/** * fb.c * Функции управления фреймбуффером * * Функционал управления выводом на экранный буффер (фреймбуффер) текста и * изображений * */ #include <6x8_slim_font.h> #include #include #include #include #include #include #include static volatile struct limine_framebuffer_request framebuffer_request = { .id = LIMINE_FRAMEBUFFER_REQUEST, .revision = 0, .response = (struct limine_framebuffer_response *)0 }; static struct limine_framebuffer_response *framebuffer_response; static struct limine_framebuffer *boot_framebuffer; int fb_init_status = 0; uint32_t *fb_addr; uint32_t text_color = GREEN; uint32_t background = DARK_GREEN; uint64_t width; uint64_t height; uint64_t pitch; uint16_t bpp; uint64_t pos_x = 0; uint64_t pos_y = 0; // Настройка прослойки графики ядра void fb_init( ) { framebuffer_response = framebuffer_request.response; if (framebuffer_response == NULL) { return; } if (framebuffer_response->framebuffer_count < 1) { return; } fb_init_status = framebuffer_response->framebuffer_count; boot_framebuffer = framebuffer_response->framebuffers[0]; fb_addr = (uint32_t *)boot_framebuffer->address; width = boot_framebuffer->width; height = boot_framebuffer->height; bpp = boot_framebuffer->bpp; pitch = boot_framebuffer->pitch; for (uint64_t i = 0; i < width * height; i++) { fb_addr[i] = background; } LOG("0x%x %ux%u\n", fb_addr, width, height); if (framebuffer_response->framebuffer_count == 1) { return; } LOG("Инициализация дополнительных: %u мониторов\n", framebuffer_response->framebuffer_count); for (uint64_t i = 1; i < framebuffer_response->framebuffer_count; i++) { struct limine_framebuffer *framebuffer = framebuffer_response->framebuffers[i]; uint32_t *framebuffer_addr = (uint32_t *)framebuffer->address; LOG("[%u]->0x%x %ux%u\n", i, framebuffer->address, framebuffer->width, framebuffer->height); for (uint64_t ij = 0; ij < width * height; ij++) { framebuffer_addr[ij] = background; } } } // Отрисовка буффера по координатам (полезно для картинок) void fb_print_buf(uint64_t x, uint64_t y, uint64_t h, uint64_t w, uint32_t *buf) { for (uint64_t j = 0; j < h; j++) { for (uint64_t i = 0; i < w; i++) { uint64_t where = (i + x) + (j + y) * width; SCREEN_BUFFER[where] = buf[i + j * w]; } } } void fb_print_bits(size_t x, size_t y, uint8_t num) { for (size_t i = 0; i <= 7; i++) { if ((num >> i) & 1) { SCREEN_BUFFER[x + i + y * SCREEN_WIDTH] = text_color; } } } void scroll_fb( ) { size_t last_line_index = (SCREEN_HEIGHT - (FONT_6X8_SLIM_CHAR_HEIGHT)) * SCREEN_WIDTH; for (uint64_t y = 0; y < SCREEN_HEIGHT - (FONT_6X8_SLIM_CHAR_HEIGHT); y++) { for (uint64_t x = 0; x < SCREEN_WIDTH; x++) { SCREEN_BUFFER[x + y * SCREEN_WIDTH] = SCREEN_BUFFER[x + (y + (FONT_6X8_SLIM_CHAR_HEIGHT)) * SCREEN_WIDTH]; } } for (uint64_t i = last_line_index; i < SCREEN_HEIGHT * SCREEN_WIDTH; i++) { SCREEN_BUFFER[i] = background; } }