NetBSD/dist/cdk/include/cdkscreen.h

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#ifndef CDKSCREEN_H
#define CDKSCREEN_H 1
#include <cdk/cdk.h>
/*
* Copyright 1999, Mike Glover
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgment:
* This product includes software developed by Mike Glover
* and contributors.
* 4. Neither the name of Mike Glover, nor the names of contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MIKE GLOVER AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL MIKE GLOVER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Declare and definitions needed for the widget.
*/
#define MAX_OBJECTS 1000
#define MAX_WIDGETS MAX_OBJECTS
struct CDKOBJS;
/*
* Define the CDK screen structure.
*/
struct SScreen {
WINDOW * window;
struct CDKOBJS * object[MAX_OBJECTS];
EObjectType cdktype[MAX_OBJECTS];
int objectCount;
};
typedef struct SScreen CDKSCREEN;
/*
* This function creates a CDKSCREEN pointer.
*/
CDKSCREEN *initCDKScreen (
WINDOW * /* window */);
/*
* This registers a CDKSCREEN. You would do this if you had more
* than one screen created and you wanted them managed.
*/
int registerCDKScreen (
CDKSCREEN ** /* screens */);
/*
* This removes the given CDKSCREEN pointer from the array
* of managed screens.
*/
int unregisterCDKScreen (
CDKSCREEN ** /* screens */);
/*
* This raises a screen in a list of managed screens.
*/
void raiseCDKScreen (
CDKSCREEN ** /* screens */);
/*
* This lowers a screen in a list of managed screens.
*/
void lowerCDKScreen (
CDKSCREEN ** /* screens */);
/*
* This sets which CDKSCREEN pointer will be the default screen
* in the list of managed screen.
*/
CDKSCREEN *setDefaultCDKScreen (
int /* screenNumber */);
/*
* This function registers a CDK widget with a given screen.
*/
void registerCDKObject (
CDKSCREEN * /* screen */,
EObjectType /* cdktype */,
void * /* object */);
/*
* This unregisters a CDK widget from a screen.
*/
void unregisterCDKObject (
EObjectType /* cdktype */,
void * /* object */);
/*
* This function raises a widget on a screen to the top of the widget
* stack of the screen the widget is associated with. The side effect
* of doing this is the widget will be on 'top' of all the other
* widgets on their screens.
*/
void raiseCDKObject (
EObjectType /* cdktype */,
void * /* object */);
/*
* This function lowers a widget on a screen to the bottom of the widget
* stack of the screen the widget is associated with. The side effect
* of doing this is that all the other widgets will be on 'top' of the
* widget on their screens.
*/
void lowerCDKObject (
EObjectType /* cdktype */,
void * /* object */);
/*
* This redraws all the widgets associated with the given screen.
*/
void refreshCDKScreen (
CDKSCREEN * /* screen */);
/*
* This calls refreshCDKScreen. (it is here to try to be consistent
* with the drawCDKXXX functions associated with the widgets)
*/
void drawCDKScreen (
CDKSCREEN * /* screen */);
/*
* This removes all the widgets from the screen.
*/
void eraseCDKScreen (
CDKSCREEN * /* screen */);
/*
* This frees up any memory the CDKSCREEN pointer used.
*/
void destroyCDKScreen (
CDKSCREEN * /* screen */);
/*
* This shuts down curses and everything else needed to
* exit cleanly.
*/
void endCDK(void);
/*
* This creates all the color pairs.
*/
void initCDKColor(void);
#endif /* CDKSCREEN_H */