NetBSD/sys/dev/audio_if.h

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/* $NetBSD: audio_if.h,v 1.32 1999/06/05 14:26:07 mrg Exp $ */
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/*
* Copyright (c) 1994 Havard Eidnes.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the Computer Systems
* Engineering Group at Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#ifndef _SYS_DEV_AUDIO_IF_H_
#define _SYS_DEV_AUDIO_IF_H_
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/*
* Generic interface to hardware driver.
*/
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struct audio_softc;
struct audio_params {
u_long sample_rate; /* sample rate */
u_int encoding; /* e.g. ulaw, linear, etc */
u_int precision; /* bits/sample */
u_int channels; /* mono(1), stereo(2) */
/* Software en/decode functions, set if SW coding required by HW */
void (*sw_code)__P((void *, u_char *, int));
int factor; /* coding space change */
};
/* The default audio mode: 8 kHz mono ulaw */
extern struct audio_params audio_default;
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struct audio_hw_if {
int (*open)__P((void *, int)); /* open hardware */
void (*close)__P((void *)); /* close hardware */
int (*drain)__P((void *)); /* Optional: drain buffers */
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/* Encoding. */
/* XXX should we have separate in/out? */
int (*query_encoding)__P((void *, struct audio_encoding *));
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/* Set the audio encoding parameters (record and play).
* Return 0 on success, or an error code if the
* requested parameters are impossible.
* The values in the params struct may be changed (e.g. rounding
* to the nearest sample rate.)
*/
int (*set_params)__P((void *, int, int, struct audio_params *,
struct audio_params *));
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/* Hardware may have some say in the blocksize to choose */
int (*round_blocksize)__P((void *, int));
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/*
* Changing settings may require taking device out of "data mode",
* which can be quite expensive. Also, audiosetinfo() may
* change several settings in quick succession. To avoid
* having to take the device in/out of "data mode", we provide
* this function which indicates completion of settings
* adjustment.
*/
int (*commit_settings)__P((void *));
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/* Start input/output routines. These usually control DMA. */
int (*init_output)__P((void *, void *, int));
int (*init_input)__P((void *, void *, int));
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int (*start_output)__P((void *, void *, int,
void (*)(void *), void *));
int (*start_input)__P((void *, void *, int,
void (*)(void *), void *));
int (*halt_output)__P((void *));
int (*halt_input)__P((void *));
int (*speaker_ctl)__P((void *, int));
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#define SPKR_ON 1
#define SPKR_OFF 0
int (*getdev)__P((void *, struct audio_device *));
int (*setfd)__P((void *, int));
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/* Mixer (in/out ports) */
int (*set_port)__P((void *, mixer_ctrl_t *));
int (*get_port)__P((void *, mixer_ctrl_t *));
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int (*query_devinfo)__P((void *, mixer_devinfo_t *));
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/* Allocate/free memory for the ring buffer. Usually malloc/free. */
void *(*allocm)__P((void *, int, size_t, int, int));
void (*freem)__P((void *, void *, int));
size_t (*round_buffersize)__P((void *, int, size_t));
int (*mappage)__P((void *, void *, int, int));
int (*get_props)__P((void *)); /* device properties */
int (*trigger_output)__P((void *, void *, void *, int,
void (*)(void *), void *, struct audio_params *));
int (*trigger_input)__P((void *, void *, void *, int,
void (*)(void *), void *, struct audio_params *));
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};
struct audio_attach_args {
int type;
void *hwif; /* either audio_hw_if * or midi_hw_if * */
void *hdl;
};
#define AUDIODEV_TYPE_AUDIO 0
#define AUDIODEV_TYPE_MIDI 1
#define AUDIODEV_TYPE_OPL 2
#define AUDIODEV_TYPE_MPU 3
/* Attach the MI driver(s) to the MD driver. */
void audio_attach_mi __P((struct audio_hw_if *, void *, struct device *));
int audioprint __P((void *, const char *));
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/* Device identity flags */
#define SOUND_DEVICE 0
#define AUDIO_DEVICE 0x80
#define AUDIOCTL_DEVICE 0xc0
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#define MIXER_DEVICE 0x10
#define AUDIOUNIT(x) (minor(x)&0x0f)
#define AUDIODEV(x) (minor(x)&0xf0)
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#define ISDEVSOUND(x) (AUDIODEV((x)) == SOUND_DEVICE)
#define ISDEVAUDIO(x) (AUDIODEV((x)) == AUDIO_DEVICE)
#define ISDEVAUDIOCTL(x) (AUDIODEV((x)) == AUDIOCTL_DEVICE)
#define ISDEVMIXER(x) (AUDIODEV((x)) == MIXER_DEVICE)
#if !defined(__i386__) && !defined(__arm32__) && !defined(__sparc__)
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#define splaudio splbio /* XXX */
#define IPL_AUDIO IPL_BIO /* XXX */
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#endif
#endif /* _SYS_DEV_AUDIO_IF_H_ */