BMOSP/kernel/mem.c

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/**
* mem.c
* Функции управления памятью
*
* Основной функционал менеджера памяти
*
*/
#include <fb.h>
#include <limine.h>
#include <lock.h>
#include <log.h>
#include <mem.h>
#include <stdbool.h>
#include <tool.h>
static volatile struct limine_memmap_request memmap_request = { .id = LIMINE_MEMMAP_REQUEST,
.revision = 0,
.response = (struct limine_memmap_response *)0 };
static volatile struct limine_hhdm_request hhdm_request = { .id = LIMINE_HHDM_REQUEST,
.revision = 0,
.response = (struct limine_hhdm_response *)0 };
struct mem_entry {
struct mem_entry *next;
bool free;
uint64_t task_id;
uint64_t size;
uint8_t data[0];
};
typedef struct mem_entry mem_entry_t;
// Битовая карта для отслеживания занятых и свободных фреймов памяти
static uint8_t *bitmap;
// Объем доступных блоков
static uint64_t bitmap_available = 0;
// Объем блоков
static uint64_t bitmap_limit = 0;
// Верхняя граница доступной памяти
static uint64_t limit;
// Объем всего доступного физического адресного пространства
static uint64_t usable = 0;
// Объем доступной виртуальной памяти
static uint64_t available = 0;
// Наивысший адрес в available space
static uint64_t highest = 0;
// Количество записей в карте памяти
static uint64_t mmmap_count = 0;
extern task_t *current_task;
extern uint64_t full_init;
static const char memory_types[8][82] = { "Доступно", "Зарезервировано", "ACPI, можно освободить",
"ACPI NVS", "Плохая память", "Загрузчик, можно освободить",
"Ядро и модули", "Буфер кадра" };
static struct limine_memmap_response *memmap_response;
static mem_entry_t *first_node;
void mem_dump_memory( ) {
mem_entry_t *curr = first_node;
while (curr) {
if (curr->next) {
LOG("->0x%x | %u мегабайт | %s | 0x%x | поток %u\n", &curr->data, (curr->size) / 1024 / 1024,
curr->free ? memory_types[0] : memory_types[1], curr->next, curr->task_id);
} else {
LOG("->0x%x | %u мегабайт | %s | поток %u | Это последний блок\n", &curr->data, (curr->size) / 1024 / 1024,
curr->free ? memory_types[0] : memory_types[1], curr->task_id);
}
curr = curr->next;
}
}
void mem_get_stat( ) {
size_t free_mem = 0;
size_t used_mem = 0;
struct mem_entry *current_entry = first_node;
while (current_entry) {
if (current_entry->free) {
free_mem += current_entry->size;
} else {
used_mem += current_entry->size;
}
current_entry = current_entry->next;
}
LOG("Свободно: %u мегабайт\n", free_mem / 1024 / 1024);
LOG("Занято: %u мегабайт\n", used_mem / 1024 / 1024);
}
void mem_check_dynamic_memory( ) {
mem_entry_t *curr = first_node;
uint64_t free_mem = 0;
while (curr) {
if (curr->free) { free_mem += curr->size; }
curr = curr->next;
}
if (free_mem < 1024 * BLOCK_SIZE) {
void *ptr = mem_frame_alloc(1024);
if (ptr == NULL) {
LOG("Память кончилась!\n");
return;
}
mem_add_block(ptr, 1024 * BLOCK_SIZE);
mem_merge_all_blocks( );
}
}
void mem_frame_free(void *addr, uint64_t frames) {
// Проход по фреймам памяти и очистка битов в битовой карте
uint64_t frame = (uint64_t)addr / BLOCK_SIZE;
for (uint64_t i = frame; i < frames + frame; i++) { BIT_CLEAR(i); }
bitmap_available += frames;
}
// Функция выделения памяти
void *mem_frame_alloc(uint64_t wanted_frames) {
void *addr;
uint64_t available_frames = 0;
for (uint64_t frame = 1; frame < limit; frame++) {
if (!BIT_GET(frame)) {
available_frames++;
} else if (available_frames != wanted_frames) {
available_frames = 0;
continue;
}
if (available_frames == wanted_frames) {
uint64_t i;
for (i = 0; i < wanted_frames; i++) { BIT_SET(frame - i); }
frame -= i - 1;
addr = (void *)(BLOCK_SIZE * frame);
bitmap_available -= wanted_frames;
return addr;
}
}
return NULL;
}
void *mem_frame_calloc(uint64_t frames) {
void *addr = mem_frame_alloc(frames);
tool_memset(addr + HHDM_OFFSET, 0, frames * BLOCK_SIZE);
return addr;
}
static void merge_blocks(mem_entry_t *start) {
if (!start->free) return;
mem_entry_t *block = start;
while (block->next && block->next->free) {
block->size += block->next->size + sizeof(mem_entry_t);
if (block->next->next) {
block->next = block->next->next;
continue;
}
block->next = NULL;
}
}
void mem_merge_all_blocks( ) {
mem_entry_t *curr = first_node;
while (curr) {
merge_blocks(curr);
curr = curr->next;
}
}
void mem_add_block(void *addr, size_t size) {
mem_entry_t *new_entry = (mem_entry_t *)addr;
new_entry->size = size - sizeof(mem_entry_t);
new_entry->free = true;
if (first_node == NULL) {
first_node = new_entry;
new_entry->next = NULL;
} else {
mem_entry_t *curr = first_node;
while (curr->next != NULL) { curr = curr->next; }
curr->next = new_entry;
new_entry->next = NULL;
}
}
static void alloc_init(void *address, size_t length) {
first_node = (mem_entry_t *)address;
first_node->size = length - sizeof(mem_entry_t);
first_node->free = true;
first_node->next = NULL;
}
static void *alloc_align(size_t size, size_t alignment) {
mem_entry_t *curr = first_node;
while (curr) {
if (curr->free && curr->size >= (alignment + sizeof(mem_entry_t) + size)) {
void *addr = curr->data + alignment - 1;
addr -= (uintptr_t)addr % alignment + sizeof(mem_entry_t);
mem_entry_t *second = (mem_entry_t *)addr;
mem_entry_t *third = (mem_entry_t *)(second->data + size);
tool_memset(third, 0, sizeof(mem_entry_t));
third->size = curr->size - (third->data - curr->data);
third->next = curr->next;
third->free = 1;
second->size = size;
second->next = third;
second->free = 0;
second->task_id = 0;
if (task_f_init) { second->task_id = current_task->id; }
if (curr != second) {
curr->next = second;
curr->size = (uintptr_t)second - (uintptr_t)curr->data;
curr->free = 1;
}
return second->data;
}
curr = curr->next;
}
return NULL;
}
void *mem_alloc(size_t size) {
mem_check_dynamic_memory( );
void *data = alloc_align(size, 1);
return data;
}
void mem_free(void *addr) {
mem_entry_t *curr = first_node, *prev = NULL;
while (curr != NULL) {
if (curr->data == addr) {
curr->free = 1;
merge_blocks(prev ? prev : curr);
mem_merge_all_blocks( );
return;
}
prev = curr;
curr = curr->next;
}
}
void *mem_realloc(void *addr, size_t size) {
if (size == 0) {
mem_free(addr);
return NULL;
}
if (addr == NULL) { return mem_alloc(size); }
void *new_addr = mem_alloc(size);
if (new_addr == NULL) { return NULL; }
tool_memcpy(new_addr, addr, size);
mem_free(addr);
return new_addr;
}
// Инициализация менеджера памяти
void mem_init( ) {
// Получение информации о доступной памяти из Limine bootloader
memmap_response = memmap_request.response;
mmmap_count = memmap_response->entry_count;
struct limine_memmap_entry **mmaps = memmap_response->entries;
LOG("Записей в карте памяти: %u\n", memmap_response->entry_count);
// Обработка каждой записи в карте памяти
for (uint64_t i = 0; i < mmmap_count; i++) {
available += mmaps[i]->length;
// LOG("\t%d: 0x%x\tдлина: 0x%x\tтип: %s\n", i + 1, mmaps[i]->base, mmaps[i]->length,
// memory_types[mmaps[i]->type]);
if (mmaps[i]->type == LIMINE_MEMMAP_FRAMEBUFFER) {
LOG("На видеопамять BIOS/UEFI выделено: %u мегабайт + %u "
"килобайт\n",
mmaps[i]->length / 1024 / 1024, (mmaps[i]->length / 1024) % 1024);
}
if (!(mmaps[i]->type == LIMINE_MEMMAP_USABLE)) { continue; }
usable += mmaps[i]->length;
uint64_t top = mmaps[i]->base + mmaps[i]->length;
if (top > highest) highest = top;
}
limit = highest / BLOCK_SIZE;
uint64_t bitmap_size = ALIGN_UP(highest / BLOCK_SIZE / 8, BLOCK_SIZE);
// Находим доступное место для битовой карты и устанавливаем ее
for (uint64_t i = 0; i < mmmap_count; i++) {
if (!mmaps[i]->type == LIMINE_MEMMAP_USABLE) continue;
if (mmaps[i]->length >= bitmap_size) {
bitmap = (uint8_t *)mmaps[i]->base;
tool_memset(bitmap, 0xFF, bitmap_size);
mmaps[i]->length -= bitmap_size;
mmaps[i]->base += bitmap_size;
available -= bitmap_size;
break;
}
}
// Освобождаем все доступные фреймы памяти
for (uint64_t i = 0; i < mmmap_count; i++) {
for (uint64_t t = 0; t < mmaps[i]->length; t += BLOCK_SIZE) { bitmap_limit++; }
if (!(mmaps[i]->type == LIMINE_MEMMAP_USABLE)) { continue; }
for (uint64_t t = 0; t < mmaps[i]->length; t += BLOCK_SIZE) { mem_frame_free((void *)mmaps[i]->base + t, 1); }
}
LOG("%u / %u блоков доступно\n", bitmap_available, bitmap_limit);
LOG("Размер битовой карты: %u\n", bitmap_size);
alloc_init(mem_frame_alloc(1024), 1024 * BLOCK_SIZE);
LOG("%u мегабайт выделено в динамичную память\n", (256 * 16 * BLOCK_SIZE + BLOCK_SIZE) / 1024 / 1024);
// Выделяем по 4 мегабайта в аллокатор динамичной памяти
for (uint64_t i = 0; i < 32; i += 8) { mem_add_block(mem_frame_alloc(1024), 1024 * BLOCK_SIZE); }
mem_merge_all_blocks( );
mem_dump_memory( );
LOG("%u МБ объем доступной памяти, %u МБ объем виртуальной памяти\n", (bitmap_available * BLOCK_SIZE) / 1024 / 1024,
available / 1024 / 1024);
LOG("%u / %u блоков доступно\n", bitmap_available, bitmap_limit);
}