116 lines
3.2 KiB
C
116 lines
3.2 KiB
C
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/* $NetBSD: recvbuff.h,v 1.1.1.1 2000/03/29 12:38:48 simonb Exp $ */
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#if !defined __recvbuff_h
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#define __recvbuff_h
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "ntp.h"
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#include "ntp_fp.h"
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#include "ntp_types.h"
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/*
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* recvbuf memory management
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*/
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#define RECV_INIT 10 /* 10 buffers initially */
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#define RECV_LOWAT 3 /* when we're down to three buffers get more */
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#define RECV_INC 5 /* get 5 more at a time */
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#define RECV_TOOMANY 40 /* this is way too many buffers */
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#if defined HAVE_IO_COMPLETION_PORT
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# include "ntp_iocompletionport.h"
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#include "ntp_timer.h"
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# define RECV_BLOCK_IO() EnterCriticalSection(&RecvCritSection)
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# define RECV_UNBLOCK_IO() LeaveCriticalSection(&RecvCritSection)
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/* Return the event which is set when items are added to the full list
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*/
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extern HANDLE get_recv_buff_event P((void));
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#else
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# define RECV_BLOCK_IO()
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# define RECV_UNBLOCK_IO()
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#endif
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/*
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* Format of a recvbuf. These are used by the asynchronous receive
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* routine to store incoming packets and related information.
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*/
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/*
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* the maximum length NTP packet is a full length NTP control message with
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* the maximum length message authenticator. I hate to hard-code 468 and 12,
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* but only a few modules include ntp_control.h...
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*/
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#define RX_BUFF_SIZE (468+12+MAX_MAC_LEN)
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struct recvbuf {
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struct recvbuf *next; /* next buffer in chain */
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union {
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struct sockaddr_in X_recv_srcadr;
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caddr_t X_recv_srcclock;
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struct peer *X_recv_peer;
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} X_from_where;
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#define recv_srcadr X_from_where.X_recv_srcadr
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#define recv_srcclock X_from_where.X_recv_srcclock
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#define recv_peer X_from_where.X_recv_peer
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#if defined HAVE_IO_COMPLETION_PORT
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IoCompletionInfo iocompletioninfo;
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WSABUF wsabuff;
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DWORD AddressLength;
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#else
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struct sockaddr_in srcadr; /* where packet came from */
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#endif
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struct interface *dstadr; /* interface datagram arrived thru */
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int fd; /* fd on which it was received */
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l_fp recv_time; /* time of arrival */
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void (*receiver) P((struct recvbuf *)); /* routine to receive buffer */
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int recv_length; /* number of octets received */
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union {
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struct pkt X_recv_pkt;
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u_char X_recv_buffer[RX_BUFF_SIZE];
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} recv_space;
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#define recv_pkt recv_space.X_recv_pkt
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#define recv_buffer recv_space.X_recv_buffer
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};
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extern void init_recvbuff P((int));
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/* freerecvbuf - make a single recvbuf available for reuse
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*/
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extern void freerecvbuf P((struct recvbuf *));
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extern struct recvbuf * getrecvbufs P((void));
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/* Get a free buffer (typically used so an async
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* read can directly place data into the buffer
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*
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* The buffer is removed from the free list. Make sure
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* you put it back with freerecvbuf() or
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*/
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extern struct recvbuf *get_free_recv_buffer P((void));
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/* Add a buffer to the full list
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*/
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extern void add_full_recv_buffer P((struct recvbuf *));
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/*extern void process_recv_buffers P((void)); */
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/* number of recvbufs on freelist */
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extern u_long free_recvbuffs P((void));
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extern u_long full_recvbuffs P((void));
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extern u_long total_recvbuffs P((void));
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extern u_long lowater_additions P((void));
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/* Returns the next buffer in the full list.
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*
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*/
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extern struct recvbuf *get_full_recv_buffer P((void));
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#endif /* defined __recvbuff_h */
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