45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
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// This may look like C code, but it is really -*- C++ -*-
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/*
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Copyright (C) 1988, 1982 Free Software Foundation
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written by Doug Lea (dl@rocky.oswego.edu)
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This file is part of the GNU C++ Library. This library is free
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software; you can redistribute it and/or modify it under the terms of
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the GNU Library General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your
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option) any later version. This library is distributed in the hope
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that it will be useful, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the GNU Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free Software
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Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _<T>SplayNode
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#define _<T>SplayNode 1
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "<T>.defs.h"
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struct <T>SplayNode
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{
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<T>SplayNode* lt;
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<T>SplayNode* rt;
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<T>SplayNode* par;
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<T> item;
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<T>SplayNode(<T&> h, <T>SplayNode* l=0, <T>SplayNode* r=0);
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~<T>SplayNode();
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};
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inline <T>SplayNode::<T>SplayNode(<T&> h, <T>SplayNode* l, <T>SplayNode* r)
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:lt(l), rt(r), par(0), item(h) {}
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inline <T>SplayNode::~<T>SplayNode() {}
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typedef <T>SplayNode* <T>SplayNodePtr;
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#endif
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