
|
|
FOOD("dead owlbear", 0, 7, 70, 700),
|
|
|
|
FOOD("dead piercer", 0, 2, 20, 200),
|
|
|
|
FOOD("dead quivering blob", 0, 1, 10, 100),
|
|
|
|
FOOD("dead giant rat", 0, 1, 3, 30),
|
|
|
|
FOOD("dead giant scorpion", 0, 1, 10, 100),
|
|
|
|
FOOD("dead tengu", 0, 3, 30, 300),
|
|
|
|
FOOD("dead unicorn", 0, 3, 30, 300),
|
|
|
|
FOOD("dead violet fungi", 0, 1, 10, 100),
|
|
|
|
FOOD("dead long worm", 0, 5, 50, 500),
|
|
|
|
/* %% wt of long worm should be proportional to its length */
|
|
|
|
FOOD("dead xan", 0, 3, 30, 300),
|
|
|
|
FOOD("dead yellow light", 0, 1, 1, 10),
|
|
|
|
FOOD("dead zruty", 0, 6, 60, 600),
|
|
|
|
|
|
|
|
/* weapons ... - ROCK come several at a time */
|
|
|
|
/* weapons ... - (ROCK-1) are shot using idem+(BOW-ARROW) */
|
|
|
|
/* weapons AXE, SWORD, THSWORD are good for worm-cutting */
|
|
|
|
/* weapons (PICK-)AXE, DAGGER, CRYSKNIFE are good for tin-opening */
|
|
|
|
#define WEAPON(name,prob,wt,ldam,sdam) { name, NULL, NULL, 1, 0 /*%%*/,\
|
|
|
|
WEAPON_SYM, prob, 0, wt, ldam, sdam, 0 }
|
|
|
|
|
|
|
|
WEAPON("arrow", 7, 0, 6, 6),
|
|
|
|
WEAPON("sling bullet", 7, 0, 4, 6),
|
|
|
|
WEAPON("crossbow bolt", 7, 0, 4, 6),
|
|
|
|
WEAPON("dart", 7, 0, 3, 2),
|
|
|
|
WEAPON("rock", 6, 1, 3, 3),
|
|
|
|
WEAPON("boomerang", 2, 3, 9, 9),
|
|
|
|
WEAPON("mace", 9, 3, 6, 7),
|
|
|
|
WEAPON("axe", 6, 3, 6, 4),
|
|
|
|
WEAPON("flail", 6, 3, 6, 5),
|
|
|
|
WEAPON("long sword", 8, 3, 8, 12),
|
|
|
|
WEAPON("two handed sword", 6, 4, 12, 6),
|
|
|
|
WEAPON("dagger", 6, 3, 4, 3),
|
|
|
|
WEAPON("worm tooth", 0, 4, 2, 2),
|
|
|
|
WEAPON("crysknife", 0, 3, 10, 10),
|
|
|
|
WEAPON("spear", 6, 3, 6, 8),
|
|
|
|
WEAPON("bow", 6, 3, 4, 6),
|
|
|
|
WEAPON("sling", 5, 3, 6, 6),
|
|
|
|
WEAPON("crossbow", 6, 3, 4, 6),
|
|
|
|
|
|
|
|
{ "whistle", "whistle", NULL, 0, 0,
|
|
|
|
TOOL_SYM, 90, 0, 2, 0, 0, 0 },
|
|
|
|
{ "magic whistle", "whistle", NULL, 0, 0,
|
|
|
|
TOOL_SYM, 10, 0, 2, 0, 0, 0 },
|
|
|
|
{ "expensive camera", NULL, NULL, 1, 1,
|
|
|
|
TOOL_SYM, 0, 0, 3, 0, 0, 0 },
|
|
|
|
{ "ice box", "large box", NULL, 0, 0,
|
|
|
|
TOOL_SYM, 0, 0, 40, 0, 0, 0 },
|
|
|
|
{ "pick-axe", NULL, NULL, 1, 1,
|
|
|
|
TOOL_SYM, 0, 0, 5, 6, 3, 0 },
|
|
|
|
{ "can opener", NULL, NULL, 1, 1,
|
|
|
|
TOOL_SYM, 0, 0, 1, 0, 0, 0 },
|
|
|
|
{ "heavy iron ball", NULL, NULL, 1, 0,
|
|
|
|
BALL_SYM, 100, 0, 20, 0, 0, 0 },
|
|
|
|
{ "iron chain", NULL, NULL, 1, 0,
|
|
|
|
CHAIN_SYM, 100, 0, 20, 0, 0, 0 },
|
|
|
|
{ "enormous rock", NULL, NULL, 1, 0,
|
|
|
|
ROCK_SYM, 100, 0, 200 /* > MAX_CARR_CAP */, 0, 0, 0 },
|
|
|
|
|
|
|
|
#define ARMOR(name,prob,delay,ac,can) { name, NULL, NULL, 1, 0,\
|
|
|
|
ARMOR_SYM, prob, delay, 8, ac, can, 0 }
|
|
|
|
ARMOR("helmet", 3, 1, 9, 0),
|
|
|
|
ARMOR("plate mail", 5, 5, 3, 2),
|
|
|
|
ARMOR("splint mail", 8, 5, 4, 1),
|
|
|
|
ARMOR("banded mail", 10, 5, 4, 0),
|
|
|
|
ARMOR("chain mail", 10, 5, 5, 1),
|
|
|
|
ARMOR("scale mail", 10, 5, 6, 0),
|
|
|
|
ARMOR("ring mail", 15, 5, 7, 0),
|
|
|
|
/* the armors below do not rust */
|
|
|
|
ARMOR("studded leather armor", 13, 3, 7, 1),
|
|
|
|
ARMOR("leather armor", 17, 3, 8, 0),
|
|
|
|
ARMOR("elven cloak", 5, 0, 9, 3),
|
|
|
|
ARMOR("shield", 3, 0, 9, 0),
|
|
|
|
ARMOR("pair of gloves", 1, 1, 9, 0),
|
|
|
|
|
|
|
|
#define POTION(name,color) { name, color, NULL, 0, 1,\
|
|
|
|
POTION_SYM, 0, 0, 2, 0, 0, 0 }
|
|
|
|
|
|
|
|
POTION("restore strength", "orange"),
|
|
|
|
POTION("booze", "bubbly"),
|
|
|
|
POTION("invisibility", "glowing"),
|
|
|
|
POTION("fruit juice", "smoky"),
|
|
|
|
POTION("healing", "pink"),
|
|
|
|
POTION("paralysis", "puce"),
|
|
|
|
POTION("monster detection", "purple"),
|
|
|
|
POTION("object detection", "yellow"),
|
|
|
|
POTION("sickness", "white"),
|
|
|
|
POTION("confusion", "swirly"),
|
|
|
|
POTION("gain strength", "purple-red"),
|
|
|
|
POTION("speed", "ruby"),
|
|
|
|
POTION("blindness", "dark green"),
|
|
|
|
POTION("gain level", "emerald"),
|
|
|
|
POTION("extra healing", "sky blue"),
|
|
|
|
POTION("levitation", "brown"),
|
|
|
|
POTION(NULL, "brilliant blue"),
|
|
|
|
POTION(NULL, "clear"),
|
|
|
|
POTION(NULL, "magenta"),
|
|
|
|
POTION(NULL, "ebony"),
|
|
|
|
|
|
|
|
#define SCROLL(name,text,prob) { name, text, NULL, 0, 1,\
|
|
|
|
SCROLL_SYM, prob, 0, 3, 0, 0, 0 }
|
|
|
|
SCROLL("mail", "KIRJE", 0),
|
|
|
|
SCROLL("enchant armor", "ZELGO MER", 6),
|
|
|
|
SCROLL("destroy armor", "JUYED AWK YACC", 5),
|
|
|
|
SCROLL("confuse monster", "NR 9", 5),
|
|
|
|
SCROLL("scare monster", "XIXAXA XOXAXA XUXAXA", 4),
|
|
|
|
SCROLL("blank paper", "READ ME", 3),
|
|
|
|
SCROLL("remove curse", "PRATYAVAYAH", 6),
|
|
|
|
SCROLL("enchant weapon", "DAIYEN FOOELS", 6),
|
|
|
|
SCROLL("damage weapon", "HACKEM MUCHE", 5),
|
|
|
|
SCROLL("create monster", "LEP GEX VEN ZEA", 5),
|
|
|
|
SCROLL("taming", "PRIRUTSENIE", 1),
|
|
|
|
SCROLL("genocide", "ELBIB YLOH",2),
|
|
|
|
SCROLL("light", "VERR YED HORRE", 10),
|
|
|
|
SCROLL("teleportation", "VENZAR BORGAVVE", 5),
|
|
|
|
SCROLL("gold detection", "THARR", 4),
|
|
|
|
SCROLL("food detection", "YUM YUM", 1),
|
|
|
|
SCROLL("identify", "KERNOD WEL", 18),
|
|
|
|
SCROLL("magic mapping", "ELAM EBOW", 5),
|
|
|
|
SCROLL("amnesia", "DUAM XNAHT", 3),
|
|
|
|
SCROLL("fire", "ANDOVA BEGARIN", 5),
|
|
|
|
SCROLL("punishment", "VE FORBRYDERNE", 1),
|
|
|
|
SCROLL(NULL, "VELOX NEB", 0),
|
|
|
|
SCROLL(NULL, "FOOBIE BLETCH", 0),
|
|
|
|
SCROLL(NULL, "TEMOV", 0),
|
|
|
|
SCROLL(NULL, "GARVEN DEH", 0),
|
|
|
|
|
|
|
|
#define WAND(name,metal,prob,flags) { name, metal, NULL, 0, 0,\
|
|
|
|
WAND_SYM, prob, 0, 3, flags, 0, 0 }
|
|
|
|
|
|
|
|
WAND("light", "iridium", 10, NODIR),
|
|
|
|
WAND("secret door detection", "tin", 5, NODIR),
|
|
|
|
WAND("create monster", "platinum", 5, NODIR),
|
|
|
|
WAND("wishing", "glass", 1, NODIR),
|
|
|
|
WAND("striking", "zinc", 9, IMMEDIATE),
|
|
|
|
WAND("slow monster", "balsa", 5, IMMEDIATE),
|
|
|
|
WAND("speed monster", "copper", 5, IMMEDIATE),
|
|
|
|
WAND("undead turning", "silver", 5, IMMEDIATE),
|
|
|
|
WAND("polymorph", "brass", 5, IMMEDIATE),
|
|
|
|
WAND("cancellation", "maple", 5, IMMEDIATE),
|
|
|
|
WAND("teleportation", "pine", 5, IMMEDIATE),
|
|
|
|
WAND("make invisible", "marble", 9, IMMEDIATE),
|
|
|
|
WAND("digging", "iron", 5, RAY),
|
|
|
|
WAND("magic missile", "aluminium", 10, RAY),
|
|
|
|
WAND("fire", "steel", 5, RAY),
|
|
|
|
WAND("sleep", "curved", 5, RAY),
|
|
|
|
WAND("cold", "short", 5, RAY),
|
|
|
|
WAND("death", "long", 1, RAY),
|
|
|
|
WAND(NULL, "oak", 0, 0),
|
|
|
|
WAND(NULL, "ebony", 0, 0),
|
|
|
|
WAND(NULL, "runed", 0, 0),
|
|
|
|
|
|
|
|
#define RING(name,stone,spec) { name, stone, NULL, 0, 0,\
|
|
|
|
RING_SYM, 0, 0, 1, spec, 0, 0 }
|
|
|
|
|
|
|
|
RING("adornment", "engagement", 0),
|
|
|
|
RING("teleportation", "wooden", 0),
|
|
|
|
RING("regeneration", "black onyx", 0),
|
|
|
|
RING("searching", "topaz", 0),
|
|
|
|
RING("see invisible", "pearl", 0),
|
|
|
|
RING("stealth", "sapphire", 0),
|
|
|
|
RING("levitation", "moonstone", 0),
|
|
|
|
RING("poison resistance", "agate", 0),
|
|
|
|
RING("aggravate monster", "tiger eye", 0),
|
|
|
|
RING("hunger", "shining", 0),
|
|
|
|
RING("fire resistance", "gold", 0),
|
|
|
|
RING("cold resistance", "copper", 0),
|
|
|
|
RING("protection from shape changers", "diamond", 0),
|
|
|
|
RING("conflict", "jade", 0),
|
|
|
|
RING("gain strength", "ruby", SPEC),
|
|
|
|
RING("increase damage", "silver", SPEC),
|
|
|
|
RING("protection", "granite", SPEC),
|
|
|
|
RING("warning", "wire", 0),
|
|
|
|
RING("teleport control", "iron", 0),
|
|
|
|
RING(NULL, "ivory", 0),
|
|
|
|
RING(NULL, "blackened", 0),
|
|
|
|
|
|
|
|
/* gems ************************************************************/
|
|
|
|
#define GEM(name,color,prob,gval) { name, color, NULL, 0, 1,\
|
|
|
|
GEM_SYM, prob, 0, 1, 0, 0, gval }
|
|
|
|
GEM("diamond", "blue", 1, 4000),
|
|
|
|
GEM("ruby", "red", 1, 3500),
|
|
|
|
GEM("sapphire", "blue", 1, 3000),
|
|
|
|
GEM("emerald", "green", 1, 2500),
|
|
|
|
GEM("turquoise", "green", 1, 2000),
|
|
|
|
GEM("aquamarine", "blue", 1, 1500),
|
|
|
|
GEM("tourmaline", "green", 1, 1000),
|
|
|
|
GEM("topaz", "yellow", 1, 900),
|
|
|
|
GEM("opal", "yellow", 1, 800),
|
|
|
|
GEM("garnet", "dark", 1, 700),
|
|
|
|
GEM("amethyst", "violet", 2, 650),
|
|
|
|
GEM("agate", "green", 2, 600),
|
|
|
|
GEM("onyx", "white", 2, 550),
|
|
|
|
GEM("jasper", "yellowish brown", 2, 500),
|
|
|
|
GEM("jade", "green", 2, 450),
|
|
|
|
GEM("worthless piece of blue glass", "blue", 20, 0),
|
|
|
|
GEM("worthless piece of red glass", "red", 20, 0),
|
|
|
|
GEM("worthless piece of yellow glass", "yellow", 20, 0),
|
|
|
|
GEM("worthless piece of green glass", "green", 20, 0),
|
|
|
|
{ NULL, NULL, NULL, 0, 0, ILLOBJ_SYM, 0, 0, 0, 0, 0, 0 }
|
|
|
|
};
|
|
|
|
|
2001-03-26 00:43:58 +04:00
|
|
|
const char obj_symbols[] = {
|
1993-03-21 12:45:37 +03:00
|
|
|
ILLOBJ_SYM, AMULET_SYM, FOOD_SYM, WEAPON_SYM, TOOL_SYM,
|
|
|
|
BALL_SYM, CHAIN_SYM, ROCK_SYM, ARMOR_SYM, POTION_SYM, SCROLL_SYM,
|
|
|
|
WAND_SYM, RING_SYM, GEM_SYM, 0 };
|
|
|
|
int bases[sizeof(obj_symbols)];
|
1997-10-19 20:56:41 +04:00
|
|
|
#endif /* _DEF_OBJECTS_H_ */
|