2003-05-08 17:03:49 +04:00
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/* $NetBSD: setup.c,v 1.12 2003/05/08 13:03:49 wiz Exp $ */
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1995-03-24 06:58:08 +03:00
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1994-10-22 00:19:39 +03:00
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/*
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* setup.c - set up all files for Phantasia
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*/
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1995-03-08 22:41:53 +03:00
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#include <sys/param.h>
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1994-10-22 00:19:39 +03:00
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#include <sys/stat.h>
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1999-09-19 22:14:52 +04:00
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#include <fcntl.h>
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1995-04-24 16:21:37 +04:00
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#include "include.h"
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1999-09-19 22:14:52 +04:00
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2003-05-08 17:03:49 +04:00
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int main(int, char *[]);
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void Error(const char *, const char *) __attribute__((__noreturn__));
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double drandom(void);
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1999-09-19 22:14:52 +04:00
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1994-10-22 00:19:39 +03:00
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/**/
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/************************************************************************
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/
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/ FUNCTION NAME: main()
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/
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/ FUNCTION: setup files for Phantasia 3.3.2
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/
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/ AUTHOR: E. A. Estes, 12/4/85
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/
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/ ARGUMENTS: none
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/
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/ RETURN VALUE: none
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/
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/ MODULES CALLED: time(), exit(), stat(), Error(), creat(), close(), fopen(),
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/ fgets(), floor(), srandom(), umask(), drandom(), strcpy(), getuid(),
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/ unlink(), fwrite(), fclose(), sscanf(), printf(), strlen(), fprintf()
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/
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/ GLOBAL INPUTS: Curmonster, _iob[], Databuf[], *Monstfp, Enrgyvoid
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/
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/ GLOBAL OUTPUTS: Curmonster, Databuf[], *Monstfp, Enrgyvoid
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/
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/ DESCRIPTION:
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/
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/ This program tries to verify the parameters specified in
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/ the Makefile.
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/
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/ Create all necessary files. Note that nothing needs to be
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/ put in these files.
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/ Also, the monster binary data base is created here.
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/
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1999-09-19 22:14:52 +04:00
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/ ************************************************************************/
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1994-10-22 00:19:39 +03:00
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Add use of `const' where appropriate to the games.
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
1999-09-09 01:17:44 +04:00
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static const char *const files[] = { /* all files to create */
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1994-10-22 00:19:39 +03:00
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_PATH_MONST,
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_PATH_PEOPLE,
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_PATH_MESS,
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_PATH_LASTDEAD,
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_PATH_MOTD,
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_PATH_GOLD,
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_PATH_VOID,
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_PATH_SCORE,
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NULL,
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};
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Add use of `const' where appropriate to the games.
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
1999-09-09 01:17:44 +04:00
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const char *monsterfile = "monsters.asc";
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1994-10-22 00:19:39 +03:00
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int
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main(argc, argv)
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int argc;
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char *argv[];
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{
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2001-03-27 06:23:28 +04:00
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const char *const *filename; /* for pointing to file names */
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int fd; /* file descriptor */
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FILE *fp; /* for opening files */
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1994-10-22 00:19:39 +03:00
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struct stat fbuf; /* for getting files statistics */
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int ch;
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2001-03-27 06:23:28 +04:00
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char *path;
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1994-10-22 00:19:39 +03:00
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1997-10-12 18:19:17 +04:00
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while ((ch = getopt(argc, argv, "m:")) != -1)
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1994-10-22 00:19:39 +03:00
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switch(ch) {
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case 'm':
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monsterfile = optarg;
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break;
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case '?':
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default:
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break;
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}
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argc -= optind;
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argv += optind;
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1995-04-24 16:21:37 +04:00
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srandom((unsigned) time(NULL)); /* prime random numbers */
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1994-10-22 00:19:39 +03:00
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umask(0117); /* only owner can read/write created files */
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/* try to create data files */
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filename = &files[0];
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while (*filename != NULL)
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/* create each file */
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{
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2001-03-27 06:23:28 +04:00
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path = strrchr(*filename, '/') + 1;
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1995-03-08 22:41:53 +03:00
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if (stat(path, &fbuf) == 0)
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1994-10-22 00:19:39 +03:00
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/* file exists; remove it */
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{
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1995-03-08 22:41:53 +03:00
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if (unlink(path) < 0)
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Error("Cannot unlink %s.\n", path);
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1994-10-22 00:19:39 +03:00
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/*NOTREACHED*/
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}
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1995-03-08 22:41:53 +03:00
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if ((fd = creat(path, 0660)) < 0)
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Error("Cannot create %s.\n", path);
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1994-10-22 00:19:39 +03:00
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/*NOTREACHED*/
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close(fd); /* close newly created file */
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++filename; /* process next file */
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}
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/* put holy grail info into energy void file */
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Enrgyvoid.ev_active = TRUE;
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Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6);
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Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6);
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2001-03-27 06:23:28 +04:00
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path = strrchr(_PATH_VOID, '/') + 1;
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1995-03-08 22:41:53 +03:00
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if ((fp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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1994-10-22 00:19:39 +03:00
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else
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{
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fwrite(&Enrgyvoid, SZ_VOIDSTRUCT, 1, fp);
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1999-09-19 22:14:52 +04:00
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fflush(fp);
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if (ferror(fp))
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Error("Writing %s.\n", path);
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1994-10-22 00:19:39 +03:00
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fclose(fp);
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}
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/* create binary monster data base */
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2001-03-27 06:23:28 +04:00
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path = strrchr(_PATH_MONST, '/') + 1;
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1995-03-08 22:41:53 +03:00
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if ((Monstfp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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1994-10-22 00:19:39 +03:00
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else
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{
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if ((fp = fopen(monsterfile, "r")) == NULL)
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{
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fclose(Monstfp);
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Error("cannot open %s to create monster database.\n", "monsters.asc");
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}
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else
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{
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Curmonster.m_o_strength =
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Curmonster.m_o_speed =
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Curmonster.m_maxspeed =
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Curmonster.m_o_energy =
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Curmonster.m_melee =
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Curmonster.m_skirmish = 0.0;
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while (fgets(Databuf, SZ_DATABUF, fp) != NULL)
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/* read in text file, convert to binary */
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{
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sscanf(&Databuf[24], "%lf%lf%lf%lf%lf%d%d%lf",
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&Curmonster.m_strength, &Curmonster.m_brains,
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&Curmonster.m_speed, &Curmonster.m_energy,
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&Curmonster.m_experience, &Curmonster.m_treasuretype,
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&Curmonster.m_type, &Curmonster.m_flock);
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Databuf[24] = '\0';
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strcpy(Curmonster.m_name, Databuf);
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fwrite((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp);
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}
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fclose(fp);
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1999-09-19 22:14:52 +04:00
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fflush(Monstfp);
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if (ferror(Monstfp))
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Error("Writing %s.\n", path);
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1994-10-22 00:19:39 +03:00
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fclose(Monstfp);
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}
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}
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#ifdef MAKE_INSTALLS_THIS_AND_DOESNT_WANT_TO_HEAR_ABOUT_IT
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/* write to motd file */
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printf("One line 'motd' ? ");
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if (fgets(Databuf, SZ_DATABUF, stdin) == NULL)
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Databuf[0] = '\0';
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2001-03-27 06:23:28 +04:00
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path = strrchr(_PATH_MOTD, '/') + 1;
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1995-03-08 22:41:53 +03:00
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if ((fp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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1994-10-22 00:19:39 +03:00
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else
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{
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fwrite(Databuf, sizeof(char), strlen(Databuf), fp);
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fclose(fp);
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}
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/* report compile-time options */
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printf("Compiled options:\n\n");
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printf("Phantasia destination directory: %s\n", _PATH_PHANTDIR);
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printf("Wizard: root UID: 0\n");
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#ifdef BSD41
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printf("Compiled for BSD 4.1\n");
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#endif
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#ifdef BSD42
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printf("Compiled for BSD 4.2\n");
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#endif
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#ifdef SYS3
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printf("Compiled for System III\n");
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#endif
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#ifdef SYS5
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printf("Compiled for System V\n");
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#endif
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#endif
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exit(0);
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/*NOTREACHED*/
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}
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/**/
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/************************************************************************
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/
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/ FUNCTION NAME: Error()
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/
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/ FUNCTION: print an error message, and exit
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/
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/ AUTHOR: E. A. Estes, 12/4/85
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/
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/ ARGUMENTS:
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/ char *str - format string for printf()
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/ char *file - file which caused error
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/
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/ RETURN VALUE: none
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/
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/ MODULES CALLED: exit(), perror(), fprintf()
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/
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/ GLOBAL INPUTS: _iob[]
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/
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/ GLOBAL OUTPUTS: none
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/
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/ DESCRIPTION:
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/ Print an error message, then exit.
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/
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1999-09-19 22:14:52 +04:00
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/ ************************************************************************/
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1994-10-22 00:19:39 +03:00
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1999-09-19 22:14:52 +04:00
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void
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1994-10-22 00:19:39 +03:00
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Error(str, file)
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Add use of `const' where appropriate to the games.
This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).
Some such changes were previously covered in PRs bin/6041, bin/6146,
bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994,
bin/8039, bin/8057 and bin/8093.
1999-09-09 01:17:44 +04:00
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const char *str, *file;
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1994-10-22 00:19:39 +03:00
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{
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fprintf(stderr, "Error: ");
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fprintf(stderr, str, file);
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perror(file);
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exit(1);
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/*NOTREACHED*/
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}
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/**/
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/************************************************************************
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/
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/ FUNCTION NAME: drandom()
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/
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/ FUNCTION: return a random number
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/
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/ AUTHOR: E. A. Estes, 2/7/86
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/
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/ ARGUMENTS: none
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/
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/ RETURN VALUE: none
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/
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/ MODULES CALLED: random()
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/
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/ GLOBAL INPUTS: none
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/
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/ GLOBAL OUTPUTS: none
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/
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/ DESCRIPTION:
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/
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1999-09-19 22:14:52 +04:00
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/ ************************************************************************/
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1994-10-22 00:19:39 +03:00
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double
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drandom()
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{
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if (sizeof(int) != 2)
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return((double) (random() & 0x7fff) / 32768.0);
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else
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return((double) random() / 32768.0);
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}
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