1993-11-09 06:36:33 +03:00
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.\" Copyright (c) 1980, 1993
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.\" The Regents of the University of California. All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed by the University of
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.\" California, Berkeley and its contributors.
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.\" 4. Neither the name of the University nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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1994-08-18 01:51:41 +04:00
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.\" @(#)intro.1 8.1 (Berkeley) 6/4/93
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1993-11-09 06:36:33 +03:00
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.\"
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.bp
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.sh 1 Overview
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.pp
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In making available the generalized terminal descriptions in \*(tc,
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much information was made available to the programmer,
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but little work was taken out of one's hands.
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The purpose of this package is to allow the C programmer
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to do the most common type of terminal dependent functions,
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those of movement optimization and optimal screen updating,
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without doing any of the dirty work,
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and with nearly as much ease as is necessary to simply print
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or read things.
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.sh 2 "Terminology"
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.pp
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In this document, the following terminology is used:
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.de Ip
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.sp
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.in 5n
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.ti 0n
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.b "\\$1" :
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..
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.Ip window
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An internal representation
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containing an image of what a section of the terminal screen may look like
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at some point in time.
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This subsection can either encompass the entire terminal screen,
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or any smaller portion down to a single character within that screen.
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.Ip terminal
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Sometimes called
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.b terminal
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.b screen .
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The package's idea of what the terminal's screen currently looks like,
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.i i.e. ,
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what the user sees now.
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This is a special
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.i screen :
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.Ip screen
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This is a subset of windows which are as large as the terminal screen,
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.i i.e. ,
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they start at the upper left hand corner
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and encompass the lower right hand corner.
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One of these,
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.Vn stdscr ,
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is automatically provided for the programmer.
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.rm Ip
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.sh 2 "Compiling Applications"
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.pp
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In order to use the library,
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it is necessary to have certain types and variables defined.
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Therefore, the programmer must have a line:
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.(l
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.b "#include <curses.h>"
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.)l
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at the top of the program source.
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Compilations should have the following form:
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.(l
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.ie t \fBcc\fR [ \fIflags\fR ] file ... \fB\-lcurses \-ltermcap\fR
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.el \fIcc\fR [ flags ] file ... \fI\-lcurses \-ltermcap\fR
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.)l
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.sh 2 "Screen Updating"
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.pp
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In order to update the screen optimally,
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it is necessary for the routines to know what the screen currently looks like
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and what the programmer wants it to look like next.
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For this purpose,
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a data type
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(structure)
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named
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.Vn WINDOW
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is defined
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which describes a window image to the routines,
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including its starting position on the screen
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(the \*y of the upper left hand corner)
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and its size.
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One of these
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(called
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.Vn curscr
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for
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.i "current screen" )
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is a screen image of what the terminal currently looks like.
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Another screen
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(called
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.Vn stdscr ,
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for
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.i "standard screen" )
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is provided
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by default
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to make changes on.
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.pp
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A window is a purely internal representation.
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It is used to build and store
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a potential image of a portion of the terminal.
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It doesn't bear any necessary relation
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to what is really on the terminal screen.
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It is more like an array of characters on which to make changes.
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.pp
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When one has a window which describes
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what some part the terminal should look like,
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the routine
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.Fn refresh
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(or
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.Fn wrefresh
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if the window is not
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.Vn stdscr )
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is called.
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.Fn Refresh
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makes the terminal,
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in the area covered by the window,
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look like that window.
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Note, therefore, that changing something on a window
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.i does
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.bi not
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.i "change the terminal" .
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Actual updates to the terminal screen
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are made only by calling
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.Fn refresh
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or
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.Fn wrefresh .
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This allows the programmer to maintain several different ideas
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of what a portion of the terminal screen should look like.
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Also, changes can be made to windows in any order,
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without regard to motion efficiency.
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Then, at will,
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the programmer can effectively say
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.q "make it look like this" ,
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and the package will execute the changes in an optimal way.
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.sh 2 "Naming Conventions"
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.pp
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As hinted above,
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the routines can use several windows,
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but two are always available:
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.Vn curscr ,
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which is the image of what the terminal looks like at present,
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and
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.Vn stdscr ,
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which is the image of what the programmer wants the terminal to look like next.
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The user should not access
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.Vn curscr
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directly.
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Changes should be made to
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the appropriate screen,
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and then the routine
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.Fn refresh
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(or
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.Fn wrefresh )
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should be called.
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.pp
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Many functions are set up to deal with
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.Vn stdscr
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as a default screen.
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For example, to add a character to
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.Vn stdscr ,
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one calls
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.Fn addch
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with the desired character.
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If a different window is to be used,
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the routine
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.Fn waddch
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(for
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.b w indow-specific
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.Fn addch )
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is provided\**.
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.(f
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\**
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Actually,
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.Fn addch
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is really a
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.q #define
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macro with arguments,
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as are most of the "functions" which act upon
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.Vn stdscr .
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.)f
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This convention of prepending function names with a
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.Bq w
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when they are to be applied to specific windows
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is consistent.
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The only routines which do
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.i not
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do this are those
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to which a window must always be specified.
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.pp
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In order to move the current \*y from one point to another,
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the routines
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.Fn move
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and
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.Fn wmove
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are provided.
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However,
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it is often desirable to first move and then perform some I/O operation.
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In order to avoid clumsiness,
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most I/O routines can be preceded by the prefix
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.Bq mv
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and the desired \*y can then be added to the arguments to the function.
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For example,
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the calls
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.(l
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move(y\*,x);
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addch(ch);
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.)l
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can be replaced by
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.(l
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mvaddch(y\*,x\*,ch);
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.)l
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and
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.(l
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wmove(win\*,y\*,x);
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waddch(win\*,ch);
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.)l
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can be replaced by
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.(l
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mvwaddch(win\*,y\*,x\*,ch);
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.)l
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Note that the window description pointer
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.Vn win ) (
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comes before the added \*y.
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If a window pointer is needed, it is always the first parameter passed.
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